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* st/mesa: only mark framebuffer as sRGB capable if Mesa supports the formatBrian Paul2014-03-071-2/+3
* st/mesa: add test_format_conversion() debug functionBrian Paul2014-03-071-1/+43
* st/mesa: add MESA_FORMAT_R8G8B8A8_SRGB in st_mesa_format_to_pipe_format()Brian Paul2014-03-071-0/+2
* mesa/st: Fix PIPE_FORMAT_R8G8B8A8_SRGB -> MESA_FORMAT_ conversion.José Fonseca2014-03-071-1/+1
* st/mesa: Add R8G8B8A8_SRGB case to st_pipe_format_to_mesa_format.José Fonseca2014-03-061-0/+2
* mesa/st: only compare the one scissorIlia Mirkin2014-03-051-1/+1
* st/mesa: make winsys fbo sRGB-capable when supportedChia-I Wu2014-03-063-12/+66
* st/mesa: add mappings for MESA_FORMAT_B8G8R8X8_SRGBChia-I Wu2014-03-061-2/+9
* st/mesa: add comment to explain _min(), _maxf(), etc. functionsBrian Paul2014-02-251-0/+6
* mesa: allow buffers to be mapped multiple timesMarek Olšák2014-02-252-23/+27
* st/mesa: implement ARB_buffer_storageMarek Olšák2014-02-253-22/+75
* mesa: add storage flags parameter to Driver.BufferDataMarek Olšák2014-02-251-1/+5
* st/mesa: add texture gather support. (v2)Dave Airlie2014-02-252-27/+93
* glsl: Pass stdout to _mesa_print_ir from st_glsl_to_tgsi.Kenneth Graunke2014-02-221-1/+1
* mesa: initialize gl_geometry_program Invocations fieldJordan Justen2014-02-202-0/+2
* mesa/st: hardcode the viewport bounds rangeIlia Mirkin2014-02-131-2/+2
* glsl: Add image type to the GLSL IR.Francisco Jerez2014-02-121-0/+1
* mesa: GL_ARB_half_float_pixel is not optionalIan Romanick2014-02-111-1/+0
* st/mesa: add support for GL_ARB_viewport_array (v0.2)Dave Airlie2014-02-115-56/+73
* st/mesa: add support for viewport index semanticDave Airlie2014-02-111-0/+9
* mesa: Fix MESA_FORMAT_Z24_UNORM_S8_UINT vs. X8_UINT mix-up.Kenneth Graunke2014-02-091-4/+4
* gallium: add geometry shader output limitsGrigori Goronzy2014-02-091-0/+2
* mesa: allocate gl_debug_state on demandBrian Paul2014-02-081-2/+7
* st/mesa: avoid sw fallback for getting/decompressing texturesBrian Paul2014-02-071-1/+3
* st/vdpau: add flush on unmapChristian König2014-02-061-0/+4
* gallium: remove PIPE_USAGE_STATICMarek Olšák2014-02-061-3/+2
* st/mesa: fix crash when a shader uses a TBO and it's not boundMarek Olšák2014-02-061-0/+6
* st/mesa: add MESA_SHADER_COMPUTE case in shader_stage_to_ptarget()Brian Paul2014-02-051-0/+2
* gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERSMarek Olšák2014-02-041-4/+6
* mesa: Rename _mesa_..._array_obj functions to _mesa_..._vao.Kenneth Graunke2014-02-031-2/+2
* st/mesa: use _mesa_get_current_tex_object() in st_context_teximage()Brian Paul2014-02-021-2/+2
* mesa: GL_ARB_map_buffer_alignment is not optionalSiavash Eliasi2014-01-291-2/+0
* mesa/st: Unconditionally enable ARB_map_buffer_alignment.Siavash Eliasi2014-01-291-3/+3
* mesa: Fix Type A _INT formats to MESA_FORMAT naming standardMark Mueller2014-01-271-40/+40
* mesa: Fix MESA_FORMAT names containg SIGNEDMark Mueller2014-01-271-28/+28
* mesa: Fix MESA_FORMAT names with ALPH, INTENSITY, and LUMINANCEMark Mueller2014-01-271-64/+64
* mesa: Change many Type P MESA_FORMATs to meet naming specMark Mueller2014-01-271-54/+54
* mesa: Change many Type A MESA_FORMATs to meet naming standardMark Mueller2014-01-271-50/+50
* mesa: Rename 4 color component unsigned byte MESA_FORMATsMark Mueller2014-01-271-16/+16
* mesa: change gl_format to mesa_formatMark Mueller2014-01-278-18/+18
* mesa: GL_EXT_framebuffer_blit is not optionalIan Romanick2014-01-271-1/+0
* mesa/st: expose ARB_texture_rgb10_a2ui if R10G10B10A2_UINT is supported v2Christoph Bumiller2014-01-272-2/+8
* st/mesa: fix GS varyings for PIPE_CAP_TGSI_TEXCOORDChristoph Bumiller2014-01-271-10/+9
* st/mesa: add a simple sanity check assertion in st_validate_attachment()Brian Paul2014-01-241-0/+6
* st/mesa: fix glReadBuffer(GL_NONE) segfaultBrian Paul2014-01-231-1/+2
* mesa: Remove ad-hoc arrays of gl_shader_program.Paul Berry2014-01-212-10/+2
* mesa: Fold long lines introduced by the previous patch.Paul Berry2014-01-211-3/+6
* mesa: Replace ctx->Shader.Current{Vertex,Fragment,Geometry}Program with an ar...Paul Berry2014-01-215-11/+11
* mesa: Replace _mesa_program_index_to_target with _mesa_shader_stage_to_program.Paul Berry2014-01-211-1/+1
* mesa: rename PreferDP4 to OptimizeForAOS.Matt Turner2014-01-211-1/+1