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Author
Age
Files
Lines
*
st/mesa: fix sRGB BlitFramebuffer regression
Nicolai Hähnle
2016-08-25
1
-16
/
+18
*
st/glsl_to_tgsi: fix st_src_reg_for_double constant.
Dave Airlie
2016-08-23
1
-1
/
+1
*
st/mesa: use the new subroutine index upload API.
Dave Airlie
2016-08-23
4
-12
/
+18
*
st/nir: Trim out unused VS input variables.
Eric Anholt
2016-08-22
1
-7
/
+23
*
mesa/st: use llabs instead of abs for long args (v2)
Francesco Ansanelli
2016-08-17
1
-1
/
+1
*
gallium: change pipe_image_view::first_element/last_element -> offset/size
Marek Olšák
2016-08-17
2
-10
/
+5
*
gallium: change pipe_sampler_view::first_element/last_element -> offset/size
Marek Olšák
2016-08-17
2
-11
/
+7
*
st_glsl_to_tgsi: use calloc the way it's meant to be used
Nicolai Hähnle
2016-08-17
1
-1
/
+1
*
st/mesa: use pipe var instead of st->pipe in st_create_context_priv()
Brian Paul
2016-08-16
1
-4
/
+4
*
st/mesa: provide GL_OES_copy_image support by caching the original ETC data
Ilia Mirkin
2016-08-12
4
-38
/
+154
*
st/mesa: refactor duplicated etc fallback checks
Ilia Mirkin
2016-08-12
2
-6
/
+12
*
st/mesa: BufferData should flag NewDriverState
Marek Olšák
2016-08-12
1
-5
/
+5
*
st/mesa: don't update atomic, SSBO, UBO and TBO states that have no effect
Marek Olšák
2016-08-12
1
-3
/
+6
*
st/mesa: _NEW_TEXTURE & CONSTANTS shouldn't flag states that aren't used
Marek Olšák
2016-08-12
3
-8
/
+60
*
st/mesa: when changing shaders, only dirty states that are affected by them
Marek Olšák
2016-08-12
4
-91
/
+79
*
st/mesa: determine states used or affected by shaders at compile time
Marek Olšák
2016-08-12
3
-3
/
+189
*
st/mesa: remove TES/TCS/GS state dirtying optimization
Marek Olšák
2016-08-12
1
-8
/
+0
*
st/mesa: don't update clip state on VS changes if it has no effect
Marek Olšák
2016-08-12
4
-15
/
+16
*
st/mesa: don't update clip state if it has no effect
Marek Olšák
2016-08-12
3
-4
/
+9
*
st/mesa: in ATI fs don't assume TEMP0=REG0
Miklós Máté
2016-08-10
1
-2
/
+3
*
st/mesa: set the ctx parameter of fence_finish
Marek Olšák
2016-08-10
1
-7
/
+18
*
gallium: add a pipe_context parameter to fence_finish
Marek Olšák
2016-08-10
2
-3
/
+3
*
st/mesa: use PIPE_USAGE_STREAM for GL_CLIENT_STORAGE_BIT without READ_BIT (v2)
Marek Olšák
2016-08-10
1
-3
/
+7
*
st/mesa: define ST_NEW_ flags as uint64_t values, not enums
Brian Paul
2016-08-09
1
-4
/
+4
*
st/mesa: Make Gallium's BlitFramebuffer follow the GL 4.4 sRGB rules.
Kenneth Graunke
2016-08-08
1
-4
/
+16
*
Revert "st/mesa: use sRGB formats for MSAA resolving if destination is sRGB"
Kenneth Graunke
2016-08-08
1
-32
/
+0
*
state_tracker: Initialize the draw context only when needed.
Eric Anholt
2016-08-04
5
-12
/
+36
*
glsl_to_tgsi: Avoid aliasing violations.
Matt Turner
2016-08-01
1
-4
/
+2
*
st/mesa: silence missing braces warning in st_program.c
Brian Paul
2016-08-01
1
-1
/
+1
*
mesa: Remove set but not used gl_client_array::Stride.
Mathias Fröhlich
2016-07-31
1
-1
/
+0
*
mesa: Remove set but not used gl_client_array::Enabled.
Mathias Fröhlich
2016-07-31
1
-1
/
+0
*
st/mesa: update sampler states when shaders are changed
Marek Olšák
2016-07-30
1
-6
/
+12
*
st/mesa: don't dirty sample shading on _NEW_PROGRAM
Marek Olšák
2016-07-30
1
-2
/
+1
*
st/mesa: remove excessive shader state dirtying
Marek Olšák
2016-07-30
7
-57
/
+33
*
st/mesa: unreference optional shaders when unbinding
Marek Olšák
2016-07-30
1
-0
/
+4
*
st/mesa: skip updates of states that have no effect
Marek Olšák
2016-07-30
2
-9
/
+28
*
st/mesa: completely rewrite state atoms
Marek Olšák
2016-07-30
32
-516
/
+380
*
st/mesa: remove st_tracked_state::name
Marek Olšák
2016-07-30
20
-58
/
+0
*
st/mesa: remove atom debugging code
Marek Olšák
2016-07-30
1
-67
/
+3
*
st_glsl_to_tgsi: only skip over slots of an input array that are present
Nicolai Hähnle
2016-07-28
1
-1
/
+5
*
gallium: split transfer_inline_write into buffer and texture callbacks
Marek Olšák
2016-07-23
2
-9
/
+6
*
gallium: add PIPE_FLUSH_DEFERRED
Marek Olšák
2016-07-22
1
-1
/
+1
*
gallium: add a cap for VIEWPORT_SUBPIXEL_BITS (v2)
Józef Kucia
2016-07-20
1
-0
/
+3
*
st/mesa: Enable MESA_shader_integer_functions on all GLSL 1.30 platforms
Ian Romanick
2016-07-19
2
-1
/
+16
*
compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.
Kenneth Graunke
2016-07-17
2
-8
/
+8
*
mesa/st: reduce size of state->st bitmask
Rob Clark
2016-07-16
1
-1
/
+1
*
mesa: add numLevels, numSamples to Driver.TestProxyTexImage()
Brian Paul
2016-07-15
1
-7
/
+12
*
st/mesa: fix reference counting bug in st_vdpau
Christian König
2016-07-14
1
-2
/
+8
*
glsl_to_tgsi: don't use the negate modifier in integer ops after bitcast
Marek Olšák
2016-07-12
1
-5
/
+7
*
st/mesa: return appropriate mesa format for ETC texture formats
Ilia Mirkin
2016-07-11
1
-0
/
+7
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