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path:
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src
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mesa
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state_tracker
/
st_extensions.c
Commit message (
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Author
Age
Files
Lines
*
st/mesa: enable shader subroutine
Dave Airlie
2015-07-23
1
-0
/
+1
*
st/mesa: enable tessellation if the driver supports it
Marek Olšák
2015-07-23
1
-0
/
+5
*
st/mesa: lower gl_TessLevel from float[] to vecn
Ilia Mirkin
2015-07-23
1
-0
/
+2
*
st/mesa: query shader CAPs for tessellation
Ilia Mirkin
2015-07-23
1
-0
/
+15
*
Revert "st/mesa: Enable ARB_direct_state_access"
Ian Romanick
2015-05-28
1
-6
/
+0
*
st/mesa: Enable ARB_direct_state_access
Fredrik Höglund
2015-05-14
1
-0
/
+6
*
st/mesa: add double input support including lowering (v3.1)
Dave Airlie
2015-05-08
1
-1
/
+3
*
st/mesa: allow glsl version up to 410, enable ARB_shader_precision
Ilia Mirkin
2015-04-28
1
-2
/
+4
*
st/mesa: add ARB_texture_stencil8 support (v4)
Dave Airlie
2015-04-23
1
-0
/
+3
*
st/mesa: replace Elements() with ARRAY_SIZE()
Brian Paul
2015-03-02
1
-12
/
+12
*
st/mesa: add st fp64 support (v7.1)
Dave Airlie
2015-02-20
1
-0
/
+6
*
st/mesa: add ARB_pipeline_statistics_query support
Ilia Mirkin
2015-02-18
1
-0
/
+1
*
gallium: add interface and state tracker support for GL_AMD_pinned_memory
Marek Olšák
2015-02-17
1
-0
/
+1
*
st/mesa: add EXT_polygon_offset_clamp support
Ilia Mirkin
2015-02-02
1
-0
/
+1
*
mesa: Fix some signed-unsigned comparison warnings
Jan Vesely
2015-01-21
1
-2
/
+3
*
st/mesa: use vertex id lowering according to pipe cap bit.
Roland Scheidegger
2014-12-16
1
-0
/
+4
*
st/mesa: avoid exposing EXT_texture_integer for pre-GLSL 1.30
Ilia Mirkin
2014-11-30
1
-0
/
+3
*
Revert "st/mesa: set MaxUnrollIterations = 255"
Marek Olšák
2014-10-28
1
-2
/
+1
*
gallium: Enable ARB_clip_control for gallium drivers.
Mathias Fröhlich
2014-10-24
1
-0
/
+1
*
gallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it in st/mesa
Marek Olšák
2014-10-21
1
-4
/
+4
*
gallium: Drop software-only primitive restart support.
Eric Anholt
2014-09-30
1
-3
/
+2
*
st/mesa: drop dependence on API profile in st_init_extensions
Marek Olšák
2014-09-24
1
-11
/
+9
*
mesa/st: add ARB_texture_view support
Ilia Mirkin
2014-09-12
1
-0
/
+1
*
mesa/st: don't advertise NV_vdpau_interop if it doesn't work.
Christian König
2014-09-08
1
-1
/
+7
*
st/mesa: use 1.0f as boolean true on drivers without integer support
Marek Olšák
2014-09-05
1
-2
/
+3
*
gallium: add cap for MAX_VERTEX_ATTRIB_STRIDE
Timothy Arceri
2014-08-27
1
-0
/
+3
*
mesa/st: Support ARB_conditional_render_inverted modes
Tobias Klausmann
2014-08-19
1
-0
/
+1
*
mesa/st: add support for emitting fine derivative opcodes
Ilia Mirkin
2014-08-14
1
-1
/
+2
*
mesa/st: enable ARB_gpu_shader5 if the reported GLSL version >= 400
Ilia Mirkin
2014-08-13
1
-0
/
+3
*
mesa/st: add BPTC formats, expose ARB_texture_compression_bptc
Ilia Mirkin
2014-08-12
1
-0
/
+6
*
gallium: remove PIPE_SHADER_CAP_MAX_ADDRS
Marek Olšák
2014-08-11
1
-2
/
+1
*
st/mesa: make st_init_limits context-independent
Marek Olšák
2014-08-11
1
-8
/
+4
*
mesa: move ShaderCompilerOptions into gl_constants
Marek Olšák
2014-08-11
1
-3
/
+3
*
st/mesa: make st_init_extensions context-independent
Marek Olšák
2014-08-11
1
-190
/
+209
*
mesa: make _mesa_override_glsl_version context-independent
Marek Olšák
2014-08-11
1
-1
/
+1
*
st/mesa: convert the ETC1 format to an uncompressed one if unsupported
Marek Olšák
2014-08-11
1
-1
/
+3
*
st/mesa: advertise ARB_ES3_compatibility if GLSL 3.30 and ETC2 are supported
Marek Olšák
2014-08-11
1
-0
/
+28
*
gallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFFER_SIZE
Marek Olšák
2014-07-28
1
-2
/
+3
*
st/mesa,gallium: add a workaround for Unigine Heaven 4.0 and Valley 1.0
Marek Olšák
2014-07-18
1
-0
/
+3
*
gallium: rename PIPE_CAP_TGSI_VS_LAYER to also have _VIEWPORT
Ilia Mirkin
2014-07-03
1
-1
/
+1
*
mesa/st: enable AMD_vertex_shader_viewport_index
Ilia Mirkin
2014-07-03
1
-0
/
+2
*
mesa/st: enable ARB_fragment_layer_viewport
Ilia Mirkin
2014-07-02
1
-0
/
+1
*
st/mesa: add support for indirect drawing
Christoph Bumiller
2014-07-02
1
-0
/
+1
*
gallium: add a cap for max vertex streams
Ilia Mirkin
2014-07-01
1
-0
/
+5
*
gallium: implement ARB_texture_query_levels
Marek Olšák
2014-06-19
1
-0
/
+1
*
Enable GL_ARB_explicit_uniform_location in the drivers.
Tapani Pälli
2014-06-16
1
-0
/
+1
*
mesa/st: implement ARB_stencil_texturing
Ilia Mirkin
2014-05-04
1
-0
/
+5
*
mesa: Remove support for desktop OpenGL GL_EXT_separate_shader_objects
Ian Romanick
2014-05-02
1
-7
/
+0
*
mesa/st: add support for ARB_sample_shading
Ilia Mirkin
2014-04-26
1
-1
/
+2
*
mesa/st: enable EXT_shader_integer_mix when NativeIntegers is on
Ilia Mirkin
2014-04-22
1
-0
/
+4
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