index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
mesa
/
state_tracker
/
st_program.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
st/mesa: stop making use of InterpQualifier array
Timothy Arceri
2016-10-26
1
-30
/
+10
*
i965/mesa/st: eliminate gl_compute_program
Timothy Arceri
2016-10-26
1
-3
/
+3
*
st/mesa: switch cs over to shared shader_info
Timothy Arceri
2016-10-26
1
-1
/
+1
*
mesa/i965/i915/r200: eliminate gl_vertex_program
Timothy Arceri
2016-10-26
1
-18
/
+17
*
i965/mesa/st: eliminate gl_geometry_program
Timothy Arceri
2016-10-26
1
-5
/
+5
*
st/mesa: switch gs over to shared shader_info
Timothy Arceri
2016-10-26
1
-4
/
+7
*
i965/mesa/st: eliminate gl_tess_eval_program
Timothy Arceri
2016-10-26
1
-6
/
+6
*
st/mesa: switch tes over to shared shader_info
Timothy Arceri
2016-10-26
1
-5
/
+7
*
i965/mesa/st: eliminate gl_tess_ctrl_program
Timothy Arceri
2016-10-26
1
-3
/
+3
*
st/mesa: switch tcs over to shared shader_info
Timothy Arceri
2016-10-26
1
-1
/
+1
*
st/mesa: fix fragment shader output mapping
Nicolai Hähnle
2016-10-17
1
-4
/
+13
*
mesa/st: support lowering multi-planar YUV
Rob Clark
2016-09-26
1
-0
/
+35
*
glsl: Fix gl_program::OutputsWritten computation for dual-source blending.
Francisco Jerez
2016-08-30
1
-3
/
+1
*
st/glsl_to_tgsi: Use SecondaryOutputsWritten to determine dual-source fragmen...
Francisco Jerez
2016-08-30
1
-6
/
+12
*
st/mesa: determine states used or affected by shaders at compile time
Marek Olšák
2016-08-12
1
-1
/
+36
*
st/mesa: silence missing braces warning in st_program.c
Brian Paul
2016-08-01
1
-1
/
+1
*
compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.
Kenneth Graunke
2016-07-17
1
-5
/
+5
*
glsl/mesa: split gl_shader in two
Timothy Arceri
2016-06-30
1
-7
/
+0
*
mesa/st: add support for NIR as possible driver IR
Rob Clark
2016-05-17
1
-8
/
+120
*
mesa/st: move things around a bit in st_create_fp_variant()
Rob Clark
2016-05-17
1
-12
/
+8
*
mesa/st: Add support for GL_ARB_cull_distance (v2)
Tobias Klausmann
2016-05-14
1
-0
/
+26
*
gallium: fix various undefined left shifts into sign bit
Nicolai Hähnle
2016-05-07
1
-2
/
+2
*
gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_*
Marek Olšák
2016-04-22
1
-15
/
+15
*
gallium: add compute shader IR type
Bas Nieuwenhuizen
2016-04-02
1
-0
/
+1
*
st/mesa: implement GL_ATI_fragment_shader
Miklós Máté
2016-03-27
1
-3
/
+31
*
st/mesa: use correct TGSI texture target in drawpix fragment shader
Brian Paul
2016-03-21
1
-1
/
+1
*
st/mesa: use correct TGSI texture target in bitmap fragment shader
Brian Paul
2016-03-21
1
-0
/
+1
*
st/mesa: don't force per-sample interp if only sampleid/pos are used
Ilia Mirkin
2016-03-05
1
-4
/
+0
*
st/mesa: add conversion for compute shaders
Samuel Pitoiset
2016-02-13
1
-1
/
+18
*
st/mesa: add compute shader states
Samuel Pitoiset
2016-02-13
1
-0
/
+88
*
st/mesa: use correct pipe functions to create tess shaders
Marek Olšák
2016-02-11
1
-4
/
+20
*
st/mesa: unify destroy_program_variants cases for TCS, TES, GS
Marek Olšák
2016-02-09
1
-50
/
+16
*
st/mesa: unify get_variant functions for TCS, TES, GS
Marek Olšák
2016-02-09
1
-147
/
+25
*
st/mesa: unify variants and delete functions for TCS, TES, GS
Marek Olšák
2016-02-09
1
-131
/
+73
*
st/mesa: add support for POSITION and FACE system values
Marek Olšák
2016-01-08
1
-1
/
+4
*
st/mesa: fix GLSL uniform updates for glBitmap & glDrawPixels (v2)
Marek Olšák
2016-01-02
1
-13
/
+4
*
st/mesa: pass the clip distance array size to drivers
Marek Olšák
2015-10-20
1
-0
/
+8
*
st/mesa: decouple shaders from contexts if they are shareable
Marek Olšák
2015-10-20
1
-5
/
+11
*
st/mesa: release the glsl_to_tgsi visitor after translation
Marek Olšák
2015-10-09
1
-2
/
+17
*
st/mesa: translate tessellation shaders into TGSI when we get them
Marek Olšák
2015-10-09
1
-36
/
+50
*
st/mesa: translate geometry shaders into TGSI when we get them
Marek Olšák
2015-10-09
1
-15
/
+23
*
st/mesa: translate fragment shaders into TGSI when we get them
Marek Olšák
2015-10-09
1
-34
/
+47
*
st/mesa: translate vertex shaders into TGSI when we get them
Marek Olšák
2015-10-09
1
-35
/
+37
*
st/mesa: fix glDrawPixels with a texture
Marek Olšák
2015-10-09
1
-2
/
+23
*
st/mesa: implement DrawPixels shader transformation using tgsi_transform_shader
Marek Olšák
2015-10-09
1
-19
/
+32
*
st/mesa: make Z/S drawpix shaders independent of variants, don't use Mesa IR v2
Marek Olšák
2015-10-09
1
-11
/
+4
*
st/mesa: implement glBitmap shader transformation using tgsi_transform_shader
Marek Olšák
2015-10-09
1
-12
/
+22
*
st/mesa: remove old emulation for VS and FS variants
Marek Olšák
2015-10-09
1
-13
/
+5
*
st/mesa: use TGSI utility to emulate features for FS variants
Marek Olšák
2015-10-09
1
-6
/
+21
*
st/mesa: use TGSI utility to emulate features for VS variants
Marek Olšák
2015-10-09
1
-12
/
+29
[next]