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src
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mesa
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state_tracker
/
st_context.h
Commit message (
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Author
Age
Files
Lines
*
st/mesa: Optionally override RGB/RGBX dst alpha blend factors
Kenneth Graunke
2019-01-15
1
-0
/
+2
*
gallium: Add the ability to query a single pipeline statistics counter
Kenneth Graunke
2019-01-15
1
-0
/
+1
*
st/mesa: Combine the DrawPixels and Bitmap passthrough VS programs.
Kenneth Graunke
2018-12-21
1
-2
/
+3
*
st/mesa: Drop !passColor optimization in drawpixels shaders.
Kenneth Graunke
2018-12-21
1
-1
/
+1
*
st/mesa: Drop dead 'passthrough_fs' field.
Kenneth Graunke
2018-12-21
1
-2
/
+0
*
st/mesa: regularly re-pin driver threads to the CCX where the app thread is
Marek Olšák
2018-11-20
1
-0
/
+2
*
st/mesa: throttle texture uploads if their memory usage goes beyond a limit
Marek Olšák
2018-09-07
1
-0
/
+7
*
st/mesa: implement ASTC 2D LDR fallback for all drivers
Marek Olšák
2018-07-31
1
-0
/
+1
*
st/mesa: add support for ARB_sample_locations
Rhys Perry
2018-06-14
1
-0
/
+6
*
st/mesa: Remove the now unused gl_vertex_array.
Mathias Fröhlich
2018-05-10
1
-3
/
+0
*
gallium: Push down the gl_vertex_array inputs into gallium.
Mathias Fröhlich
2018-03-31
1
-0
/
+4
*
st/mesa: generate blend state according to the number of enabled color buffers
Marek Olšák
2018-02-09
1
-0
/
+1
*
st/mesa: don't store non-fragment sampler states and views in st_context
Marek Olšák
2018-02-08
1
-3
/
+3
*
st/mesa: expand glDrawPixels cache to handle multiple images
Brian Paul
2018-01-25
1
-5
/
+17
*
st/mesa: assume that user constant buffers are always supported
Marek Olšák
2018-01-17
1
-1
/
+0
*
st/mesa: start adding support for hw atomics atom. (v2)
Dave Airlie
2017-11-10
1
-0
/
+1
*
st/mesa: replace st_shader_stage_to_ptarget
Nicolai Hähnle
2017-08-02
1
-24
/
+0
*
st/mesa: Add support for KHR_no_error flag
Grigori Goronzy
2017-07-14
1
-1
/
+2
*
st/mesa: add a winsys buffers list in st_context
Charmaine Lee
2017-07-11
1
-0
/
+8
*
st/mesa: remove unused st_framebuffer::Private field
Brian Paul
2017-07-07
1
-1
/
+0
*
st/mesa: don't set 16 scissors and 16 viewports if they're unused
Marek Olšák
2017-06-22
1
-0
/
+1
*
st/mesa: remove redundant sample_mask checking
Marek Olšák
2017-06-22
1
-1
/
+0
*
st/mesa: don't track shader variants in st_context
Marek Olšák
2017-06-22
1
-5
/
+0
*
st/mesa: simplify returning GL_VENDOR
Marek Olšák
2017-06-19
1
-2
/
+0
*
st/mesa: remove the "Gallium 0.4 on" prefix from GL_RENDERER
Marek Olšák
2017-06-19
1
-1
/
+0
*
st/mesa: add infrastructure for storing bound texture/image handles
Samuel Pitoiset
2017-06-14
1
-0
/
+11
*
st/mesa: add st_invalidate_buffers() helper
Timothy Arceri
2017-06-09
1
-1
/
+2
*
glsl: Fix gl_shader_stage enum unsigned comparison
Rob Herring
2017-06-08
1
-0
/
+2
*
st/mesa: don't keep framebuffer state in st_context
Marek Olšák
2017-06-07
1
-1
/
+4
*
st/mesa: move the logic of all_varyings_in_vbos into st_update_array
Marek Olšák
2017-05-10
1
-1
/
+1
*
st/mesa: upload zero-stride vertex attributes here
Marek Olšák
2017-05-10
1
-0
/
+1
*
st/mesa: unify TCS, TES, GS st_*_program structures
Marek Olšák
2017-05-08
1
-3
/
+3
*
st/mesa: remove st_context::vertex_result_to_slot
Marek Olšák
2017-05-08
1
-3
/
+0
*
st/mesa: decrease the size of st_vertex_program
Marek Olšák
2017-05-08
1
-1
/
+1
*
st/mesa: put the bitmap_cache structure inside st_context
Marek Olšák
2017-04-20
1
-2
/
+21
*
st/mesa: inline and optimize st_invalidate_readpix_cache
Marek Olšák
2017-04-20
1
-2
/
+11
*
st/mesa: assume all drivers support user index buffers
Marek Olšák
2017-02-25
1
-1
/
+0
*
st/mesa: use the common uploader (v2)
Marek Olšák
2017-02-14
1
-2
/
+2
*
st/mesa: fix SINT <-> UINT conversion during PBO upload / download
Nicolai Hähnle
2016-11-16
1
-2
/
+2
*
st/mesa: set a device reset callback when available
Nicolai Hähnle
2016-10-05
1
-0
/
+2
*
gallium: Use enum pipe_shader_type in set_sampler_views()
Kai Wasserbäch
2016-08-29
1
-1
/
+1
*
st/mesa: _NEW_TEXTURE & CONSTANTS shouldn't flag states that aren't used
Marek Olšák
2016-08-12
1
-0
/
+6
*
st/mesa: don't update clip state if it has no effect
Marek Olšák
2016-08-12
1
-0
/
+7
*
st/mesa: remove excessive shader state dirtying
Marek Olšák
2016-07-30
1
-0
/
+6
*
st/mesa: completely rewrite state atoms
Marek Olšák
2016-07-30
1
-40
/
+2
*
st/mesa: remove st_tracked_state::name
Marek Olšák
2016-07-30
1
-1
/
+0
*
mesa/st: reduce size of state->st bitmask
Rob Clark
2016-07-16
1
-1
/
+1
*
st/mesa: add readpix_cache structure
Nicolai Hähnle
2016-06-21
1
-0
/
+11
*
st/mesa: add support for GL_EXT_window_rectangles
Ilia Mirkin
2016-06-18
1
-0
/
+5
*
st/mesa: add PBO download enable bit and fragment shaders
Nicolai Hähnle
2016-06-01
1
-0
/
+2
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