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path: root/src/mesa/state_tracker/st_glsl_to_nir.cpp
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* st/mesa/glsl: move SamplerTargets to gl_programTimothy Arceri2017-01-061-1/+1
* st/mesa/glsl: set SamplersUsed directly in gl_programTimothy Arceri2017-01-061-1/+0
* glsl: create gl_program at the start of linking rather than the endTimothy Arceri2016-11-191-7/+1
* st/mesa/i965: simplify gl_program references and stop leakingTimothy Arceri2016-11-191-1/+2
* st/mesa: stop initialing Instructions and NumInstructionsTimothy Arceri2016-11-171-3/+0
* nir: stop adjusting driver location for varying packingTimothy Arceri2016-10-261-3/+0
* st/mesa: use common double inputs read fieldTimothy Arceri2016-10-261-1/+1
* r200/i915/st/mesa/compiler: use common inputs read fieldTimothy Arceri2016-10-261-1/+1
* glsl: add temporary copy_shader_info() functionTimothy Arceri2016-10-261-2/+2
* mesa: modify _mesa_copy_linked_program_data() to take gl_linked_shaderTimothy Arceri2016-10-261-3/+3
* mesa/st: support lowering multi-planar YUVRob Clark2016-09-261-0/+1
* nir: Add a flag to lower_io to force "sample" interpolationJason Ekstrand2016-09-151-1/+2
* mesa/glsl: Move string_to_uint_map into the util folderThomas Helland2016-09-121-1/+1
* gallium: Use enum pipe_shader_type in set_sampler_views()Kai Wasserbäch2016-08-291-1/+1
* st/nir: Trim out unused VS input variables.Eric Anholt2016-08-221-7/+23
* nir: use the same driver location for packed varyingsTimothy Arceri2016-07-071-0/+3
* glsl/mesa: split gl_shader in twoTimothy Arceri2016-06-301-1/+1
* mesa/glsl: stop using GL shader type internallyTimothy Arceri2016-06-161-3/+3
* compiler: Move glsl_to_nir to libglsl.laJason Ekstrand2016-05-261-1/+1
* mesa/st: add support for NIR as possible driver IRRob Clark2016-05-171-0/+442