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path: root/src/mesa/state_tracker/st_extensions.c
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* gallium: rename PIPE_CAP_TGSI_VS_LAYER to also have _VIEWPORTIlia Mirkin2014-07-031-1/+1
* mesa/st: enable AMD_vertex_shader_viewport_indexIlia Mirkin2014-07-031-0/+2
* mesa/st: enable ARB_fragment_layer_viewportIlia Mirkin2014-07-021-0/+1
* st/mesa: add support for indirect drawingChristoph Bumiller2014-07-021-0/+1
* gallium: add a cap for max vertex streamsIlia Mirkin2014-07-011-0/+5
* gallium: implement ARB_texture_query_levelsMarek Olšák2014-06-191-0/+1
* Enable GL_ARB_explicit_uniform_location in the drivers.Tapani Pälli2014-06-161-0/+1
* mesa/st: implement ARB_stencil_texturingIlia Mirkin2014-05-041-0/+5
* mesa: Remove support for desktop OpenGL GL_EXT_separate_shader_objectsIan Romanick2014-05-021-7/+0
* mesa/st: add support for ARB_sample_shadingIlia Mirkin2014-04-261-1/+2
* mesa/st: enable EXT_shader_integer_mix when NativeIntegers is onIlia Mirkin2014-04-221-0/+4
* mesa/st: set min/max texture gather offset to driver-reported valueIlia Mirkin2014-04-101-0/+3
* st/mesa: add support for ARB_texture_query_lodDave Airlie2014-04-071-1/+2
* mesa/soft/llvmpipe: add fake MSAA supportDave Airlie2014-04-021-0/+7
* st/mesa: add comment to explain _min(), _maxf(), etc. functionsBrian Paul2014-02-251-0/+6
* st/mesa: implement ARB_buffer_storageMarek Olšák2014-02-251-0/+1
* st/mesa: add texture gather support. (v2)Dave Airlie2014-02-251-0/+3
* mesa/st: hardcode the viewport bounds rangeIlia Mirkin2014-02-131-2/+2
* mesa: GL_ARB_half_float_pixel is not optionalIan Romanick2014-02-111-1/+0
* st/mesa: add support for GL_ARB_viewport_array (v0.2)Dave Airlie2014-02-111-0/+9
* gallium: add geometry shader output limitsGrigori Goronzy2014-02-091-0/+2
* gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERSMarek Olšák2014-02-041-4/+6
* mesa: GL_ARB_map_buffer_alignment is not optionalSiavash Eliasi2014-01-291-2/+0
* mesa/st: Unconditionally enable ARB_map_buffer_alignment.Siavash Eliasi2014-01-291-3/+3
* mesa: GL_EXT_framebuffer_blit is not optionalIan Romanick2014-01-271-1/+0
* mesa/st: expose ARB_texture_rgb10_a2ui if R10G10B10A2_UINT is supported v2Christoph Bumiller2014-01-271-1/+3
* s/Tungsten Graphics/VMware/José Fonseca2014-01-171-2/+2
* st/mesa: fix breakage from gl_constant::Program[] changeBrian Paul2014-01-091-13/+13
* mesa: GL_EXT_packed_depth_stencil is not optionalIan Romanick2013-12-201-7/+1
* mesa: Use a single enable for GL_EXT_texture_array and GL_MESA_texture_arrayIan Romanick2013-12-041-1/+0
* gallium: add support for AMD_vertex_shader_layerMarek Olšák2013-12-031-0/+7
* st/mesa: respect higher GLSL levels. (v2)Dave Airlie2013-11-251-7/+3
* st/mesa: Add support for ARB_vertex_type_10f_11f_11f_revFredrik Höglund2013-11-071-0/+2
* implement NV_vdpau_interop v7Christian König2013-10-261-0/+1
* mesa/st: disable ARB_framebuffer_object when no driver support.Ilia Mirkin2013-10-261-2/+5
* gallium: Enable ARB_texture_mirror_clamp_to_edge.Rico Schüller2013-10-201-0/+1
* mesa: Use correct data for MAX_{VERTEX,GEOMETRY}_VARYING_COMPONENTS_ARB queriesIan Romanick2013-09-191-1/+4
* st/dri: add a new driconf option disable_shader_bit_encoding for UnigineMarek Olšák2013-07-301-1/+4
* mesa,glsl,st/dri: add a new driconf option force_glsl_version for UnigineMarek Olšák2013-07-301-0/+5
* st/dri: implement the driconf option force_s3tc_enable properlyMarek Olšák2013-07-301-9/+1
* st/dri: support the driconf option disable_blend_func_extendedMarek Olšák2013-07-301-1/+2
* st/mesa: expose EXT_framebuffer_multisample_blit_scaled if MSAA is supportedMarek Olšák2013-07-301-0/+1
* st/mesa: Enable the ARB_shading_language_420pack extension for 1.30+.Kenneth Graunke2013-07-181-0/+1
* mesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimitCheck and dependenciesMarek Olšák2013-07-021-3/+0
* st/mesa: disable EXT_separate_shader_objectsMarek Olšák2013-07-021-1/+8
* mesa: renumber shader indices according to their placement in pipelineMarek Olšák2013-07-021-5/+7
* mesa: GL_EXT_shadow_funcs is not optional with GL_ARB_shadowIan Romanick2013-06-281-1/+0
* mesa: GL_ARB_texture_storage is not optionalIan Romanick2013-06-281-1/+0
* mesa: GL_ARB_shading_language_100 is not optionalIan Romanick2013-06-281-1/+0
* mesa: GL_ARB_shader_objects is not optionalIan Romanick2013-06-281-1/+0