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path:
root
/
src
/
mesa
/
state_tracker
/
st_program.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
handle IsPositionInvariant flag
Ben Skeggs
2008-04-01
1
-0
/
+4
*
gallium: fix a few more shader-related mem leaks
Brian
2008-03-22
1
-0
/
+10
*
gallium: remove semantic info from pipe_shader_state
Brian Paul
2008-03-13
1
-75
/
+92
*
gallium: rework CSO-related code in state tracker
Brian
2008-03-11
1
-21
/
+38
*
gallium: remove input_map[] from pipe_shader_state
Brian
2008-02-26
1
-1
/
+1
*
Code reorganization: update build.
José Fonseca
2008-02-15
1
-2
/
+2
*
gallium: rename st_fragment_program's fs field to cso to match st_vertex_program
Brian
2008-02-12
1
-1
/
+1
*
gallium: fix problem in which texcoords and varying vars got mapped to the sa...
Brian
2008-01-31
1
-6
/
+16
*
Fix problems with vertex shaders and the private draw module.
Brian
2008-01-14
1
-4
/
+2
*
new assertions
Brian
2007-12-19
1
-0
/
+3
*
turn off TGSI_DEBUG
Brian
2007-12-18
1
-1
/
+1
*
Don't always declare frag shader INPUT[0] as fragment position.
Brian
2007-12-14
1
-11
/
+14
*
include tgsi_dump.h
Brian
2007-12-07
1
-0
/
+1
*
gallium: reorg tgsi directories.
Michal Krol
2007-11-23
1
-1
/
+1
*
Renaming llvmtgsi to gallivm. Taking first steps on the way to supporting
Zack Rusin
2007-11-02
1
-4
/
+1
*
Refactor the LLVM code a bit.
Zack Rusin
2007-10-29
1
-3
/
+1
*
Move mesa_to_tgsi.[ch] to state_tracker
Brian
2007-10-27
1
-1
/
+1
*
Add copyright headers and do some cleanups.
Zack Rusin
2007-10-24
1
-2
/
+2
*
Cleanup some code.
Zack Rusin
2007-10-24
1
-1
/
+5
*
Execution engine is a singleton, for now keep it in the pipe.
Zack Rusin
2007-10-24
1
-2
/
+2
*
Initial stab at LLVM integration.
Zack Rusin
2007-10-24
1
-1
/
+3
*
Merge tgsi_mesa_compile_fp_program() and tgsi_mesa_compile_vp_program() into ...
Brian
2007-10-10
1
-27
/
+29
*
Finish up decls for packed fragment program outputs.
Brian
2007-10-09
1
-0
/
+3
*
Pack fragment program outputs to be consistant with vertex programs.
Brian
2007-10-09
1
-12
/
+8
*
Add outputs_written bitfield to pipe_shader_state, use it to determine if fra...
Brian
2007-10-03
1
-14
/
+35
*
Track fragment and vertex shader code generation via pipe shader state objects.
Michel Dänzer
2007-10-03
1
-10
/
+0
*
fix a few vert/frag program items to get i915 driver going again
Brian
2007-10-01
1
-5
/
+4
*
Use sse only if GALLIUM_SSE is defined
Zack Rusin
2007-09-28
1
-4
/
+7
*
Redoing the way we handle vertex shaders for the draw module.
Zack Rusin
2007-09-28
1
-8
/
+0
*
Revert "Redoing the way we handle vertex shaders for the draw module."
Zack Rusin
2007-09-28
1
-0
/
+8
*
Revert "Use sse only if GALLIUM_SSE is defined"
Zack Rusin
2007-09-28
1
-7
/
+4
*
Use sse only if GALLIUM_SSE is defined
Zack Rusin
2007-09-28
1
-4
/
+7
*
Redoing the way we handle vertex shaders for the draw module.
Zack Rusin
2007-09-28
1
-8
/
+0
*
Enable codegen based whenever __i386__ is defined.
Keith Whitwell
2007-09-27
1
-2
/
+2
*
clean-up #includes
Brian
2007-09-25
1
-4
/
+2
*
disable TGSI_DEBUG
Brian
2007-09-25
1
-1
/
+1
*
translate Mesa programs to TGSI programs (formerly in st_atom_[fv]s.c)
Brian
2007-09-25
1
-0
/
+413