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path:
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src
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mesa
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state_tracker
/
st_program.c
Commit message (
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)
Author
Age
Files
Lines
*
mesa/st: add support for ARB_sample_shading
Ilia Mirkin
2014-04-26
1
-8
/
+13
*
mesa/sso: rename Shader to the pointer _Shader
Gregory Hainaut
2014-03-25
1
-1
/
+1
*
st/mesa: fix per-vertex edge flags and GLSL support (v2)
Marek Olšák
2014-03-15
1
-2
/
+2
*
mesa: initialize gl_geometry_program Invocations field
Jordan Justen
2014-02-20
1
-0
/
+1
*
st/mesa: add support for viewport index semantic
Dave Airlie
2014-02-11
1
-0
/
+9
*
st/mesa: fix GS varyings for PIPE_CAP_TGSI_TEXCOORD
Christoph Bumiller
2014-01-27
1
-10
/
+9
*
mesa: Remove ad-hoc arrays of gl_shader_program.
Paul Berry
2014-01-21
1
-5
/
+1
*
mesa: Replace ctx->Shader.Current{Vertex,Fragment,Geometry}Program with an ar...
Paul Berry
2014-01-21
1
-3
/
+3
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
1
-3
/
+3
*
st_glsl_to_tgsi: add support for prim id fragment shader input
Dave Airlie
2013-12-18
1
-0
/
+5
*
gallium: add support for AMD_vertex_shader_layer
Marek Olšák
2013-12-03
1
-0
/
+4
*
st/mesa: handle layer and primitive id output and point size input
Dave Airlie
2013-10-17
1
-0
/
+12
*
mesa/st: Allow geometry shaders without gl_Position export.
Fabian Bieler
2013-10-17
1
-2
/
+0
*
st/mesa, glsl_to_tgsi: add support for geometry shaders
Bryan Cain
2013-10-17
1
-27
/
+80
*
mesa/st: Add VARYING_SLOT_TEX[1-7] to st_translate_geometry_program().
Bryan Cain
2013-10-17
1
-0
/
+7
*
st/mesa: remove #include mfeatures.h
Brian Paul
2013-04-09
1
-1
/
+0
*
gallium: add TGSI_SEMANTIC_TEXCOORD,PCOORD v3
Christoph Bumiller
2013-03-20
1
-11
/
+34
*
Replace gl_frag_attrib enum with gl_varying_slot.
Paul Berry
2013-03-15
1
-25
/
+25
*
Replace gl_geom_result enum with gl_varying_slot.
Paul Berry
2013-03-15
1
-19
/
+19
*
Replace gl_geom_attrib enum with gl_varying_slot.
Paul Berry
2013-03-15
1
-10
/
+10
*
Replace gl_vert_result enum with gl_varying_slot.
Paul Berry
2013-03-15
1
-26
/
+26
*
st/mesa: check for dummy programs in destroy_program_variants()
Brian Paul
2013-02-22
1
-1
/
+1
*
mesa: Remove remnants of PROGRAM_VARYING.
Kenneth Graunke
2012-10-16
1
-2
/
+0
*
mesa: remove FEATURE_feedback define.
Oliver McFadden
2012-09-15
1
-2
/
+0
*
mesa: remove FEATURE_drawpix define.
Oliver McFadden
2012-09-15
1
-2
/
+0
*
mesa: s/FREE/free/
Brian Paul
2012-09-01
1
-6
/
+6
*
st/mesa: set the centroid qualifier in fragment shader inputs
Marek Olšák
2012-07-23
1
-0
/
+4
*
mesa/st: gl_ClipDistance must be interpolated in 3d space.
Olivier Galibert
2012-07-04
1
-2
/
+2
*
st/mesa: added st_print_current_vertex_program(), for debugging
Brian Paul
2012-05-19
1
-0
/
+23
*
mesa/st: Assign inputsRead at right (previous) location.
José Fonseca
2012-01-25
1
-2
/
+4
*
st/mesa: inline if(1) conditional
Marek Olšák
2012-01-25
1
-219
/
+215
*
st/mesa: move fragment shader tgsi tokens into st_fp_variant
Marek Olšák
2012-01-25
1
-4
/
+5
*
st/mesa: do vertex and fragment color clamping in shaders
Marek Olšák
2012-01-25
1
-5
/
+11
*
gallium: introduce GLSL based interpolation rules. (v2)
Dave Airlie
2012-01-10
1
-1
/
+1
*
st/mesa: add support for clip vertex.
Dave Airlie
2012-01-07
1
-0
/
+4
*
st/mesa: fix default interpolation for colors.
Dave Airlie
2012-01-07
1
-4
/
+10
*
st/mesa: add support for gl_ClipDistance
Bryan Cain
2012-01-05
1
-0
/
+18
*
st_glsl_to_tgsi: translate interp mode for front/back color
Dave Airlie
2011-12-31
1
-2
/
+2
*
st/mesa: implement EXT_transform_feedback and ARB_transform_feedback2
Marek Olšák
2011-12-15
1
-0
/
+12
*
st/mesa: move frag depth up a level.
Dave Airlie
2011-12-10
1
-0
/
+19
*
mesa: Make gl_program::InputsRead 64 bits.
Mathias Fröhlich
2011-11-29
1
-5
/
+5
*
st/mesa: Fix memory leak on error path.
Vinson Lee
2011-11-07
1
-1
/
+3
*
st/mesa: clean-up st_translate_interp()
Brian Paul
2011-11-07
1
-3
/
+7
*
mesa/st: get interpolation mode from the fragment shader.
Dave Airlie
2011-10-29
1
-1
/
+15
*
mesa/st: Check for a NULL _LinkedShader[i] before using it.
Stéphane Marchesin
2011-10-10
1
-1
/
+2
*
mesa: Simplify destroy_shader_program_variants_cb after previous refactors
Ian Romanick
2011-10-07
1
-6
/
+3
*
mesa: Use gl_shader_program::_LinkedShaders instead of FragmentProgram
Ian Romanick
2011-10-07
1
-2
/
+2
*
mesa: Use gl_shader_program::_LinkedShaders instead of GeometryProgram
Ian Romanick
2011-10-07
1
-2
/
+2
*
mesa: Use gl_shader_program::_LinkedShaders instead of VertexProgram
Ian Romanick
2011-10-07
1
-2
/
+2
*
st/mesa: inline st_prepare_fragment_program in st_translate_fragment_program
Bryan Cain
2011-08-08
1
-164
/
+162
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