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* mesa: Remove ARB_texture_mirrored_repeat extension enable flagIan Romanick2011-09-291-4/+0
* mesa: Remove EXT_blend_subtract extension enable flagIan Romanick2011-09-291-1/+0
* mesa: Remove EXT_stencil_wrap extension enable flagIan Romanick2011-09-291-1/+0
* mesa: Remove EXT_texture_lod_bias extension enable flagIan Romanick2011-09-291-1/+0
* mesa: Remove EXT_texture_env_combine extension enable flagIan Romanick2011-09-291-1/+0
* mesa: Remove EXT_texture_env_add extension enable flagIan Romanick2011-09-291-1/+0
* mesa: Remove ARB_multitexture extension enable flagIan Romanick2011-09-291-4/+0
* st/mesa: remove some old GetTexImage() codeBrian Paul2011-09-291-31/+5
* st/mesa: don't compute index buffer bounds for per-instance dataMarek Olšák2011-09-291-3/+5
* st/mesa: include version.h and fix _mesa_override_glsl_version() callBrian Paul2011-09-281-1/+2
* mesa: Allow overriding GLSL version with environment variableChad Versace2011-09-281-0/+1
* st/mesa: substitute argument to guess_base_level_size() callBrian Paul2011-09-281-1/+1
* mesa: Finally, convert RGBA glGetTexImage() to using MapTextureImage().Brian Paul2011-09-271-38/+0
* mesa: Convert depth glGetTexImage() to using MapTextureImage().Brian Paul2011-09-271-1/+2
* mesa: Convert depth/stencil glGetTexImage() to using MapTextureImage().Brian Paul2011-09-271-3/+8
* mesa: Convert GetCompressedTexImage to using MapTextureImage().Brian Paul2011-09-271-39/+8
* gallium: move border color to be a color unionDave Airlie2011-09-271-1/+1
* mesa: Remove EXT_bgra and EXT_texture_format_BGRA8888 extension enable flagsIan Romanick2011-09-261-2/+0
* mesa: Remove many extension enable flagsIan Romanick2011-09-261-6/+0
* st/mesa: remove unnecessary st_texture_match_image() parametersBrian Paul2011-09-223-11/+7
* st/mesa: Finalize texture on render-to-texture.Michel Dänzer2011-09-221-3/+6
* st/mesa: Convert size assertions to conditionals in st_texture_image_copy.Brian Paul2011-09-221-3/+9
* st/mesa: specify source mipmap level in decompress_with_blit()Brian Paul2011-09-201-0/+3
* glsl_to_tgsi: implement ir_binop_all_equal and ir_binop_any_nequal for native...Bryan Cain2011-09-201-34/+85
* st/mesa: Remove support for GL_EXT_blend_logic_opIan Romanick2011-09-192-10/+1
* gallium: move clear paths from rgba to a pointer to a color union (v2)Dave Airlie2011-09-181-11/+11
* mesa: add new DeleteTextureImage() driver hookBrian Paul2011-09-171-0/+10
* mesa: move _mesa_update_fetch_functions() calls into swrastBrian Paul2011-09-171-5/+0
* st/mesa: rewrap a long lineBrian Paul2011-09-151-3/+4
* st/mesa: fix/update comment on st_translate_color()Brian Paul2011-09-141-2/+3
* mesa: introduce a clear color union to be used for int/unsigned buffersDave Airlie2011-09-142-8/+7
* st/mesa: fix incorrect debug outputBrian Paul2011-09-131-3/+2
* st/mesa: clamp Max program param limitsMarek Olšák2011-09-121-2/+2
* glsl_to_tgsi: use UARL instead of I2F and ARLBryan Cain2011-09-101-10/+6
* glsl_to_tgsi: fix shadow2DArray comparisonMarek Olšák2011-09-101-3/+14
* st/mesa: convert shadow array samplers to TGSIMarek Olšák2011-09-101-0/+2
* gallium: add PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERSMarek Olšák2011-09-101-1/+4
* st/mesa: init program MaxLocalParams, MaxEnvParams limitsBrian Paul2011-09-091-0/+6
* st/mesa: Remove unused renderbuffer fields and functions.Stéphane Marchesin2011-09-072-28/+1
* st/mesa: remove unneeded #includeBrian Paul2011-09-061-1/+0
* mesa/st: add support for 2101010 vertex format conversion.Dave Airlie2011-09-062-1/+61
* mesa: add a UniformBooleanTrue optionBryan Cain2011-09-051-0/+1
* glsl_to_tgsi: fixes for native integers and integer booleansBryan Cain2011-09-041-52/+118
* mesa: handle zero-size buffers in MapBuffer and ranges in MapBufferRange (v3)Marek Olšák2011-09-021-24/+8
* glsl_to_tgsi: fix more potential shader reference leaksMarek Olšák2011-09-021-0/+10
* gallium: add caps for MIN/MAX texel offsets.Dave Airlie2011-09-021-0/+3
* tgsi: add support for texture offsets to the TGSI IR. (v2)Dave Airlie2011-09-022-2/+46
* mesa: Replace the EmitNoIfs compiler flag with a MaxIfDepth flag.Bryan Cain2011-08-312-4/+4
* glsl: Use a separate div_to_mul_rcp lowering flag for integers.Bryan Cain2011-08-311-1/+1
* glsl_to_tgsi: fix a reference leak on an error pathMarek Olšák2011-08-291-0/+1