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path: root/src/mesa/state_tracker/st_pbo.c
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* st/nir: count num_uniforms for FS bultin shaderCaio Marcelo de Oliveira Filho2019-02-271-0/+2
* st/nir: Use sampler derefs in built-in shaders.Kenneth Graunke2019-02-111-3/+14
* st/nir: Use src/ relative include path for autotoolsKristian H. Kristensen2019-02-051-1/+2
* st/mesa: Add NIR versions of the PBO upload/download shaders.Kenneth Graunke2019-02-051-2/+188
* gallium: remove aux_vertex_buffer_slot codeMarek Olšák2018-05-121-1/+1
* st/mesa: assume that user constant buffers are always supportedMarek Olšák2018-01-171-15/+3
* gallium: decrease the size of pipe_vertex_buffer - 24 -> 16 bytesMarek Olšák2017-05-101-5/+3
* st/pbo: select the right swizzle for instance IDsNicolai Hähnle2017-04-061-1/+2
* st/mesa: use the common uploader (v2)Marek Olšák2017-02-141-5/+5
* st/mesa: fix SINT <-> UINT conversion during PBO upload / downloadNicolai Hähnle2016-11-161-16/+79
* st/mesa: change st_pbo_create_upload_fs to st_pbo_get_upload_fsNicolai Hähnle2016-11-161-2/+5
* st/mesa: implement PBO downloads for ReadPixelsNicolai Hähnle2016-06-011-0/+17
* st/mesa: add layer_offset to PBO fragment shaderNicolai Hähnle2016-06-011-4/+15
* st/mesa: create PBO download fragment shadersNicolai Hähnle2016-06-011-7/+76
* st/mesa: add PBO download enable bit and fragment shadersNicolai Hähnle2016-06-011-0/+15
* st/mesa: move shareable parts of PBO upload state and draw to st_pbo.cNicolai Hähnle2016-06-011-0/+122
* st/mesa: move PBO buffer address calculation to st_pbo.cNicolai Hähnle2016-06-011-0/+113
* st/mesa: move PBO upload fs creation to st_pbo.cNicolai Hähnle2016-06-011-0/+76
* st/mesa: rename pbo_upload to pboNicolai Hähnle2016-06-011-23/+23
* st/mesa: move PBO vertex and geometry shader creation to st_pbo.cNicolai Hähnle2016-06-011-0/+88
* st/mesa: begin moving PBO functions into their own fileNicolai Hähnle2016-06-011-0/+90