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path: root/src/mesa/state_tracker/st_debug.c
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* st/mesa: remove unused TGSI-only debug printing functionsMarek Olšák2019-11-111-32/+0
* st/mesa: add ST_DEBUG=nir to print NIR shadersMarek Olšák2019-11-111-0/+1
* st/mesa: rename DEBUG_TGSI -> DEBUG_PRINT_IRMarek Olšák2019-11-111-1/+1
* st/mesa: replace pipe_shader_state with tgsi_token* in st_vp_variantMarek Olšák2019-10-221-1/+1
* st/mesa: rename st_xxx_program::tgsi to stateMarek Olšák2019-10-171-2/+2
* st/mesa: enable the ST_DEBUG env var in release and debugoptimized buildsMarek Olšák2019-05-131-4/+0
* mesa: rename logging functions to reflect that they format stringsMark Janes2019-03-141-1/+1
* st/mesa/r200/i915/i965: eliminate gl_fragment_programTimothy Arceri2016-10-261-2/+2
* mesa/i965/i915/r200: eliminate gl_vertex_programTimothy Arceri2016-10-261-2/+2
* st/mesa: set debug callback async flagNicolai Hähnle2016-07-081-2/+4
* gallium: add async flag to pipe_debug_callbackNicolai Hähnle2016-07-081-1/+4
* st/mesa: cache staging texture for glReadPixelsNicolai Hähnle2016-06-211-0/+1
* gallium: add GREMEDY_string_markerRob Clark2016-01-211-0/+1
* st/mesa: make KHR_debug output independent of context creation flags (v2)Nicolai Hähnle2016-01-041-0/+72
* st/mesa: translate fragment shaders into TGSI when we get themMarek Olšák2015-10-091-1/+1
* st/mesa: add a debug option to compile shaders at link timeMarek Olšák2015-04-161-0/+1
* st/mesa: add ST_DEBUG=wf option which enables wireframe renderingMarek Olšák2014-10-211-0/+1
* s/Tungsten Graphics/VMware/José Fonseca2014-01-171-2/+2
* st/mesa: add some simple buffer/draw debug codeBrian Paul2013-01-141-0/+2
* st/mesa: move fragment shader tgsi tokens into st_fp_variantMarek Olšák2012-01-251-1/+1
* st/mesa: s/varient/variantBrian Paul2010-12-161-2/+2
* st/mesa: remove stray semicolonsBrian Paul2010-08-061-1/+1
* st/mesa: Only get debug option onceJakob Bornecrantz2010-08-051-1/+3
* mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-1/+1
* gallium: silence all debug_named_value related warningsJoakim Sindholt2010-06-031-9/+9
* st/mesa: add missing debug entry for DEBUG_CONSTANTSBrian Paul2010-04-281-0/+1
* st/mesa: clean-up: use st_context() everywhereBrian Paul2010-04-231-1/+1
* st/mesa: rename state -> tgsi, updated commentsBrian Paul2010-02-121-2/+2
* mesa/st: refactor vertex and fragment shader translationKeith Whitwell2009-11-151-1/+2
* mesa/st: add ST_DEBUG environment variableKeith Whitwell2009-10-051-0/+28
* Merge tgsi/exec and tgsi/util directories.José Fonseca2008-07-281-1/+1
* gallium: unused var silence warningBrian2008-03-201-1/+2
* gallium: remove semantic info from pipe_shader_stateBrian Paul2008-03-131-0/+2
* gallium: rework CSO-related code in state trackerBrian2008-03-111-3/+3
* Code reorganization: update build.José Fonseca2008-02-151-2/+2
* Fix problems with vertex shaders and the private draw module.Brian2008-01-141-2/+2
* gallium: reorg tgsi directories.Michal Krol2007-11-231-1/+2
* print vertex input mappingBrian2007-10-181-0/+6
* debug functionsBrian2007-10-181-0/+60