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path: root/src/mesa/state_tracker/st_extensions.c
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* gallium: Obtain ARB_framebuffer_no_attachment constantsEdward O'Callaghan2016-04-071-0/+28
* gallium: distinguish between shader IR in get_compute_paramBas Nieuwenhuizen2016-04-021-6/+7
* mesa: add GL_OES_copy_image supportIlia Mirkin2016-03-301-0/+11
* st/mesa: add ES sample-shading supportIlia Mirkin2016-03-301-0/+6
* st/mesa: enable OES_texture_buffer when all components availableIlia Mirkin2016-03-291-0/+6
* st/mesa: enable GL_ATI_fragment_shaderMiklós Máté2016-03-271-0/+1
* mesa/st: Remove GLSLVersion clampingEdward O'Callaghan2016-03-271-10/+5
* st/mesa: add support for internalformat query2.Dave Airlie2016-03-221-0/+1
* st/mesa: report correct precision information for low/medium/high intsIlia Mirkin2016-03-201-0/+7
* st/mesa: add GL_ARB_shader_atomic_counter_ops supportIlia Mirkin2016-03-101-1/+3
* st/mesa: conditionally enable GL_NV_vdpau_interopChristian König2016-03-081-0/+2
* st/mesa: 78-column wrapping in st_extensions.cBrian Paul2016-03-051-68/+107
* st/mesa: do not init limits when compute shaders are not supportedSamuel Pitoiset2016-02-161-0/+8
* st/mesa: count shader images in MaxCombinedShaderOutputResourcesNicolai Hähnle2016-02-151-0/+1
* st/mesa: enable GL image extensions when backend supports themIlia Mirkin2016-02-151-0/+17
* st/mesa: implement limits for ARB_compute_shaderSamuel Pitoiset2016-02-131-2/+31
* st/mesa: add intrinsics for shared variablesSamuel Pitoiset2016-02-131-0/+3
* st/mesa: add compute shader statesSamuel Pitoiset2016-02-131-2/+5
* st/mesa: enable AoA for gallium drivers reporting GLSL 1.30Dave Airlie2016-02-091-0/+1
* st/mesa: implement and enable memory info extensions (v2)Marek Olšák2016-02-051-0/+2
* st/mesa: add query buffer supportIlia Mirkin2016-02-041-0/+1
* st/mesa: enable ARB_shader_storage_buffer_object when supportedIlia Mirkin2016-01-291-0/+1
* st/mesa: add support for SSBO binding and GLSL intrinsicsIlia Mirkin2016-01-291-1/+13
* st/mesa: add atomic counter supportIlia Mirkin2016-01-291-0/+17
* gallium: add GREMEDY_string_markerRob Clark2016-01-211-0/+5
* st/mesa: add support for POSITION and FACE system valuesMarek Olšák2016-01-081-0/+5
* st/mesa: expose ARB_indirect_parameters when the backend driver allowsIlia Mirkin2016-01-071-0/+1
* u_upload_mgr: pass alignment to u_upload_data manuallyMarek Olšák2016-01-021-2/+3
* st/mesa: sort extensions enablement arrayIlia Mirkin2016-01-011-11/+11
* st/mesa: add GL_ARB_shader_draw_parameters supportIlia Mirkin2015-12-301-0/+1
* st/mesa: add astc supportIlia Mirkin2015-11-231-1/+31
* st/mesa: implement ARB_clear_textureIlia Mirkin2015-11-111-0/+1
* glsl: Lower UBO and SSBO access in glsl linkerKristian Høgsberg Kristensen2015-11-101-0/+1
* st/mesa: implement ARB_copy_imageMarek Olšák2015-10-281-0/+1
* gallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINTMarek Olšák2015-10-201-0/+3
* st/mesa: emit TXQS, support ARB_shader_texture_image_samplesIlia Mirkin2015-09-131-0/+1
* st/mesa: increase viewport bounds limits for GL4 hwIlia Mirkin2015-09-081-2/+7
* st/mesa: add EXT_depth_bounds_testMarek Olšák2015-08-141-0/+1
* st/mesa: small cleanup in st_extensions.cMarek Olšák2015-08-141-31/+9
* gallium: add support for GLES texture float extensions (v3)Marek Olšák2015-08-141-0/+8
* st/mesa: enable shader subroutineDave Airlie2015-07-231-0/+1
* st/mesa: enable tessellation if the driver supports itMarek Olšák2015-07-231-0/+5
* st/mesa: lower gl_TessLevel from float[] to vecnIlia Mirkin2015-07-231-0/+2
* st/mesa: query shader CAPs for tessellationIlia Mirkin2015-07-231-0/+15
* Revert "st/mesa: Enable ARB_direct_state_access"Ian Romanick2015-05-281-6/+0
* st/mesa: Enable ARB_direct_state_accessFredrik Höglund2015-05-141-0/+6
* st/mesa: add double input support including lowering (v3.1)Dave Airlie2015-05-081-1/+3
* st/mesa: allow glsl version up to 410, enable ARB_shader_precisionIlia Mirkin2015-04-281-2/+4
* st/mesa: add ARB_texture_stencil8 support (v4)Dave Airlie2015-04-231-0/+3
* st/mesa: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-021-12/+12