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* gallium: added new st_set_framebuffer_surface()Brian Paul2008-06-182-0/+59
* gallium: more FEATURE_x testsBrian Paul2008-06-181-1/+5
* gallium: added st_get_proc_address()Brian Paul2008-06-182-0/+16
* gallium: added FEATURE_x testsBrian Paul2008-06-181-2/+12
* gallium: need to flush bitmap cache when raster color changesBrian Paul2008-06-171-6/+14
* gallium: check if sampler->max_lod < sampler->min_lodBrian Paul2008-06-171-0/+9
* mesa: Remove duplicate code.Michal Krol2008-06-131-18/+1
* gallium: add some #if FEATURE_x testsBrian Paul2008-06-123-0/+10
* gallium: test for FEATURE_convolutionBrian Paul2008-06-121-0/+4
* gallium: remove unused/old st_atom_fixedfunction.c fileBrian Paul2008-06-121-66/+0
* glsl: implement variable array indexesZack Rusin2008-06-121-2/+2
* gallium: include scissor.hBrian Paul2008-06-092-0/+2
* mesa: Add MESA_FORMAT_S8_Z24 texture formatJakob Bornecrantz2008-06-081-2/+4
* mesa: Fix build after TGSI declaration interface changes.Michal Krol2008-05-311-17/+11
* mesa: Apply MSVC portability fixes from Alan Hourihane.José Fonseca2008-05-314-30/+30
* draw: make sure constant buffer data is aligned before passing to aos.cKeith Whitwell2008-05-291-3/+4
* draw: draw_range_elements trialKeith Whitwell2008-05-291-4/+23
* gallium: Always unreference bitmap cache texture before resetting the cache.Michel Dänzer2008-05-271-4/+6
* gallium: free renderbuffer's old texture in st_renderbuffer_alloc_storage()Brian Paul2008-05-261-2/+3
* Merge branch 'gallium-0.1' into gallium-tex-surfacesBrian Paul2008-05-201-0/+7
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| * gallium: fix vertex shader mem leak (glRasterPos)Brian Paul2008-05-201-0/+7
* | Merge branch 'gallium-0.1' into gallium-tex-surfacesBrian Paul2008-05-202-1/+5
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| * gallium: replace assignment with pipe_texture_reference()Brian Paul2008-05-201-1/+1
| * gallium: fix shader mem leakBrian Paul2008-05-201-0/+4
* | Merge branch 'gallium-0.1' into gallium-tex-surfacesBrian Paul2008-05-202-5/+10
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| * gallium: move vertex/fragment program unbindingBrian Paul2008-05-201-3/+3
| * gallium: fix default case in st_new_program()Brian Paul2008-05-201-2/+7
* | Merge branch 'gallium-0.1' into gallium-tex-surfacesBrian Paul2008-05-201-0/+10
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| * gallium: fix mem leaksBrian Paul2008-05-201-0/+10
| * gallium: clean-up glDraw/CopyPixels shaders when destroying contextBrian Paul2008-05-204-12/+37
| * gallium: remove dead codeBrian Paul2008-05-191-9/+0
* | Merge branch 'gallium-0.1' into gallium-tex-surfacesBrian Paul2008-05-204-12/+37
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| * | gallium: clean-up glDraw/CopyPixels shaders when destroying contextBrian Paul2008-05-204-12/+37
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| * fix program delete/refcount bugBrian Paul2008-05-191-1/+3
* | gallium: remove dead codeBrian Paul2008-05-191-9/+0
* | fix program delete/refcount bugBrian Paul2008-05-181-1/+4
* | Merge branch 'gallium-0.1' into gallium-tex-surfacesBrian Paul2008-05-185-13/+14
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| * s/PIPE_FORMAT_U_S8/PIPE_FORMAT_S8_UNORM/Brian Paul2008-05-173-5/+5
| * gallium: release textures during context tear-down (fix mem leak)Brian Paul2008-05-161-0/+4
| * gallium: ref counting clean-upsBrian Paul2008-05-161-8/+5
| * gallium: implement full reference counting for vertex/fragment programsBrian2008-05-063-3/+31
| * gallium: change calculate_first_last_level() to match gallium-tex-surfaces br...Brian Paul2008-05-061-1/+1
* | gallium: fix glBitmap surface memleak in context tear-downBrian Paul2008-05-161-0/+5
* | gallium: depth textures have usage depth_stencil instead of render_targetRoland Scheidegger2008-05-093-11/+17
* | gallium: don't free shader.tokens in get_passthrough_fs()Brian Paul2008-05-081-0/+2
* | gallium: fix out of tex memory crashesBrian Paul2008-05-082-3/+13
* | gallium: re-enable call to init_renderbuffer_bits(), remove dead codeBrian Paul2008-05-081-14/+1
* | gallium: fix render to depth textureBrian Paul2008-05-081-0/+5
* | gallium: replace pipe_buffer_destroy() call with pipe_buffer_reference(NULL)Brian Paul2008-05-081-4/+5
* | gallium: remove dead codeBrian Paul2008-05-081-9/+0