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path:
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src
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mesa
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state_tracker
/
st_draw.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
Code reorganization: update build.
José Fonseca
2008-02-15
1
-2
/
+2
*
gallium: added inClipCoords param to st_draw_vertices() to indicate coord sys...
Brian
2008-02-08
1
-9
/
+12
*
gallium: don't rely on assert(0) for error handling - may be disabled
Keith Whitwell
2008-01-29
1
-0
/
+2
*
gallium: rename pipe_buffer_handle to pipe_buffer, rework pipebuffer/ code
Keith Whitwell
2008-01-25
1
-10
/
+11
*
gallium: Simplify winsys buffer interface.
Michel Dänzer
2008-01-25
1
-34
/
+11
*
gallium: overhaul usage of vertex_info in draw module.
Brian
2008-01-23
1
-0
/
+4
*
gallium: s/INTERP_NONE/INTERP_LINEAR/ to fix assertion with progs/samples/sel...
Brian
2008-01-23
1
-1
/
+1
*
Fix problems with vertex shaders and the private draw module.
Brian
2008-01-14
1
-4
/
+8
*
unref buffer after drawing, fixes rastpos mem leak
Brian
2008-01-01
1
-0
/
+1
*
actually set the max_index. useful in the driver
Zack Rusin
2007-12-19
1
-2
/
+2
*
gallium: rationalize vertex_element state packet
Keith Whitwell
2007-12-18
1
-3
/
+3
*
XXX comments about some hard-coded values that need to be fixed
Brian
2007-12-10
1
-0
/
+1
*
Correct user VBO size.
Ben Skeggs
2007-12-10
1
-3
/
+8
*
gallium: support the full range of possible vertex types
Keith Whitwell
2007-12-09
1
-23
/
+129
*
add fence interfaces and buffer create flags to pipe_winsys
keithw
2007-12-09
1
-2
/
+2
*
New vbo_set_draw_func() to keep vbo context opaque to state tracker and tnl m...
Brian
2007-12-07
1
-5
/
+1
*
silence warning
Brian
2007-12-05
1
-0
/
+1
*
Replace draw_set_vertex_attributes() with simpler draw_set_vertex_info().
Brian
2007-11-21
1
-11
/
+10
*
adjustments so st_feedback_draw_vbo() can be used for glRasterPos
Brian
2007-11-16
1
-11
/
+11
*
Supply buffer usage hints to winsys.
José Fonseca
2007-11-06
1
-1
/
+3
*
Use ffvertex_prog.c code instead of t_vp_build.c code.
Brian
2007-10-31
1
-4
/
+0
*
Remove typedefs from enums.
Zack Rusin
2007-10-29
1
-1
/
+1
*
Fix glDrawElements + VBO rendering when ptr/offset is not zero.
Brian
2007-10-24
1
-2
/
+5
*
Revert "Undo indexOffset change (I think, git???)"
Brian
2007-10-24
1
-4
/
+2
*
Undo indexOffset change (I think, git???)
Brian
2007-10-24
1
-2
/
+4
*
GL_UNSIGNED_BYTE indexes
Brian
2007-10-15
1
-0
/
+3
*
Undo prev changes.
Brian
2007-10-15
1
-0
/
+30
*
GL_SELECT mode works now
Brian
2007-10-15
1
-0
/
+15
*
call pipe->set_vertex_buffer() after drawing/unreferencing.
Brian
2007-10-15
1
-0
/
+2
*
added assertion to be sure we don't exceed bitfield size
Brian
2007-10-12
1
-0
/
+1
*
rename some vars, updated comments
Brian
2007-10-11
1
-8
/
+8
*
remove unused tgsi_attrib_to_mesa_attrib()
Brian
2007-10-11
1
-64
/
+0
*
update st_feedback_draw_vbo()
Brian
2007-10-11
1
-80
/
+58
*
streamline st_draw_vbo() a bit more, free user-space buffers at end
Brian
2007-10-11
1
-44
/
+32
*
clean-up, streamline st_draw_vbo()
Brian
2007-10-11
1
-14
/
+12
*
Use winsys->user_buffer_create() to wrap user-space vertex arrays and element...
Brian
2007-10-10
1
-22
/
+50
*
Redoing the way we handle vertex shaders for the draw module.
Zack Rusin
2007-09-28
1
-1
/
+1
*
Revert "Redoing the way we handle vertex shaders for the draw module."
Zack Rusin
2007-09-28
1
-1
/
+1
*
Redoing the way we handle vertex shaders for the draw module.
Zack Rusin
2007-09-28
1
-1
/
+1
*
st_draw_vertices() no longer needs attribs[] array parameter
Brian
2007-09-25
1
-3
/
+2
*
remove #includes of tgsi_attribs.h
Brian
2007-09-20
1
-1
/
+0
*
checkpoint: TGSI_ATTRIB_x tokens no longer used
Brian
2007-09-20
1
-1
/
+2
*
Switch fragment/vertex shaders to the new caching semantics.
Zack Rusin
2007-09-20
1
-3
/
+3
*
Checkpoint: replacement of TGSI_ATTRIB_x tokens with input/output semantics.
Brian
2007-09-19
1
-3
/
+5
*
Adding proper includes often helps with the warnings,
Zack Rusin
2007-09-19
1
-0
/
+1
*
Convert the rasterizer cso to the new semantics.
Zack Rusin
2007-09-19
1
-1
/
+1
*
grab vertex program pointer after state validation
Brian
2007-09-19
1
-2
/
+3
*
Checkpoint: rework shader input/output register mapping.
Brian
2007-09-18
1
-47
/
+56
*
Convert shader to an immutable state object.
Zack Rusin
2007-09-18
1
-3
/
+3
*
Finishing up rename of the setup state to the rasterizer state.
Zack Rusin
2007-09-18
1
-1
/
+1
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