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state_tracker
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Author
Age
Files
Lines
*
st/mesa: add state validation for compute shaders
Samuel Pitoiset
2016-02-13
7
-1
/
+129
*
st/mesa: add mappings for compute shader sysvals
Samuel Pitoiset
2016-02-13
1
-0
/
+12
*
st/mesa: keep track of shared memory declarations
Samuel Pitoiset
2016-02-13
1
-3
/
+16
*
st/mesa: add intrinsics for shared variables
Samuel Pitoiset
2016-02-13
2
-0
/
+94
*
st/mesa: add conversion for compute shaders
Samuel Pitoiset
2016-02-13
2
-1
/
+26
*
st/mesa: add compute shader states
Samuel Pitoiset
2016-02-13
9
-3
/
+202
*
st/mesa: add a second pipeline for compute
Samuel Pitoiset
2016-02-13
13
-21
/
+69
*
st/mesa: release GLSL IR in LinkShader after it's not needed
Marek Olšák
2016-02-11
1
-0
/
+4
*
mesa: call build_program_resource_list inside Driver.LinkShader
Marek Olšák
2016-02-11
1
-0
/
+3
*
st/mesa: use correct pipe functions to create tess shaders
Marek Olšák
2016-02-11
3
-7
/
+27
*
st/mesa: check ureg_create() retval in create_pbo_upload_vs()
Samuel Pitoiset
2016-02-10
1
-0
/
+2
*
st/mesa: clarify some texture target code in st_cb_drawpix.c
Brian Paul
2016-02-09
1
-3
/
+5
*
st/mesa: fix bitmap texture target code and simplify tex sampler state
Brian Paul
2016-02-09
2
-17
/
+17
*
st/mesa: use MAX3() macro, as we do for sampler view code below
Brian Paul
2016-02-09
1
-1
/
+2
*
st/mesa: move some st_cb_drawpixels.c code, add comments
Brian Paul
2016-02-09
1
-17
/
+22
*
gallium: pass the robust buffer access context flag to drivers
Marek Olšák
2016-02-09
1
-1
/
+5
*
st/mesa: remove st_is_program_native
Marek Olšák
2016-02-09
1
-13
/
+0
*
st/mesa: unify destroy_program_variants cases for TCS, TES, GS
Marek Olšák
2016-02-09
1
-50
/
+16
*
st/mesa: unify get_variant functions for TCS, TES, GS
Marek Olšák
2016-02-09
3
-176
/
+31
*
st/mesa: unify variants and delete functions for TCS, TES, GS
Marek Olšák
2016-02-09
5
-214
/
+108
*
st/mesa: don't allocate bitmap drawing state until needed
Brian Paul
2016-02-09
3
-72
/
+77
*
st/mesa: move the setup_bitmap_vertex_data() code into draw_bitmap_quad()
Brian Paul
2016-02-09
1
-90
/
+78
*
st/mesa: refactor some bitmap drawing code
Brian Paul
2016-02-09
1
-33
/
+57
*
st/mesa: make use of the occlusion predicate query
Ilia Mirkin
2016-02-09
1
-2
/
+10
*
st/mesa: enable AoA for gallium drivers reporting GLSL 1.30
Dave Airlie
2016-02-09
1
-0
/
+1
*
st/mesa: add atomic AoA support
Dave Airlie
2016-02-09
1
-8
/
+6
*
st/mesa: handle indirect samplers in arrays/structs properly (v4.1)
Dave Airlie
2016-02-09
1
-18
/
+123
*
glsl/ir: add param index to variable.
Dave Airlie
2016-02-09
1
-1
/
+1
*
st/mesa: minor formatting fixes in st_cb_bitmap.c
Brian Paul
2016-02-08
1
-3
/
+1
*
mesa: move GL_ARB_debug_output code into new debug_output.c file
Brian Paul
2016-02-08
1
-0
/
+1
*
st/mesa: implement and enable memory info extensions (v2)
Marek Olšák
2016-02-05
2
-0
/
+27
*
st/mesa: bail out of try_pbo_upload_common when constant upload fails
Nicolai Hähnle
2016-02-05
1
-0
/
+6
*
st/mesa: bail out of try_pbo_upload_common when vertex upload fails
Nicolai Hähnle
2016-02-05
1
-1
/
+9
*
st/mesa: reduce the scope of sampler_view in try_pbo_upload_common
Nicolai Hähnle
2016-02-05
1
-3
/
+3
*
st/mesa: do uploads earlier in try_pbo_upload_common
Nicolai Hähnle
2016-02-05
1
-45
/
+44
*
st/mesa: add query buffer support
Ilia Mirkin
2016-02-04
4
-1
/
+103
*
st/mesa: fix potential null deref if no shader is passed in
Ilia Mirkin
2016-02-03
1
-1
/
+3
*
st/mesa: implement PBO upload for glCompressedTex(Sub)Image
Nicolai Hähnle
2016-02-03
1
-0
/
+115
*
st/mesa: redirect CompressedTexSubImage to our own implementation
Nicolai Hähnle
2016-02-03
1
-6
/
+18
*
st/mesa: inline the implementation of _mesa_store_compressed_teximage
Nicolai Hähnle
2016-02-03
1
-1
/
+27
*
st/mesa: implement PBO upload for multiple layers
Nicolai Hähnle
2016-02-03
2
-19
/
+143
*
st/mesa: Accelerate PBO uploads
Fredrik Höglund
2016-02-03
4
-9
/
+898
*
st/mesa: use the correct address generation functions in st_TexSubImage blit
Nicolai Hähnle
2016-02-03
1
-5
/
+5
*
st/mesa: treat a write as a read for range purposes
Ilia Mirkin
2016-02-01
1
-1
/
+4
*
glsl: Remove 2x16 half-precision pack/unpack opcodes.
Matt Turner
2016-02-01
1
-3
/
+0
*
st/mesa: enable ARB_shader_storage_buffer_object when supported
Ilia Mirkin
2016-01-29
1
-0
/
+1
*
st/mesa: add shader buffer barrier bit
Ilia Mirkin
2016-01-29
1
-0
/
+4
*
st/mesa: add support for memory barrier intrinsics
Ilia Mirkin
2016-01-29
1
-0
/
+45
*
st/mesa: use RESQ to find buffer size
Ilia Mirkin
2016-01-29
1
-4
/
+18
*
st/mesa: add support for SSBO binding and GLSL intrinsics
Ilia Mirkin
2016-01-29
8
-8
/
+396
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