index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
mesa
/
state_tracker
/
st_program.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
st/mesa: set the centroid qualifier in fragment shader inputs
Marek Olšák
2012-07-23
1
-0
/
+4
*
mesa/st: gl_ClipDistance must be interpolated in 3d space.
Olivier Galibert
2012-07-04
1
-2
/
+2
*
st/mesa: added st_print_current_vertex_program(), for debugging
Brian Paul
2012-05-19
1
-0
/
+23
*
mesa/st: Assign inputsRead at right (previous) location.
José Fonseca
2012-01-25
1
-2
/
+4
*
st/mesa: inline if(1) conditional
Marek Olšák
2012-01-25
1
-219
/
+215
*
st/mesa: move fragment shader tgsi tokens into st_fp_variant
Marek Olšák
2012-01-25
1
-4
/
+5
*
st/mesa: do vertex and fragment color clamping in shaders
Marek Olšák
2012-01-25
1
-5
/
+11
*
gallium: introduce GLSL based interpolation rules. (v2)
Dave Airlie
2012-01-10
1
-1
/
+1
*
st/mesa: add support for clip vertex.
Dave Airlie
2012-01-07
1
-0
/
+4
*
st/mesa: fix default interpolation for colors.
Dave Airlie
2012-01-07
1
-4
/
+10
*
st/mesa: add support for gl_ClipDistance
Bryan Cain
2012-01-05
1
-0
/
+18
*
st_glsl_to_tgsi: translate interp mode for front/back color
Dave Airlie
2011-12-31
1
-2
/
+2
*
st/mesa: implement EXT_transform_feedback and ARB_transform_feedback2
Marek Olšák
2011-12-15
1
-0
/
+12
*
st/mesa: move frag depth up a level.
Dave Airlie
2011-12-10
1
-0
/
+19
*
mesa: Make gl_program::InputsRead 64 bits.
Mathias Fröhlich
2011-11-29
1
-5
/
+5
*
st/mesa: Fix memory leak on error path.
Vinson Lee
2011-11-07
1
-1
/
+3
*
st/mesa: clean-up st_translate_interp()
Brian Paul
2011-11-07
1
-3
/
+7
*
mesa/st: get interpolation mode from the fragment shader.
Dave Airlie
2011-10-29
1
-1
/
+15
*
mesa/st: Check for a NULL _LinkedShader[i] before using it.
Stéphane Marchesin
2011-10-10
1
-1
/
+2
*
mesa: Simplify destroy_shader_program_variants_cb after previous refactors
Ian Romanick
2011-10-07
1
-6
/
+3
*
mesa: Use gl_shader_program::_LinkedShaders instead of FragmentProgram
Ian Romanick
2011-10-07
1
-2
/
+2
*
mesa: Use gl_shader_program::_LinkedShaders instead of GeometryProgram
Ian Romanick
2011-10-07
1
-2
/
+2
*
mesa: Use gl_shader_program::_LinkedShaders instead of VertexProgram
Ian Romanick
2011-10-07
1
-2
/
+2
*
st/mesa: inline st_prepare_fragment_program in st_translate_fragment_program
Bryan Cain
2011-08-08
1
-164
/
+162
*
Merge branch 'glsl-to-tgsi'
Bryan Cain
2011-08-04
1
-184
/
+228
|
\
|
*
glsl_to_tgsi: stop generating Mesa IR
Bryan Cain
2011-08-01
1
-4
/
+9
|
*
st/mesa: Add a GLSL IR to TGSI translator.
Bryan Cain
2011-08-01
1
-180
/
+219
*
|
st/mesa: remove unused-but-set variables in st_program.c
Marek Olšák
2011-07-15
1
-33
/
+31
|
/
*
st/mesa: more helpful debug message in destroy_program_variants_cb()
Brian Paul
2011-06-08
1
-2
/
+2
*
st/mesa: use BITFIELD64_BIT() macro in a few more places
Brian Paul
2011-03-15
1
-1
/
+1
*
st/mesa: fix shader deletion regression
Brian Paul
2011-02-08
1
-3
/
+4
*
mesa/st: Plug a fragment program variant parameter leak
Thomas Hellstrom
2011-02-08
1
-0
/
+2
*
st/mesa: free the temporary bitmap/drawpix shader code
Brian Paul
2011-02-08
1
-2
/
+10
*
st/mesa: Include mfeatures.h in files that perform feature tests.
Vinson Lee
2011-01-09
1
-0
/
+1
*
st/mesa: skip glDrawPixels/glBitmap-related code for ES build
Brian Paul
2011-01-04
1
-0
/
+2
*
mesa/st: set the color write cbuf property for fragColor writes
Dave Airlie
2010-12-24
1
-0
/
+5
*
st/mesa: s/varient/variant
Brian Paul
2010-12-16
1
-87
/
+87
*
st/mesa: fix incorrect prev pointer in destroy_program_variants()
Brian Paul
2010-12-14
1
-9
/
+9
*
st/mesa: rename the varient release functions
Brian Paul
2010-12-14
1
-3
/
+3
*
st/mesa: add geom program code in destroy_program_variants()
Brian Paul
2010-12-13
1
-0
/
+21
*
st/mesa: use st_fragment_program() instead of cast
Brian Paul
2010-12-13
1
-2
/
+2
*
st/mesa: minor re-indenting
Brian Paul
2010-12-13
1
-17
/
+16
*
Squashed commit of the following (st-mesa-per-context-shaders branch):
Brian Paul
2010-12-13
1
-193
/
+558
*
st/mesa: initialize key in st_vp_varient
Marek Olšák
2010-12-05
1
-0
/
+2
*
st/mesa: Silence uninitialized variable warning.
Vinson Lee
2010-10-28
1
-0
/
+4
*
Track separate programs for each stage
Ian Romanick
2010-10-27
1
-6
/
+32
*
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
1
-1
/
+1
*
st/mesa: use shader stencil export to accelerate shader drawpixels.
Dave Airlie
2010-10-13
1
-0
/
+9
*
gallium: rework handling of sprite_coord_enable state
Brian Paul
2010-09-17
1
-12
/
+5
*
st/mesa: remove output register reads inside shaders
Marek Olšák
2010-08-16
1
-0
/
+8
[next]