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path: root/src/mesa/state_tracker/st_context.h
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* gallium: make user vertex buffers optionalMarek Olšák2012-04-241-0/+3
* st/mesa: use bitshifting to define state flagsMarek Olšák2012-04-191-6/+6
* st/mesa: write vertices directly into the buffer for glClear fallbackMarek Olšák2012-04-181-1/+0
* st/mesa: use u_upload_mgr to upload vertices for glClear fallbackMarek Olšák2012-04-181-2/+0
* st/mesa: write vertices directly into the buffer for glBitmapMarek Olšák2012-04-181-1/+0
* st/mesa: use u_upload_mgr to upload vertices for glBitmapMarek Olšák2012-04-181-2/+2
* st/mesa: do vertex and fragment color clamping in shadersMarek Olšák2012-01-251-0/+2
* Squash-merge branch 'gallium-clip-state'Marek Olšák2012-01-101-1/+0
* st/mesa: Implement primitive restart in softwareJakob Bornecrantz2011-10-191-0/+1
* st-api: Rework how drawables are invalidated v3.Thomas Hellstrom2011-06-291-1/+5
* st/mesa: GenerateMipmap should not be killed by conditional renderingMarek Olšák2011-05-301-0/+4
* st/mesa: overhaul vertex/fragment sampler and sampler views.Dave Airlie2011-05-161-1/+4
* mesa/st: Fix user buffer size computation when stride is zero.José Fonseca2011-04-071-3/+10
* gallium: notify drivers about possible changes in user buffer contentsMarek Olšák2011-02-141-0/+5
* st/mesa: remove unused members in st_contextMarek Olšák2011-01-061-9/+0
* st/mesa: optimize constant buffer uploadsMarek Olšák2011-01-061-1/+4
* st/mesa: Remove comment cruft from st_context.h.Vinson Lee2010-12-201-1/+0
* st/mesa: s/varient/variantBrian Paul2010-12-161-3/+3
* Squashed commit of the following (st-mesa-per-context-shaders branch):Brian Paul2010-12-131-1/+3
* st/mesa: fix regressions in glDrawPixels(GL_STENCIL_INDEX)Brian Paul2010-10-151-1/+1
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-3/+3
* Drop GLframebuffer typedef and just use struct gl_framebufferKristian Høgsberg2010-10-131-2/+2
* Rename GLvisual and __GLcontextModes to struct gl_configKristian Høgsberg2010-10-131-1/+1
* mesa/st: support using PIPE_TEXTURE_RECT internallyLuca Barbieri2010-08-201-1/+2
* st/mesa: Clean up header file inclusion in st_context.h.Vinson Lee2010-08-041-9/+6
* st/mesa: Add support for multiple APIs.Chia-I Wu2010-06-291-1/+2
* mesa: initial support for ARB_geometry_shader4Zack Rusin2010-06-281-1/+3
* mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-1/+1
* st/mesa: use new ability to clear only depth or stencilRoland Scheidegger2010-05-291-0/+1
* gallium: Fix invalidate framebuffer with old libGL librariesJakob Bornecrantz2010-05-211-0/+6
* mesa/st: adapt to interface changesRoland Scheidegger2010-05-171-0/+1
* mesa/st: Remove dead members.José Fonseca2010-04-231-1/+0
* st/mesa: Drop st_public support.Chia-I Wu2010-04-131-8/+7
* Squashed commit of the following:Keith Whitwell2010-04-101-4/+4
* Merge commit 'origin/master' into gallium-sampler-viewKeith Whitwell2010-03-161-0/+8
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| * st/mesa: Implement st_api.h.Chia-I Wu2010-03-121-0/+8
* | Merge commit 'origin/master' into gallium-sampler-viewKeith Whitwell2010-03-131-0/+1
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| * gallium: Do not mix winsys-drawable-handle and context-private.Chia-I Wu2010-03-101-0/+1
* | st/mesa: Associate a sampler view with an st texture object.Michal Krol2010-03-121-1/+2
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* Merge branch 'gallium-vertexelementcso'Roland Scheidegger2010-03-091-0/+3
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| * st/mesa: fix clear/drawpixels/bitmap for new cso vertex elements interfaceRoland Scheidegger2010-03-091-0/+3
* | st/mesa: Reset clip state when clearing with quads.Michal Krol2010-02-241-0/+1
* | Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versionsKristian Høgsberg2010-02-191-1/+1
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* st/mesa: fix incorrect freeing of drawpixels vertex shadersBrian Paul2010-01-221-1/+1
* gallium: adapt state trackers etc. to pipe_constant_buffer removalRoland Scheidegger2009-12-231-1/+1
* gallium: don't use edgeflags if the app didn't supply themRoland Scheidegger2009-12-191-0/+2
* mesa/st: refactor vertex and fragment shader translationKeith Whitwell2009-11-151-0/+2
* st: added st_renderbuffer::defined flagBrian Paul2009-05-011-1/+2
* mesa/st: remove duplicate offset calculationKeith Whitwell2009-04-281-2/+0
* st: use the static atoms[] array directlyBrian Paul2009-04-211-5/+0