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path: root/src/mesa/state_tracker/st_context.h
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* st/mesa: implement DrawPixels shader transformation using tgsi_transform_shaderMarek Olšák2015-10-091-7/+0
* st/mesa: make Z/S drawpix shaders independent of variants, don't use Mesa IR v2Marek Olšák2015-10-091-1/+1
* st/mesa: set force_persample_interp if ARB_sample_shading is usedMarek Olšák2015-10-031-0/+1
* st/mesa: remove st_context::missing textures and get_passthrough_fsMarek Olšák2015-07-291-1/+0
* st/mesa: fix GLSL 1.30 texture shadow functions with the GL_ALPHA depth mode ...Marek Olšák2015-07-291-0/+23
* st/mesa: don't ignore texture buffer state changesMarek Olšák2015-07-251-0/+1
* st/mesa: set default tessellation levelsMarek Olšák2015-07-231-1/+1
* st/mesa: add tessellation shader statesIlia Mirkin2015-07-231-0/+6
* st/mesa: implement GetGraphicsResetStatusMarek Olšák2015-05-121-1/+2
* st/mesa: replace INLINE with inlineBrian Paul2015-02-261-2/+2
* st/mesa: pass etc2 textures to driver if supportedIlia Mirkin2015-02-191-0/+1
* st/mesa: add extern "C" to st_context.hBrian Paul2014-12-161-0/+10
* st/mesa: add a fallback for clear_with_quad when no vs_layerIlia Mirkin2014-11-171-0/+1
* mesa: Convert NewDriverState to 64-bitsJordan Justen2014-09-011-1/+1
* st/mesa: convert the ETC1 format to an uncompressed one if unsupportedMarek Olšák2014-08-111-0/+1
* gallium/u_gen_mipmap: rewrite using pipe->blit (v2)Marek Olšák2014-04-101-1/+0
* st/mesa: remove _NEW_POLYGON dependency from vertex shaderMarek Olšák2014-03-151-1/+1
* st/mesa: implement zero-stride edge flag by culling primitivesMarek Olšák2014-03-151-0/+1
* st/mesa: add support for GL_ARB_viewport_array (v0.2)Dave Airlie2014-02-111-2/+2
* s/Tungsten Graphics/VMware/José Fonseca2014-01-171-2/+2
* st/mesa: implement layered framebuffer clear for the clear_with_quad fallbackMarek Olšák2013-12-031-0/+1
* mesa: add & use a new driver flag for UBO updates instead of _NEW_BUFFER_OBJECTMarek Olšák2013-05-111-0/+1
* mesa: convert _NEW_RASTERIZER_DISCARD to a driver flagMarek Olšák2013-04-241-0/+1
* st/mesa: optionally apply texture swizzle to border color v2Christoph Bumiller2013-04-181-0/+1
* gallium,st/mesa: don't use blit-based transfers with software rasterizersMarek Olšák2013-03-231-0/+1
* gallium: add TGSI_SEMANTIC_TEXCOORD,PCOORD v3Christoph Bumiller2013-03-201-0/+2
* Replace gl_vert_result enum with gl_varying_slot.Paul Berry2013-03-151-1/+1
* st/mesa: remove what is left from u_blitMarek Olšák2013-02-181-2/+0
* st/mesa: emit saturates in the vertex shader if Shader Model 3.0 is supportedMarek Olšák2013-02-061-0/+1
* st/mesa: always assume separate depth and stencil clear is supportedMarek Olšák2013-01-151-1/+0
* mesa/st: Implement GL_TIME_ELAPSED w/ PIPE_QUERY_TIMESTAMP.José Fonseca2012-12-201-0/+1
* gallium: manage render condition in cso_context and fix postprocessing w/ itMarek Olšák2012-12-121-4/+0
* st/mesa: remove a weird msaa hackMarek Olšák2012-12-121-4/+0
* gallium: add start_slot parameter to set_vertex_buffersMarek Olšák2012-10-311-0/+3
* st/mesa: accept and handle configuration options from st/driVadim Girlin2012-08-231-1/+4
* st/mesa: combine vertex/fragment sampler state in arraysBrian Paul2012-08-161-9/+4
* gallium: remove PIPE_MAX_VERTEX/GEOMETRY_SAMPLERS #defineBrian Paul2012-08-161-2/+2
* st/mesa: rename some vertex/fragment state fields for better consistencyBrian Paul2012-08-061-6/+6
* mesa: Make more consistent use of _mesa_is_{user,winsys}_fbo()Paul Berry2012-07-261-1/+2
* st/mesa: flush the glBitmap cache before changing framebuffer stateMarek Olšák2012-07-231-0/+2
* st/mesa: implement accelerated stencil blitting using shader stencil exportMarek Olšák2012-07-121-1/+1
* st/mesa: atomize vertex array stateMarek Olšák2012-06-151-0/+2
* state_tracker: remove sw_primitive_restart from st_contextJordan Justen2012-05-171-1/+0
* Merge branch 'gallium-userbuf'Marek Olšák2012-05-111-15/+1
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| * cso: cso_context should install u_vbuf by itself and not st/mesaMarek Olšák2012-04-301-2/+0
| * gallium: add void *user_buffer in pipe_vertex_bufferMarek Olšák2012-04-301-12/+0
| * st/mesa: make user constant buffers optionalMarek Olšák2012-04-301-1/+1
| * st/mesa: make user index buffers optionalMarek Olšák2012-04-301-1/+1
* | mesa: add gl_context::NewDriverState and use it for vertex arraysMarek Olšák2012-05-081-0/+1
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* gallium: make user vertex buffers optionalMarek Olšák2012-04-241-0/+3