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* st/mesa: in ATI fs don't assume TEMP0=REG0Miklós Máté2016-08-101-2/+3
* st/mesa: set the ctx parameter of fence_finishMarek Olšák2016-08-101-7/+18
* gallium: add a pipe_context parameter to fence_finishMarek Olšák2016-08-102-3/+3
* st/mesa: use PIPE_USAGE_STREAM for GL_CLIENT_STORAGE_BIT without READ_BIT (v2)Marek Olšák2016-08-101-3/+7
* st/mesa: define ST_NEW_ flags as uint64_t values, not enumsBrian Paul2016-08-091-4/+4
* st/mesa: Make Gallium's BlitFramebuffer follow the GL 4.4 sRGB rules.Kenneth Graunke2016-08-081-4/+16
* Revert "st/mesa: use sRGB formats for MSAA resolving if destination is sRGB"Kenneth Graunke2016-08-081-32/+0
* state_tracker: Initialize the draw context only when needed.Eric Anholt2016-08-045-12/+36
* glsl_to_tgsi: Avoid aliasing violations.Matt Turner2016-08-011-4/+2
* st/mesa: silence missing braces warning in st_program.cBrian Paul2016-08-011-1/+1
* mesa: Remove set but not used gl_client_array::Stride.Mathias Fröhlich2016-07-311-1/+0
* mesa: Remove set but not used gl_client_array::Enabled.Mathias Fröhlich2016-07-311-1/+0
* st/mesa: update sampler states when shaders are changedMarek Olšák2016-07-301-6/+12
* st/mesa: don't dirty sample shading on _NEW_PROGRAMMarek Olšák2016-07-301-2/+1
* st/mesa: remove excessive shader state dirtyingMarek Olšák2016-07-307-57/+33
* st/mesa: unreference optional shaders when unbindingMarek Olšák2016-07-301-0/+4
* st/mesa: skip updates of states that have no effectMarek Olšák2016-07-302-9/+28
* st/mesa: completely rewrite state atomsMarek Olšák2016-07-3032-516/+380
* st/mesa: remove st_tracked_state::nameMarek Olšák2016-07-3020-58/+0
* st/mesa: remove atom debugging codeMarek Olšák2016-07-301-67/+3
* st_glsl_to_tgsi: only skip over slots of an input array that are presentNicolai Hähnle2016-07-281-1/+5
* gallium: split transfer_inline_write into buffer and texture callbacksMarek Olšák2016-07-232-9/+6
* gallium: add PIPE_FLUSH_DEFERREDMarek Olšák2016-07-221-1/+1
* gallium: add a cap for VIEWPORT_SUBPIXEL_BITS (v2)Józef Kucia2016-07-201-0/+3
* st/mesa: Enable MESA_shader_integer_functions on all GLSL 1.30 platformsIan Romanick2016-07-192-1/+16
* compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.Kenneth Graunke2016-07-172-8/+8
* mesa/st: reduce size of state->st bitmaskRob Clark2016-07-161-1/+1
* mesa: add numLevels, numSamples to Driver.TestProxyTexImage()Brian Paul2016-07-151-7/+12
* st/mesa: fix reference counting bug in st_vdpauChristian König2016-07-141-2/+8
* glsl_to_tgsi: don't use the negate modifier in integer ops after bitcastMarek Olšák2016-07-121-5/+7
* st/mesa: return appropriate mesa format for ETC texture formatsIlia Mirkin2016-07-111-0/+7
* st/mesa: remove st_dump_program_for_shader_dbMarek Olšák2016-07-111-66/+0
* st/mesa: set debug callback async flagNicolai Hähnle2016-07-084-5/+8
* gallium: add async flag to pipe_debug_callbackNicolai Hähnle2016-07-081-1/+4
* nir: use the same driver location for packed varyingsTimothy Arceri2016-07-071-0/+3
* Revert "st/glsl_to_tgsi: don't increase immediate index by 1."Dave Airlie2016-07-051-1/+1
* glsl: add driconf to zero-init unintialized varsRob Clark2016-07-021-0/+2
* st/glsl_to_tgsi: don't increase immediate index by 1.Dave Airlie2016-07-021-1/+1
* st/mesa: get max supported number of image samples from driverIlia Mirkin2016-07-011-1/+5
* st/mesa: check the texture image level in st_texture_match_imageNicolai Hähnle2016-07-011-0/+3
* st/mesa: an incomplete texture may have a zero-size first imageNicolai Hähnle2016-07-011-0/+3
* mesa/st: Use 'struct nir_shader' instead of 'nir_shader'.Vinson Lee2016-07-011-6/+6
* glsl/mesa: move duplicate shader fields into new struct gl_shader_infoTimothy Arceri2016-06-301-1/+1
* glsl/mesa: split gl_shader in twoTimothy Arceri2016-06-307-15/+8
* st/mesa: don't assume that the whole surface gets mappedIlia Mirkin2016-06-241-7/+6
* st/mesa: handle negative _ColorDrawBufferIndexes values correctlyFrancesco Ansanelli2016-06-241-1/+1
* st/mesa: fix readpixels regression with MESA_pack_invertNicolai Hähnle2016-06-241-1/+1
* Remove wrongly repeated words in commentsGiuseppe Bilotta2016-06-234-5/+5
* st/mesa: expose EXT_vertex_array_bgra when supported by backendChristian Gmeiner2016-06-221-1/+2
* st/mesa: use a single memcpy in st_ReadPixels when possibleNicolai Hähnle2016-06-221-8/+15