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src
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mesa
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state_tracker
/
st_context.h
Commit message (
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Author
Age
Files
Lines
*
st/mesa: use pipe_screen::finalize_nir
Marek Olšák
2019-10-23
1
-0
/
+11
*
st/mesa: merge st_fragment_program into st_common_program
Marek Olšák
2019-10-17
1
-2
/
+2
*
mesa/st: support lowering user-clip-planes automatically
Erik Faye-Lund
2019-10-17
1
-0
/
+1
*
mesa/gallium: automatically lower two-sided lighting
Erik Faye-Lund
2019-10-17
1
-0
/
+1
*
mesa/gallium: automatically lower point-size
Erik Faye-Lund
2019-10-17
1
-0
/
+1
*
mesa/gallium: automatically lower alpha-testing
Erik Faye-Lund
2019-10-17
1
-0
/
+1
*
st/mesa: handling lower flatshading for NIR drivers.
Dave Airlie
2019-10-17
1
-0
/
+1
*
st/mesa: remove st_compute_program in favor of st_common_program
Marek Olšák
2019-10-16
1
-1
/
+1
*
st/mesa: use simple_mtx_t instead of mtx_t
Marek Olšák
2019-10-07
1
-2
/
+2
*
st/mesa: Only pause queries if there are any active queries to pause.
Kenneth Graunke
2019-09-11
1
-0
/
+6
*
mesa/st: Tie depth clamp lowering in to the VP code
Gert Wollny
2019-08-01
1
-0
/
+1
*
st/mesa: verify that vertex buffer offset isn't negative
Pierre-Eric Pelloux-Prayer
2019-07-15
1
-0
/
+1
*
mesa/st: drop needless has_shader_model3 boolean
Erik Faye-Lund
2019-07-10
1
-1
/
+0
*
mesa/st: remove always-false state
Erik Faye-Lund
2019-04-29
1
-1
/
+0
*
st/mesa: implement "zombie" shaders list
Brian Paul
2019-03-17
1
-0
/
+23
*
st/mesa: implement "zombie" sampler views (v2)
Brian Paul
2019-03-17
1
-0
/
+25
*
st/mesa: move around some code in st_context.c
Brian Paul
2019-03-11
1
-9
/
+0
*
st/mesa: move utility functions, macros into new st_util.h file
Brian Paul
2019-03-11
1
-90
/
+28
*
st/mesa: Reduce array updates due to current changes.
Mathias Fröhlich
2019-02-26
1
-0
/
+9
*
st/mesa: Optionally override RGB/RGBX dst alpha blend factors
Kenneth Graunke
2019-01-15
1
-0
/
+2
*
gallium: Add the ability to query a single pipeline statistics counter
Kenneth Graunke
2019-01-15
1
-0
/
+1
*
st/mesa: Combine the DrawPixels and Bitmap passthrough VS programs.
Kenneth Graunke
2018-12-21
1
-2
/
+3
*
st/mesa: Drop !passColor optimization in drawpixels shaders.
Kenneth Graunke
2018-12-21
1
-1
/
+1
*
st/mesa: Drop dead 'passthrough_fs' field.
Kenneth Graunke
2018-12-21
1
-2
/
+0
*
st/mesa: regularly re-pin driver threads to the CCX where the app thread is
Marek Olšák
2018-11-20
1
-0
/
+2
*
st/mesa: throttle texture uploads if their memory usage goes beyond a limit
Marek Olšák
2018-09-07
1
-0
/
+7
*
st/mesa: implement ASTC 2D LDR fallback for all drivers
Marek Olšák
2018-07-31
1
-0
/
+1
*
st/mesa: add support for ARB_sample_locations
Rhys Perry
2018-06-14
1
-0
/
+6
*
st/mesa: Remove the now unused gl_vertex_array.
Mathias Fröhlich
2018-05-10
1
-3
/
+0
*
gallium: Push down the gl_vertex_array inputs into gallium.
Mathias Fröhlich
2018-03-31
1
-0
/
+4
*
st/mesa: generate blend state according to the number of enabled color buffers
Marek Olšák
2018-02-09
1
-0
/
+1
*
st/mesa: don't store non-fragment sampler states and views in st_context
Marek Olšák
2018-02-08
1
-3
/
+3
*
st/mesa: expand glDrawPixels cache to handle multiple images
Brian Paul
2018-01-25
1
-5
/
+17
*
st/mesa: assume that user constant buffers are always supported
Marek Olšák
2018-01-17
1
-1
/
+0
*
st/mesa: start adding support for hw atomics atom. (v2)
Dave Airlie
2017-11-10
1
-0
/
+1
*
st/mesa: replace st_shader_stage_to_ptarget
Nicolai Hähnle
2017-08-02
1
-24
/
+0
*
st/mesa: Add support for KHR_no_error flag
Grigori Goronzy
2017-07-14
1
-1
/
+2
*
st/mesa: add a winsys buffers list in st_context
Charmaine Lee
2017-07-11
1
-0
/
+8
*
st/mesa: remove unused st_framebuffer::Private field
Brian Paul
2017-07-07
1
-1
/
+0
*
st/mesa: don't set 16 scissors and 16 viewports if they're unused
Marek Olšák
2017-06-22
1
-0
/
+1
*
st/mesa: remove redundant sample_mask checking
Marek Olšák
2017-06-22
1
-1
/
+0
*
st/mesa: don't track shader variants in st_context
Marek Olšák
2017-06-22
1
-5
/
+0
*
st/mesa: simplify returning GL_VENDOR
Marek Olšák
2017-06-19
1
-2
/
+0
*
st/mesa: remove the "Gallium 0.4 on" prefix from GL_RENDERER
Marek Olšák
2017-06-19
1
-1
/
+0
*
st/mesa: add infrastructure for storing bound texture/image handles
Samuel Pitoiset
2017-06-14
1
-0
/
+11
*
st/mesa: add st_invalidate_buffers() helper
Timothy Arceri
2017-06-09
1
-1
/
+2
*
glsl: Fix gl_shader_stage enum unsigned comparison
Rob Herring
2017-06-08
1
-0
/
+2
*
st/mesa: don't keep framebuffer state in st_context
Marek Olšák
2017-06-07
1
-1
/
+4
*
st/mesa: move the logic of all_varyings_in_vbos into st_update_array
Marek Olšák
2017-05-10
1
-1
/
+1
*
st/mesa: upload zero-stride vertex attributes here
Marek Olšák
2017-05-10
1
-0
/
+1
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