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path: root/src/mesa/state_tracker/st_extensions.c
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* st/mesa: only try to create 1x msaa surfaces for "fake" msaa driversBrian Paul2017-08-311-8/+6
* mesa: Implement GL_ARB_polygon_offset_clampAdam Jackson2017-08-251-1/+1
* mesa: Implement GL_ARB_texture_filter_anisotropicAdam Jackson2017-08-251-0/+4
* st/mesa: add const qualifiers in st_extensions.cBrian Paul2017-08-241-5/+5
* st/mesa: whitespace/indentation fixes in st_init_extensions()Brian Paul2017-08-241-5/+6
* mesa/st: expose EXT_memory_object and EXT_memory_object_fdAndres Rodriguez2017-08-061-0/+2
* st/mesa: implement ARB_transform_feedback_overflow_queryNicolai Hähnle2017-08-021-0/+1
* st/mesa: enable ARB_bindless_textureSamuel Pitoiset2017-06-141-0/+1
* st/mesa: Add support for ARB_post_depth_coverageLyude2017-06-021-0/+1
* mesa: GL_ARB_shader_subroutine is not optional in core profileIan Romanick2017-05-221-1/+0
* driconf: Add allow_glsl_builtin_variable_redeclaration optionJohn Brooks2017-05-201-0/+2
* mesa: add gl_constants::AllowMappedBuffersDuringExecutionMarek Olšák2017-05-171-0/+3
* mesa: remove never used gl_shader_compiler_options::EmitNoFunctionsSamuel Pitoiset2017-05-101-1/+0
* st/mesa: enable ARB_shader_viewport_layer_arrayNicolai Hähnle2017-04-141-0/+5
* st/mesa: enable ARB_shader_ballotNicolai Hähnle2017-04-051-0/+1
* st/mesa: enable ARB_sparse_buffer when supportedNicolai Hähnle2017-04-051-0/+4
* st/mesa: Add support for NV_fill_rectangleLyude2017-03-311-0/+1
* st/mesa: implement ARB_shader_clockNicolai Hähnle2017-03-311-0/+1
* driconf: add force_glsl_abs_sqrt optionSamuel Pitoiset2017-03-221-0/+2
* st/mesa/glsl: build string of dri options and use as input to building sha fo...Timothy Arceri2017-02-171-0/+2
* driconf: add allow_higher_compat_version optionSamuel Pitoiset2017-02-151-0/+2
* st/mesa: MAX_VARYING is the max supported number of patch varyings, not minIlia Mirkin2017-02-021-1/+1
* gallium: turn PIPE_SHADER_CAP_DOUBLES into a screen capabilityNicolai Hähnle2017-02-021-4/+1
* st/mesa: add support for enabling ARB_gpu_shader_int64.Dave Airlie2017-01-271-0/+1
* st/mesa: add support for advanced blend when fb can be fetched fromIlia Mirkin2017-01-161-0/+2
* st/mesa: enable GLSLOptimizeConservatively for drivers that want itMarek Olšák2017-01-051-0/+2
* mesa: remove LowerShaderSharedVariablesMarek Olšák2016-11-101-3/+0
* gallium: add PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERSIlia Mirkin2016-10-221-1/+1
* mesa: remove gl_shader_compiler_options::EmitNoNoiseMarek Olšák2016-10-191-2/+0
* glsl_to_tgsi: remove subroutine supportMarek Olšák2016-10-191-2/+1
* st/mesa: enable ARB_enhanced_layouts and turn the cap onNicolai Hähnle2016-10-121-0/+7
* st/mesa: expose ARB_compute_variable_group_sizeSamuel Pitoiset2016-10-071-0/+22
* st/mesa: enable GL_KHR_robustnessNicolai Hähnle2016-10-051-0/+2
* st/mesa: enable ARB_ES3_2_compatibility when enough availableIlia Mirkin2016-09-271-0/+20
* st/mesa: enable GL_ANDROID_extension_pack_es31a when availableIlia Mirkin2016-09-271-0/+18
* st/mesa: turn on OES_viewport_array when dependencies are metIlia Mirkin2016-09-221-0/+5
* st/mesa: expose OES_geometry_shader and OES_texture_cube_map_arrayIlia Mirkin2016-08-311-0/+15
* st/mesa: provide the null implementation of bounding box outputs in tcsIlia Mirkin2016-08-301-0/+3
* mesa: remove OES_shader_io_blocks enableIlia Mirkin2016-08-281-6/+0
* st/mesa: provide GL_OES_copy_image support by caching the original ETC dataIlia Mirkin2016-08-121-11/+1
* gallium: add a cap for VIEWPORT_SUBPIXEL_BITS (v2)Józef Kucia2016-07-201-0/+3
* st/mesa: Enable MESA_shader_integer_functions on all GLSL 1.30 platformsIan Romanick2016-07-191-0/+1
* glsl: add driconf to zero-init unintialized varsRob Clark2016-07-021-0/+2
* st/mesa: get max supported number of image samples from driverIlia Mirkin2016-07-011-1/+5
* st/mesa: expose EXT_vertex_array_bgra when supported by backendChristian Gmeiner2016-06-221-1/+2
* st/mesa: add support for GL_EXT_window_rectanglesIlia Mirkin2016-06-181-0/+4
* st/mesa: expose GL_ARB_shader_group_vote when supported by backendIlia Mirkin2016-06-061-0/+1
* glsl: Add glsl LowerCsDerivedVariables optionJordan Justen2016-06-011-0/+1
* st/mesa: expose OES_shader_io_blocks when we have enough for ES 3.1Ilia Mirkin2016-05-281-0/+6
* st/mesa: enable ARB_ES3_1_compatibility when ES 3.1 would be exposedIlia Mirkin2016-05-231-0/+22