Commit message (Expand) | Author | Age | Files | Lines | |
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* | mesa/st: Use 'struct nir_shader' instead of 'nir_shader'. | Vinson Lee | 2016-07-01 | 1 | -6/+6 |
* | glsl/mesa: split gl_shader in two | Timothy Arceri | 2016-06-30 | 1 | -1/+1 |
* | mesa/st: add support for NIR as possible driver IR | Rob Clark | 2016-05-17 | 1 | -0/+21 |
* | mesa/st: add nir pass for lowering builtin uniforms | Rob Clark | 2016-05-17 | 1 | -0/+31 |