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path:
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src
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mesa
/
state_tracker
/
st_context.h
Commit message (
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Author
Age
Files
Lines
*
st/mesa: add extern "C" to st_context.h
Brian Paul
2014-12-16
1
-0
/
+10
*
st/mesa: add a fallback for clear_with_quad when no vs_layer
Ilia Mirkin
2014-11-17
1
-0
/
+1
*
mesa: Convert NewDriverState to 64-bits
Jordan Justen
2014-09-01
1
-1
/
+1
*
st/mesa: convert the ETC1 format to an uncompressed one if unsupported
Marek Olšák
2014-08-11
1
-0
/
+1
*
gallium/u_gen_mipmap: rewrite using pipe->blit (v2)
Marek Olšák
2014-04-10
1
-1
/
+0
*
st/mesa: remove _NEW_POLYGON dependency from vertex shader
Marek Olšák
2014-03-15
1
-1
/
+1
*
st/mesa: implement zero-stride edge flag by culling primitives
Marek Olšák
2014-03-15
1
-0
/
+1
*
st/mesa: add support for GL_ARB_viewport_array (v0.2)
Dave Airlie
2014-02-11
1
-2
/
+2
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
1
-2
/
+2
*
st/mesa: implement layered framebuffer clear for the clear_with_quad fallback
Marek Olšák
2013-12-03
1
-0
/
+1
*
mesa: add & use a new driver flag for UBO updates instead of _NEW_BUFFER_OBJECT
Marek Olšák
2013-05-11
1
-0
/
+1
*
mesa: convert _NEW_RASTERIZER_DISCARD to a driver flag
Marek Olšák
2013-04-24
1
-0
/
+1
*
st/mesa: optionally apply texture swizzle to border color v2
Christoph Bumiller
2013-04-18
1
-0
/
+1
*
gallium,st/mesa: don't use blit-based transfers with software rasterizers
Marek Olšák
2013-03-23
1
-0
/
+1
*
gallium: add TGSI_SEMANTIC_TEXCOORD,PCOORD v3
Christoph Bumiller
2013-03-20
1
-0
/
+2
*
Replace gl_vert_result enum with gl_varying_slot.
Paul Berry
2013-03-15
1
-1
/
+1
*
st/mesa: remove what is left from u_blit
Marek Olšák
2013-02-18
1
-2
/
+0
*
st/mesa: emit saturates in the vertex shader if Shader Model 3.0 is supported
Marek Olšák
2013-02-06
1
-0
/
+1
*
st/mesa: always assume separate depth and stencil clear is supported
Marek Olšák
2013-01-15
1
-1
/
+0
*
mesa/st: Implement GL_TIME_ELAPSED w/ PIPE_QUERY_TIMESTAMP.
José Fonseca
2012-12-20
1
-0
/
+1
*
gallium: manage render condition in cso_context and fix postprocessing w/ it
Marek Olšák
2012-12-12
1
-4
/
+0
*
st/mesa: remove a weird msaa hack
Marek Olšák
2012-12-12
1
-4
/
+0
*
gallium: add start_slot parameter to set_vertex_buffers
Marek Olšák
2012-10-31
1
-0
/
+3
*
st/mesa: accept and handle configuration options from st/dri
Vadim Girlin
2012-08-23
1
-1
/
+4
*
st/mesa: combine vertex/fragment sampler state in arrays
Brian Paul
2012-08-16
1
-9
/
+4
*
gallium: remove PIPE_MAX_VERTEX/GEOMETRY_SAMPLERS #define
Brian Paul
2012-08-16
1
-2
/
+2
*
st/mesa: rename some vertex/fragment state fields for better consistency
Brian Paul
2012-08-06
1
-6
/
+6
*
mesa: Make more consistent use of _mesa_is_{user,winsys}_fbo()
Paul Berry
2012-07-26
1
-1
/
+2
*
st/mesa: flush the glBitmap cache before changing framebuffer state
Marek Olšák
2012-07-23
1
-0
/
+2
*
st/mesa: implement accelerated stencil blitting using shader stencil export
Marek Olšák
2012-07-12
1
-1
/
+1
*
st/mesa: atomize vertex array state
Marek Olšák
2012-06-15
1
-0
/
+2
*
state_tracker: remove sw_primitive_restart from st_context
Jordan Justen
2012-05-17
1
-1
/
+0
*
Merge branch 'gallium-userbuf'
Marek Olšák
2012-05-11
1
-15
/
+1
|
\
|
*
cso: cso_context should install u_vbuf by itself and not st/mesa
Marek Olšák
2012-04-30
1
-2
/
+0
|
*
gallium: add void *user_buffer in pipe_vertex_buffer
Marek Olšák
2012-04-30
1
-12
/
+0
|
*
st/mesa: make user constant buffers optional
Marek Olšák
2012-04-30
1
-1
/
+1
|
*
st/mesa: make user index buffers optional
Marek Olšák
2012-04-30
1
-1
/
+1
*
|
mesa: add gl_context::NewDriverState and use it for vertex arrays
Marek Olšák
2012-05-08
1
-0
/
+1
|
/
*
gallium: make user vertex buffers optional
Marek Olšák
2012-04-24
1
-0
/
+3
*
st/mesa: use bitshifting to define state flags
Marek Olšák
2012-04-19
1
-6
/
+6
*
st/mesa: write vertices directly into the buffer for glClear fallback
Marek Olšák
2012-04-18
1
-1
/
+0
*
st/mesa: use u_upload_mgr to upload vertices for glClear fallback
Marek Olšák
2012-04-18
1
-2
/
+0
*
st/mesa: write vertices directly into the buffer for glBitmap
Marek Olšák
2012-04-18
1
-1
/
+0
*
st/mesa: use u_upload_mgr to upload vertices for glBitmap
Marek Olšák
2012-04-18
1
-2
/
+2
*
st/mesa: do vertex and fragment color clamping in shaders
Marek Olšák
2012-01-25
1
-0
/
+2
*
Squash-merge branch 'gallium-clip-state'
Marek Olšák
2012-01-10
1
-1
/
+0
*
st/mesa: Implement primitive restart in software
Jakob Bornecrantz
2011-10-19
1
-0
/
+1
*
st-api: Rework how drawables are invalidated v3.
Thomas Hellstrom
2011-06-29
1
-1
/
+5
*
st/mesa: GenerateMipmap should not be killed by conditional rendering
Marek Olšák
2011-05-30
1
-0
/
+4
*
st/mesa: overhaul vertex/fragment sampler and sampler views.
Dave Airlie
2011-05-16
1
-1
/
+4
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