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src
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mesa
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state_tracker
/
st_context.h
Commit message (
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Author
Age
Files
Lines
*
st/mesa: always assume separate depth and stencil clear is supported
Marek Olšák
2013-01-15
1
-1
/
+0
*
mesa/st: Implement GL_TIME_ELAPSED w/ PIPE_QUERY_TIMESTAMP.
José Fonseca
2012-12-20
1
-0
/
+1
*
gallium: manage render condition in cso_context and fix postprocessing w/ it
Marek Olšák
2012-12-12
1
-4
/
+0
*
st/mesa: remove a weird msaa hack
Marek Olšák
2012-12-12
1
-4
/
+0
*
gallium: add start_slot parameter to set_vertex_buffers
Marek Olšák
2012-10-31
1
-0
/
+3
*
st/mesa: accept and handle configuration options from st/dri
Vadim Girlin
2012-08-23
1
-1
/
+4
*
st/mesa: combine vertex/fragment sampler state in arrays
Brian Paul
2012-08-16
1
-9
/
+4
*
gallium: remove PIPE_MAX_VERTEX/GEOMETRY_SAMPLERS #define
Brian Paul
2012-08-16
1
-2
/
+2
*
st/mesa: rename some vertex/fragment state fields for better consistency
Brian Paul
2012-08-06
1
-6
/
+6
*
mesa: Make more consistent use of _mesa_is_{user,winsys}_fbo()
Paul Berry
2012-07-26
1
-1
/
+2
*
st/mesa: flush the glBitmap cache before changing framebuffer state
Marek Olšák
2012-07-23
1
-0
/
+2
*
st/mesa: implement accelerated stencil blitting using shader stencil export
Marek Olšák
2012-07-12
1
-1
/
+1
*
st/mesa: atomize vertex array state
Marek Olšák
2012-06-15
1
-0
/
+2
*
state_tracker: remove sw_primitive_restart from st_context
Jordan Justen
2012-05-17
1
-1
/
+0
*
Merge branch 'gallium-userbuf'
Marek Olšák
2012-05-11
1
-15
/
+1
|
\
|
*
cso: cso_context should install u_vbuf by itself and not st/mesa
Marek Olšák
2012-04-30
1
-2
/
+0
|
*
gallium: add void *user_buffer in pipe_vertex_buffer
Marek Olšák
2012-04-30
1
-12
/
+0
|
*
st/mesa: make user constant buffers optional
Marek Olšák
2012-04-30
1
-1
/
+1
|
*
st/mesa: make user index buffers optional
Marek Olšák
2012-04-30
1
-1
/
+1
*
|
mesa: add gl_context::NewDriverState and use it for vertex arrays
Marek Olšák
2012-05-08
1
-0
/
+1
|
/
*
gallium: make user vertex buffers optional
Marek Olšák
2012-04-24
1
-0
/
+3
*
st/mesa: use bitshifting to define state flags
Marek Olšák
2012-04-19
1
-6
/
+6
*
st/mesa: write vertices directly into the buffer for glClear fallback
Marek Olšák
2012-04-18
1
-1
/
+0
*
st/mesa: use u_upload_mgr to upload vertices for glClear fallback
Marek Olšák
2012-04-18
1
-2
/
+0
*
st/mesa: write vertices directly into the buffer for glBitmap
Marek Olšák
2012-04-18
1
-1
/
+0
*
st/mesa: use u_upload_mgr to upload vertices for glBitmap
Marek Olšák
2012-04-18
1
-2
/
+2
*
st/mesa: do vertex and fragment color clamping in shaders
Marek Olšák
2012-01-25
1
-0
/
+2
*
Squash-merge branch 'gallium-clip-state'
Marek Olšák
2012-01-10
1
-1
/
+0
*
st/mesa: Implement primitive restart in software
Jakob Bornecrantz
2011-10-19
1
-0
/
+1
*
st-api: Rework how drawables are invalidated v3.
Thomas Hellstrom
2011-06-29
1
-1
/
+5
*
st/mesa: GenerateMipmap should not be killed by conditional rendering
Marek Olšák
2011-05-30
1
-0
/
+4
*
st/mesa: overhaul vertex/fragment sampler and sampler views.
Dave Airlie
2011-05-16
1
-1
/
+4
*
mesa/st: Fix user buffer size computation when stride is zero.
José Fonseca
2011-04-07
1
-3
/
+10
*
gallium: notify drivers about possible changes in user buffer contents
Marek Olšák
2011-02-14
1
-0
/
+5
*
st/mesa: remove unused members in st_context
Marek Olšák
2011-01-06
1
-9
/
+0
*
st/mesa: optimize constant buffer uploads
Marek Olšák
2011-01-06
1
-1
/
+4
*
st/mesa: Remove comment cruft from st_context.h.
Vinson Lee
2010-12-20
1
-1
/
+0
*
st/mesa: s/varient/variant
Brian Paul
2010-12-16
1
-3
/
+3
*
Squashed commit of the following (st-mesa-per-context-shaders branch):
Brian Paul
2010-12-13
1
-1
/
+3
*
st/mesa: fix regressions in glDrawPixels(GL_STENCIL_INDEX)
Brian Paul
2010-10-15
1
-1
/
+1
*
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
1
-3
/
+3
*
Drop GLframebuffer typedef and just use struct gl_framebuffer
Kristian Høgsberg
2010-10-13
1
-2
/
+2
*
Rename GLvisual and __GLcontextModes to struct gl_config
Kristian Høgsberg
2010-10-13
1
-1
/
+1
*
mesa/st: support using PIPE_TEXTURE_RECT internally
Luca Barbieri
2010-08-20
1
-1
/
+2
*
st/mesa: Clean up header file inclusion in st_context.h.
Vinson Lee
2010-08-04
1
-9
/
+6
*
st/mesa: Add support for multiple APIs.
Chia-I Wu
2010-06-29
1
-1
/
+2
*
mesa: initial support for ARB_geometry_shader4
Zack Rusin
2010-06-28
1
-1
/
+3
*
mesa: rename src/mesa/shader/ to src/mesa/program/
Brian Paul
2010-06-10
1
-1
/
+1
*
st/mesa: use new ability to clear only depth or stencil
Roland Scheidegger
2010-05-29
1
-0
/
+1
*
gallium: Fix invalidate framebuffer with old libGL libraries
Jakob Bornecrantz
2010-05-21
1
-0
/
+6
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