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path: root/src/mesa/state_tracker/st_program.c
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* st/mesa: additional debug code (disabled)Brian Paul2009-06-121-0/+20
* st/mesa: remove invalid assertionBrian Paul2009-06-081-3/+0
* mesa: Allocate tokens from the heap.José Fonseca2009-06-081-18/+22
* st/mesa: increase ST_MAX_SHADER_TOKENS to 8kBrian Paul2009-06-041-1/+1
* mesa/st: translate VERT_ATTRIB_GENERIC8..15 in st_translate_vertex_programKeith Whitwell2009-04-281-0/+8
* mesa: TGSI translation of multiple render targets.José Fonseca2009-04-151-3/+3
* gallium: when using gl_PointCoord ensure we use the correct attribute.Alan Hourihane2009-04-081-3/+5
* mesa: rename, reorder FRAG_RESULT_x tokensBrian Paul2009-02-281-5/+5
* mesa: consistantly use mesa memory-functions in gallium state trackerBrian Paul2009-02-121-3/+3
* gallium: assorted state tracker fixes for > 8 texture samplersBrian Paul2009-01-021-2/+4
* mesa: pass shader centroid/invariant info through to the TGSI shaderBrian Paul2008-11-241-30/+54
* gallium: added st_print_shaders() function to help w/ debuggingBrian Paul2008-11-061-0/+16
* gallium: rename tgsi_translate_mesa_program() to st_translate_mesa_program()Brian Paul2008-09-261-2/+2
* gallium: fix fog vs. pointcoord attribute handling in mesa->TGSI conversionBrian Paul2008-09-171-1/+4
* gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.hBrian Paul2008-08-241-1/+1
* gallium: fix vertex program output translation/mapping bugBrian Paul2008-08-181-29/+45
* gallium: added commentBrian Paul2008-08-111-0/+6
* Merge tgsi/exec and tgsi/util directories.José Fonseca2008-07-281-1/+1
* gallium: move, increase ST_MAX_SHADER_TOKENSBrian Paul2008-07-031-0/+7
* mesa: point size arraysBrian Paul2008-06-251-0/+4
* gallium: use cso_destroy_vertex/fragment_shader() functionsBrian Paul2008-04-241-1/+1
* gallium: st_translate_fragment_program() is void nowBrian Paul2008-04-221-4/+1
* handle IsPositionInvariant flagBen Skeggs2008-04-011-0/+4
* gallium: fix a few more shader-related mem leaksBrian2008-03-221-0/+10
* gallium: remove semantic info from pipe_shader_stateBrian Paul2008-03-131-75/+92
* gallium: rework CSO-related code in state trackerBrian2008-03-111-21/+38
* gallium: remove input_map[] from pipe_shader_stateBrian2008-02-261-1/+1
* Code reorganization: update build.José Fonseca2008-02-151-2/+2
* gallium: rename st_fragment_program's fs field to cso to match st_vertex_programBrian2008-02-121-1/+1
* gallium: fix problem in which texcoords and varying vars got mapped to the sa...Brian2008-01-311-6/+16
* Fix problems with vertex shaders and the private draw module.Brian2008-01-141-4/+2
* new assertionsBrian2007-12-191-0/+3
* turn off TGSI_DEBUGBrian2007-12-181-1/+1
* Don't always declare frag shader INPUT[0] as fragment position.Brian2007-12-141-11/+14
* include tgsi_dump.hBrian2007-12-071-0/+1
* gallium: reorg tgsi directories.Michal Krol2007-11-231-1/+1
* Renaming llvmtgsi to gallivm. Taking first steps on the way to supportingZack Rusin2007-11-021-4/+1
* Refactor the LLVM code a bit.Zack Rusin2007-10-291-3/+1
* Move mesa_to_tgsi.[ch] to state_trackerBrian2007-10-271-1/+1
* Add copyright headers and do some cleanups.Zack Rusin2007-10-241-2/+2
* Cleanup some code.Zack Rusin2007-10-241-1/+5
* Execution engine is a singleton, for now keep it in the pipe.Zack Rusin2007-10-241-2/+2
* Initial stab at LLVM integration.Zack Rusin2007-10-241-1/+3
* Merge tgsi_mesa_compile_fp_program() and tgsi_mesa_compile_vp_program() into ...Brian2007-10-101-27/+29
* Finish up decls for packed fragment program outputs.Brian2007-10-091-0/+3
* Pack fragment program outputs to be consistant with vertex programs.Brian2007-10-091-12/+8
* Add outputs_written bitfield to pipe_shader_state, use it to determine if fra...Brian2007-10-031-14/+35
* Track fragment and vertex shader code generation via pipe shader state objects.Michel Dänzer2007-10-031-10/+0
* fix a few vert/frag program items to get i915 driver going againBrian2007-10-011-5/+4
* Use sse only if GALLIUM_SSE is definedZack Rusin2007-09-281-4/+7