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path:
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src
/
mesa
/
state_tracker
/
st_context.h
Commit message (
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)
Author
Age
Files
Lines
*
mesa: initial support for ARB_geometry_shader4
Zack Rusin
2010-06-28
1
-1
/
+3
*
mesa: rename src/mesa/shader/ to src/mesa/program/
Brian Paul
2010-06-10
1
-1
/
+1
*
st/mesa: use new ability to clear only depth or stencil
Roland Scheidegger
2010-05-29
1
-0
/
+1
*
gallium: Fix invalidate framebuffer with old libGL libraries
Jakob Bornecrantz
2010-05-21
1
-0
/
+6
*
mesa/st: adapt to interface changes
Roland Scheidegger
2010-05-17
1
-0
/
+1
*
mesa/st: Remove dead members.
José Fonseca
2010-04-23
1
-1
/
+0
*
st/mesa: Drop st_public support.
Chia-I Wu
2010-04-13
1
-8
/
+7
*
Squashed commit of the following:
Keith Whitwell
2010-04-10
1
-4
/
+4
*
Merge commit 'origin/master' into gallium-sampler-view
Keith Whitwell
2010-03-16
1
-0
/
+8
|
\
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*
st/mesa: Implement st_api.h.
Chia-I Wu
2010-03-12
1
-0
/
+8
*
|
Merge commit 'origin/master' into gallium-sampler-view
Keith Whitwell
2010-03-13
1
-0
/
+1
|
\
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*
gallium: Do not mix winsys-drawable-handle and context-private.
Chia-I Wu
2010-03-10
1
-0
/
+1
*
|
st/mesa: Associate a sampler view with an st texture object.
Michal Krol
2010-03-12
1
-1
/
+2
|
/
*
Merge branch 'gallium-vertexelementcso'
Roland Scheidegger
2010-03-09
1
-0
/
+3
|
\
|
*
st/mesa: fix clear/drawpixels/bitmap for new cso vertex elements interface
Roland Scheidegger
2010-03-09
1
-0
/
+3
*
|
st/mesa: Reset clip state when clearing with quads.
Michal Krol
2010-02-24
1
-0
/
+1
*
|
Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versions
Kristian Høgsberg
2010-02-19
1
-1
/
+1
|
/
*
st/mesa: fix incorrect freeing of drawpixels vertex shaders
Brian Paul
2010-01-22
1
-1
/
+1
*
gallium: adapt state trackers etc. to pipe_constant_buffer removal
Roland Scheidegger
2009-12-23
1
-1
/
+1
*
gallium: don't use edgeflags if the app didn't supply them
Roland Scheidegger
2009-12-19
1
-0
/
+2
*
mesa/st: refactor vertex and fragment shader translation
Keith Whitwell
2009-11-15
1
-0
/
+2
*
st: added st_renderbuffer::defined flag
Brian Paul
2009-05-01
1
-1
/
+2
*
mesa/st: remove duplicate offset calculation
Keith Whitwell
2009-04-28
1
-2
/
+0
*
st: use the static atoms[] array directly
Brian Paul
2009-04-21
1
-5
/
+0
*
gallium: remove use of origin_lower_left
Brian Paul
2009-03-20
1
-1
/
+2
*
gallium: no need to keep a copy of shader tokens in state tracker
Keith Whitwell
2009-03-13
1
-3
/
+0
*
mesa: use new ST_CALLOC_STRUCT() macro in gallium state tracker
Brian Paul
2009-02-12
1
-0
/
+4
*
gallium: avoid mapping same vertex buffer in subsequent frames
Keith Whitwell
2008-12-12
1
-0
/
+2
*
gallium: replace 2 with PIPE_SHADER_TYPES
Brian Paul
2008-11-26
1
-1
/
+1
*
gallium: clean-up/fix msaa override in state tracker
Brian Paul
2008-09-17
1
-0
/
+6
*
gallium: use a default texture in update_textures(), update_samplers() when n...
Brian Paul
2008-08-14
1
-0
/
+2
*
Merge branch 'gallium-0.1' into gallium-tex-surfaces
Brian Paul
2008-05-20
1
-0
/
+6
|
\
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*
gallium: clean-up glDraw/CopyPixels shaders when destroying context
Brian Paul
2008-05-20
1
-0
/
+6
*
|
gallium: fix some render to texture bugs
Brian Paul
2008-05-07
1
-0
/
+3
|
/
*
gallium: simplify texture format selection
Brian Paul
2008-04-30
1
-0
/
+1
*
gallium: remove unneeded st->bitmap_texcoord_bias
Brian Paul
2008-04-25
1
-2
/
+0
*
gallium: use simple color pass-through fragment shader if textures don't exist
Brian Paul
2008-04-25
1
-0
/
+2
*
gallium: fix some bitmap frag shader issues
Brian Paul
2008-04-22
1
-3
/
+0
*
gallium: implement RGBA pixel maps in the pixel transfer fragment program
Brian Paul
2008-04-16
1
-0
/
+2
*
gallium: more elaborate tracking of front color buffer state
Brian Paul
2008-04-09
1
-3
/
+6
*
gallium: remove unneeded st->haveFramebufferSurfaces field.
Brian Paul
2008-04-09
1
-6
/
+0
*
gallium: streamline viewport/raster/shader state for clearing with quads
Brian Paul
2008-04-03
1
-0
/
+2
*
gallium: turn on clipping for bitmaps
Brian
2008-03-31
1
-0
/
+2
*
gallium: implement a glBitmap cache
Brian
2008-03-28
1
-0
/
+2
*
gallium: Update calls to the simple shader functions
Brian
2008-03-27
1
-0
/
+3
*
gallium: glBitmap code now separe from glDraw/CopyPixels code
Brian
2008-03-20
1
-0
/
+3
*
gallium: create one vertex buffer and re-use, also enable bypass_clipping
Brian
2008-03-20
1
-0
/
+2
*
gallium: use the utility pasthrough shaders
Brian
2008-03-20
1
-0
/
+7
*
gallium: implement CSO save/restore functions for use by meta operations (bli...
Brian
2008-03-19
1
-1
/
+0
*
gallium: plug in and init GL_EXT_framebuffer_blit function/extension
Brian
2008-03-18
1
-0
/
+4
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