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path:
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src
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mesa
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state_tracker
/
st_program.c
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Author
Age
Files
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...
*
st/mesa: translate geometry shaders into TGSI when we get them
Marek Olšák
2015-10-09
1
-15
/
+23
*
st/mesa: translate fragment shaders into TGSI when we get them
Marek Olšák
2015-10-09
1
-34
/
+47
*
st/mesa: translate vertex shaders into TGSI when we get them
Marek Olšák
2015-10-09
1
-35
/
+37
*
st/mesa: fix glDrawPixels with a texture
Marek Olšák
2015-10-09
1
-2
/
+23
*
st/mesa: implement DrawPixels shader transformation using tgsi_transform_shader
Marek Olšák
2015-10-09
1
-19
/
+32
*
st/mesa: make Z/S drawpix shaders independent of variants, don't use Mesa IR v2
Marek Olšák
2015-10-09
1
-11
/
+4
*
st/mesa: implement glBitmap shader transformation using tgsi_transform_shader
Marek Olšák
2015-10-09
1
-12
/
+22
*
st/mesa: remove old emulation for VS and FS variants
Marek Olšák
2015-10-09
1
-13
/
+5
*
st/mesa: use TGSI utility to emulate features for FS variants
Marek Olšák
2015-10-09
1
-6
/
+21
*
st/mesa: use TGSI utility to emulate features for VS variants
Marek Olšák
2015-10-09
1
-12
/
+29
*
st/mesa: decrease the size of st_vertex_program
Marek Olšák
2015-10-09
1
-46
/
+48
*
st/mesa: inline st_prepare_vertex_program
Marek Olšák
2015-10-09
1
-30
/
+11
*
st/mesa: automatically set per-sample interpolation if using SampleID/Pos
Marek Olšák
2015-10-03
1
-1
/
+3
*
st/mesa: add ST_DEBUG=precompile support for tessellation shaders
Marek Olšák
2015-10-03
1
-0
/
+20
*
st/mesa: add conversion for tessellation shaders
Marek Olšák
2015-07-23
1
-88
/
+219
*
st/mesa: add tessellation shader states
Ilia Mirkin
2015-07-23
1
-0
/
+192
*
st/mesa: improve assertions in vp/fp translation
Marek Olšák
2015-06-16
1
-2
/
+4
*
mesa: use GL_GEOMETRY_PROGRAM_NV instead of MESA_GEOMETRY_PROGRAM
Marek Olšák
2015-06-05
1
-1
/
+1
*
glsl_to_tgsi: use TGSI array declarations for VS,GS arrays of outputs (v2)
Marek Olšák
2015-06-05
1
-0
/
+7
*
glsl_to_tgsi: use TGSI array declarations for GS,FS arrays of inputs (v2)
Marek Olšák
2015-06-05
1
-0
/
+9
*
tgsi/ureg: don't emit in/out arrays if drivers don't support ranged declarations
Marek Olšák
2015-06-05
1
-3
/
+3
*
st/mesa: add double input support including lowering (v3.1)
Dave Airlie
2015-05-08
1
-0
/
+5
*
st/mesa: add a debug option to compile shaders at link time
Marek Olšák
2015-04-16
1
-3
/
+44
*
state_tracker: replace __FUNCTION__ with __func__
Marius Predut
2015-04-14
1
-1
/
+1
*
st/mesa: replace Elements() with ARRAY_SIZE()
Brian Paul
2015-03-02
1
-2
/
+2
*
st/mesa: remove unused/broken function st_print_shaders
Marek Olšák
2015-02-24
1
-45
/
+0
*
st/mesa: cleanup st_translate_geometry_program
Marek Olšák
2015-02-24
1
-102
/
+30
*
st/mesa: inline st_free_tokens
Marek Olšák
2015-02-24
1
-3
/
+3
*
st/mesa: cleanup st_geometry_program structure
Marek Olšák
2015-02-24
1
-46
/
+36
*
mesa: Fix some signed-unsigned comparison warnings
Jan Vesely
2015-01-21
1
-1
/
+1
*
tgsi/ureg: simplify code for declaring properties
Marek Olšák
2014-11-16
1
-9
/
+14
*
st/mesa: redefine mapping from VARYING_SLOT_TEXi/PNTC/VARi to TGSI GENERIC[i]
Marek Olšák
2014-09-24
1
-21
/
+25
*
st/mesa: dump TGSI before calling into the driver
Marek Olšák
2014-08-09
1
-12
/
+10
*
mesa/st: add per sample shading state to fp key and set interpolation
Ilia Mirkin
2014-07-09
1
-0
/
+3
*
gallium: switch dedicated centroid field to interpolation location
Ilia Mirkin
2014-07-09
1
-4
/
+9
*
mesa/st: enable AMD_vertex_shader_viewport_index
Ilia Mirkin
2014-07-03
1
-0
/
+4
*
mesa/st: handle gl_Layer input semantic
Ilia Mirkin
2014-06-23
1
-0
/
+5
*
mesa/st: fix color outputs in presence of sample mask output
Ilia Mirkin
2014-05-26
1
-13
/
+17
*
mesa/st: add support for ARB_sample_shading
Ilia Mirkin
2014-04-26
1
-8
/
+13
*
mesa/sso: rename Shader to the pointer _Shader
Gregory Hainaut
2014-03-25
1
-1
/
+1
*
st/mesa: fix per-vertex edge flags and GLSL support (v2)
Marek Olšák
2014-03-15
1
-2
/
+2
*
mesa: initialize gl_geometry_program Invocations field
Jordan Justen
2014-02-20
1
-0
/
+1
*
st/mesa: add support for viewport index semantic
Dave Airlie
2014-02-11
1
-0
/
+9
*
st/mesa: fix GS varyings for PIPE_CAP_TGSI_TEXCOORD
Christoph Bumiller
2014-01-27
1
-10
/
+9
*
mesa: Remove ad-hoc arrays of gl_shader_program.
Paul Berry
2014-01-21
1
-5
/
+1
*
mesa: Replace ctx->Shader.Current{Vertex,Fragment,Geometry}Program with an ar...
Paul Berry
2014-01-21
1
-3
/
+3
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
1
-3
/
+3
*
st_glsl_to_tgsi: add support for prim id fragment shader input
Dave Airlie
2013-12-18
1
-0
/
+5
*
gallium: add support for AMD_vertex_shader_layer
Marek Olšák
2013-12-03
1
-0
/
+4
*
st/mesa: handle layer and primitive id output and point size input
Dave Airlie
2013-10-17
1
-0
/
+12
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