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path:
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src
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mesa
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state_tracker
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st_extensions.c
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Author
Age
Files
Lines
*
mesa: Implement glGet*(GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED).
Kenneth Graunke
2016-05-23
1
-0
/
+2
*
st/mesa: disable cull distance for now
Ilia Mirkin
2016-05-15
1
-1
/
+1
*
mesa/st: Add support for GL_ARB_cull_distance (v2)
Tobias Klausmann
2016-05-14
1
-0
/
+1
*
mesa/main: Add support for GL_ARB_cull_distance (v2)
Tobias Klausmann
2016-05-14
1
-1
/
+1
*
st/mesa: Use correct size for compute CAPs.
Bas Nieuwenhuizen
2016-04-21
1
-2
/
+6
*
mesa/st: enable compute shaders if images are also supported
Bas Nieuwenhuizen
2016-04-19
1
-3
/
+4
*
gallium: Add capability for ARB_robust_buffer_access_behavior.
Bas Nieuwenhuizen
2016-04-12
1
-0
/
+1
*
gallium: Obtain ARB_framebuffer_no_attachment constants
Edward O'Callaghan
2016-04-07
1
-0
/
+28
*
gallium: distinguish between shader IR in get_compute_param
Bas Nieuwenhuizen
2016-04-02
1
-6
/
+7
*
mesa: add GL_OES_copy_image support
Ilia Mirkin
2016-03-30
1
-0
/
+11
*
st/mesa: add ES sample-shading support
Ilia Mirkin
2016-03-30
1
-0
/
+6
*
st/mesa: enable OES_texture_buffer when all components available
Ilia Mirkin
2016-03-29
1
-0
/
+6
*
st/mesa: enable GL_ATI_fragment_shader
Miklós Máté
2016-03-27
1
-0
/
+1
*
mesa/st: Remove GLSLVersion clamping
Edward O'Callaghan
2016-03-27
1
-10
/
+5
*
st/mesa: add support for internalformat query2.
Dave Airlie
2016-03-22
1
-0
/
+1
*
st/mesa: report correct precision information for low/medium/high ints
Ilia Mirkin
2016-03-20
1
-0
/
+7
*
st/mesa: add GL_ARB_shader_atomic_counter_ops support
Ilia Mirkin
2016-03-10
1
-1
/
+3
*
st/mesa: conditionally enable GL_NV_vdpau_interop
Christian König
2016-03-08
1
-0
/
+2
*
st/mesa: 78-column wrapping in st_extensions.c
Brian Paul
2016-03-05
1
-68
/
+107
*
st/mesa: do not init limits when compute shaders are not supported
Samuel Pitoiset
2016-02-16
1
-0
/
+8
*
st/mesa: count shader images in MaxCombinedShaderOutputResources
Nicolai Hähnle
2016-02-15
1
-0
/
+1
*
st/mesa: enable GL image extensions when backend supports them
Ilia Mirkin
2016-02-15
1
-0
/
+17
*
st/mesa: implement limits for ARB_compute_shader
Samuel Pitoiset
2016-02-13
1
-2
/
+31
*
st/mesa: add intrinsics for shared variables
Samuel Pitoiset
2016-02-13
1
-0
/
+3
*
st/mesa: add compute shader states
Samuel Pitoiset
2016-02-13
1
-2
/
+5
*
st/mesa: enable AoA for gallium drivers reporting GLSL 1.30
Dave Airlie
2016-02-09
1
-0
/
+1
*
st/mesa: implement and enable memory info extensions (v2)
Marek Olšák
2016-02-05
1
-0
/
+2
*
st/mesa: add query buffer support
Ilia Mirkin
2016-02-04
1
-0
/
+1
*
st/mesa: enable ARB_shader_storage_buffer_object when supported
Ilia Mirkin
2016-01-29
1
-0
/
+1
*
st/mesa: add support for SSBO binding and GLSL intrinsics
Ilia Mirkin
2016-01-29
1
-1
/
+13
*
st/mesa: add atomic counter support
Ilia Mirkin
2016-01-29
1
-0
/
+17
*
gallium: add GREMEDY_string_marker
Rob Clark
2016-01-21
1
-0
/
+5
*
st/mesa: add support for POSITION and FACE system values
Marek Olšák
2016-01-08
1
-0
/
+5
*
st/mesa: expose ARB_indirect_parameters when the backend driver allows
Ilia Mirkin
2016-01-07
1
-0
/
+1
*
u_upload_mgr: pass alignment to u_upload_data manually
Marek Olšák
2016-01-02
1
-2
/
+3
*
st/mesa: sort extensions enablement array
Ilia Mirkin
2016-01-01
1
-11
/
+11
*
st/mesa: add GL_ARB_shader_draw_parameters support
Ilia Mirkin
2015-12-30
1
-0
/
+1
*
st/mesa: add astc support
Ilia Mirkin
2015-11-23
1
-1
/
+31
*
st/mesa: implement ARB_clear_texture
Ilia Mirkin
2015-11-11
1
-0
/
+1
*
glsl: Lower UBO and SSBO access in glsl linker
Kristian Høgsberg Kristensen
2015-11-10
1
-0
/
+1
*
st/mesa: implement ARB_copy_image
Marek Olšák
2015-10-28
1
-0
/
+1
*
gallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
Marek Olšák
2015-10-20
1
-0
/
+3
*
st/mesa: emit TXQS, support ARB_shader_texture_image_samples
Ilia Mirkin
2015-09-13
1
-0
/
+1
*
st/mesa: increase viewport bounds limits for GL4 hw
Ilia Mirkin
2015-09-08
1
-2
/
+7
*
st/mesa: add EXT_depth_bounds_test
Marek Olšák
2015-08-14
1
-0
/
+1
*
st/mesa: small cleanup in st_extensions.c
Marek Olšák
2015-08-14
1
-31
/
+9
*
gallium: add support for GLES texture float extensions (v3)
Marek Olšák
2015-08-14
1
-0
/
+8
*
st/mesa: enable shader subroutine
Dave Airlie
2015-07-23
1
-0
/
+1
*
st/mesa: enable tessellation if the driver supports it
Marek Olšák
2015-07-23
1
-0
/
+5
*
st/mesa: lower gl_TessLevel from float[] to vecn
Ilia Mirkin
2015-07-23
1
-0
/
+2
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