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src
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mesa
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state_tracker
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st_draw.c
Commit message (
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Author
Age
Files
Lines
*
st/mesa: rename some vars related to indirect draw count
Brian Paul
2018-02-08
1
-6
/
+7
*
st/mesa: skip draw calls with pipe_draw_info::count == 0
Marek Olšák
2017-09-07
1
-1
/
+6
*
st/mesa: silence a valgrind warning in u_threaded_context due to st_draw_vbo
Marek Olšák
2017-05-18
1
-0
/
+1
*
st/mesa: move the logic of all_varyings_in_vbos into st_update_array
Marek Olšák
2017-05-10
1
-24
/
+4
*
st/mesa: unify common code in st_draw_vbo functions
Marek Olšák
2017-05-10
1
-27
/
+21
*
st/mesa: make st_draw_vbo static
Marek Olšák
2017-05-10
1
-1
/
+1
*
st/mesa: don't call util_draw_init_info in st_draw_vbo
Marek Olšák
2017-05-10
1
-2
/
+8
*
gallium: remove pipe_index_buffer and set_index_buffer
Marek Olšák
2017-05-10
1
-45
/
+32
*
gallium: separate indirect stuff from pipe_draw_info - 80 -> 56 bytes
Marek Olšák
2017-05-10
1
-8
/
+11
*
gallium: decrease the size of pipe_vertex_buffer - 24 -> 16 bytes
Marek Olšák
2017-05-10
1
-3
/
+3
*
st/mesa: use min_index and max_index directly from vbo
Marek Olšák
2017-04-28
1
-7
/
+2
*
mesa: replace _mesa_index_buffer::type with index_size
Marek Olšák
2017-04-22
1
-10
/
+8
*
st/mesa: check in advance in st_draw_vbo whether the bitmap cache is empty
Marek Olšák
2017-04-20
1
-1
/
+3
*
st/mesa: invalidate the readpix cache in st_indirect_draw_vbo
Marek Olšák
2017-04-20
1
-0
/
+2
*
gallium: fold u_trim_pipe_prim call from st/mesa to drivers
Marek Olšák
2017-04-20
1
-10
/
+2
*
st/mesa: assume all drivers support user index buffers
Marek Olšák
2017-02-25
1
-37
/
+13
*
st/mesa: use the common uploader (v2)
Marek Olšák
2017-02-14
1
-6
/
+7
*
mesa: rename gl_client_array -> gl_vertex_array
Brian Paul
2016-10-28
1
-2
/
+2
*
st/mesa: cleanup and fix primitive restart for indirect draws
Nicolai Hähnle
2016-10-24
1
-17
/
+28
*
st/mesa: only set primitive_restart when the restart index is in range
Nicolai Hähnle
2016-10-20
1
-2
/
+13
*
state_tracker: Initialize the draw context only when needed.
Eric Anholt
2016-08-04
1
-8
/
+23
*
st/mesa: remove excessive shader state dirtying
Marek Olšák
2016-07-30
1
-2
/
+4
*
st/mesa: completely rewrite state atoms
Marek Olšák
2016-07-30
1
-2
/
+2
*
st/mesa: invalidate readpixels cache
Nicolai Hähnle
2016-06-21
1
-0
/
+1
*
mesa: remove initialized field from uniform storage
Timothy Arceri
2016-03-29
1
-37
/
+0
*
st/mesa: remove ST_NEW_MESA flag (v2)
Marek Olšák
2016-03-11
1
-2
/
+2
*
st/mesa: consolidate quad drawing code
Brian Paul
2016-02-16
1
-0
/
+90
*
st/mesa: include u_draw.h, not u_draw_quad.h in st_draw.c
Brian Paul
2016-02-16
1
-1
/
+1
*
st/mesa: add a second pipeline for compute
Samuel Pitoiset
2016-02-13
1
-2
/
+2
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-1
/
+1
*
st/mesa: add support for new mesa indirect draw interface
Ilia Mirkin
2016-01-07
1
-9
/
+81
*
st/mesa: move bitmap cache flushing out of state validation
Brian Paul
2016-01-06
1
-0
/
+3
*
u_upload_mgr: pass alignment to u_upload_data manually
Marek Olšák
2016-01-02
1
-1
/
+1
*
st/mesa: add GL_ARB_shader_draw_parameters support
Ilia Mirkin
2015-12-30
1
-0
/
+1
*
st/mesa: clean up #includes in st_draw.c
Brian Paul
2015-10-01
1
-2
/
+2
*
u_upload_mgr: remove the return value from u_upload_data
Marek Olšák
2015-09-03
1
-3
/
+4
*
st/mesa: implement DrawTransformFeedbackStream
Marek Olšák
2015-08-06
1
-1
/
+1
*
vbo: pass the stream from DrawTransformFeedbackStream to drivers
Marek Olšák
2015-08-06
1
-0
/
+1
*
st/mesa: don't draw instead of asserting in transform feedback
Dave Airlie
2015-07-31
1
-1
/
+2
*
st/mesa: set vertices_per_patch when drawing
Ilia Mirkin
2015-07-23
1
-0
/
+2
*
mesa: reference built-in uniforms into gl_uniform_storage
Martin Peres
2015-06-04
1
-1
/
+1
*
mesa: Fix some signed-unsigned comparison warnings
Jan Vesely
2015-01-21
1
-1
/
+1
*
st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX
Marek Olšák
2015-01-07
1
-1
/
+2
*
st/mesa: add support for indirect drawing
Christoph Bumiller
2014-07-02
1
-1
/
+10
*
mesa/sso: rename Shader to the pointer _Shader
Gregory Hainaut
2014-03-25
1
-1
/
+1
*
st/mesa: drop the lowering of quad strips to triangle strips
Marek Olšák
2014-03-21
1
-10
/
+0
*
mesa: Remove ad-hoc arrays of gl_shader_program.
Paul Berry
2014-01-21
1
-5
/
+1
*
mesa: Replace ctx->Shader.Current{Vertex,Fragment,Geometry}Program with an ar...
Paul Berry
2014-01-21
1
-3
/
+3
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
1
-3
/
+3
*
mesa: add indirect drawing buffer parameter to draw functions
Christoph Bumiller
2013-11-25
1
-1
/
+2
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