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path:
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src
/
mesa
/
state_tracker
/
st_context.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Introduce st_framebuffer type and st_create_framebuffer(), st_make_current()
Brian
2007-11-05
1
-0
/
+10
*
Implement shader concatenation for glBitmap.
Brian
2007-10-30
1
-0
/
+6
*
Use program serial numbers to avoid re-generating fragment programs for glDra...
Brian
2007-10-30
1
-2
/
+8
*
added pixel_transfer_cache
Brian
2007-10-30
1
-1
/
+3
*
added pixel_transfer_program field
Brian
2007-10-30
1
-0
/
+2
*
comment unused 'cb' field
Brian
2007-10-30
1
-0
/
+1
*
update comments, fix typo
Brian
2007-10-30
1
-4
/
+3
*
Alternate CopyPixels path based on get/put_tile().
Brian
2007-10-18
1
-0
/
+6
*
Get rid of ST_NEW_SHADER flag and the dependency on _NEW_PROGRAM
Zack Rusin
2007-10-03
1
-1
/
+0
*
some clean-up of ST_NEW_ shader flags
Brian
2007-09-25
1
-1
/
+1
*
Translate mesa vertex/fragment programs to TGSI programs at same time to do p...
Brian
2007-09-25
1
-2
/
+4
*
Make the alpha test state a cso.
Zack Rusin
2007-09-21
1
-5
/
+5
*
Checkpoint: vertex attribute clean-up.
Brian
2007-09-20
1
-2
/
+10
*
Fix failover state binding and convert the sampler to use the new
Zack Rusin
2007-09-20
1
-1
/
+1
*
Convert depth_stencil state to the new semantics.
Zack Rusin
2007-09-20
1
-1
/
+1
*
Switch fragment/vertex shaders to the new caching semantics.
Zack Rusin
2007-09-20
1
-2
/
+2
*
Convert the rasterizer cso to the new semantics.
Zack Rusin
2007-09-19
1
-1
/
+1
*
Redo the cso cache to map driver data in a lot more pleasing way.
Zack Rusin
2007-09-19
1
-1
/
+2
*
Convert shader to an immutable state object.
Zack Rusin
2007-09-18
1
-2
/
+2
*
converting the setup state to immutable object and renaming it to rasterizer ...
Zack Rusin
2007-09-18
1
-1
/
+1
*
Combing depth and stencil objects and making them immutable.
Zack Rusin
2007-09-18
1
-2
/
+1
*
Make sampler an immutable state object.
Zack Rusin
2007-09-18
1
-2
/
+2
*
First stab at immutable state objects (create/bind/delete)
Zack Rusin
2007-09-18
1
-2
/
+5
*
Plug in selection/feedback code.
Brian
2007-09-17
1
-0
/
+7
*
plug in rasterpos/feedback code
Brian
2007-09-10
1
-0
/
+1
*
add names to tracked state atoms to improve debug
keithw
2007-08-25
1
-0
/
+1
*
checkpoint in constant tracking rework
Keith Whitwell
2007-08-25
1
-1
/
+4
*
Need to store vendor and renderer strings in the context.
Brian
2007-08-22
1
-0
/
+3
*
Rework of shader constant buffers.
Brian
2007-08-22
1
-3
/
+4
*
Create a default vertex attribute buffer which mirrors ctx->Current.Attrrib[]
Brian
2007-08-18
1
-0
/
+2
*
Begin added vertex shader state/support.
Brian
2007-08-16
1
-1
/
+2
*
Added st_fb_orientation() function to determine the up/down orientation of th...
Brian
2007-08-13
1
-0
/
+27
*
fix some issues with texture/mipmap_tree state tracking
Brian
2007-08-13
1
-0
/
+1
*
Move string functions to state_tracker, add queries to pipe, winsys.
Keith Whitwell
2007-08-10
1
-0
/
+2
*
Handle glFlush/glFinish through the state tracker.
Keith Whitwell
2007-08-10
1
-0
/
+4
*
New st_init_*_functions() to initialize the driver functions table.
Brian
2007-08-06
1
-4
/
+3
*
Trigger tgsi compilation for fragment programs.
Keith Whitwell
2007-07-19
1
-0
/
+1
*
hook in state tracking for blend color
Brian
2007-07-03
1
-0
/
+1
*
rename a few structs (use _state suffix consistantly), reorder/sort fields in...
Brian
2007-07-02
1
-8
/
+8
*
consolidate point/line state into pipe_setup_state
Brian
2007-06-26
1
-1
/
+0
*
more texture sampler work
Brian
2007-06-22
1
-0
/
+1
*
Initial work for glClear(), clear color state.
Brian
2007-06-20
1
-0
/
+1
*
hook up point state
Brian
2007-06-19
1
-1
/
+1
*
Added alpha test state.
Brian
2007-06-18
1
-0
/
+1
*
initial framebuffer state
Brian
2007-06-15
1
-0
/
+1
*
Rename directories again?!
Keith Whitwell
2007-06-14
1
-13
/
+13
*
Renamed softpipe directories and files to something less confusing.
Keith Whitwell
2007-06-14
1
-0
/
+111