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path:
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src
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mesa
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state_tracker
/
st_context.c
Commit message (
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)
Author
Age
Files
Lines
*
mesa: convert _NEW_RASTERIZER_DISCARD to a driver flag
Marek Olšák
2013-04-24
1
-0
/
+1
*
st/mesa: optionally apply texture swizzle to border color v2
Christoph Bumiller
2013-04-18
1
-0
/
+4
*
st/mesa: add support for get sample position
Dave Airlie
2013-04-11
1
-0
/
+2
*
gallium,st/mesa: don't use blit-based transfers with software rasterizers
Marek Olšák
2013-03-23
1
-0
/
+2
*
gallium: add TGSI_SEMANTIC_TEXCOORD,PCOORD v3
Christoph Bumiller
2013-03-20
1
-0
/
+3
*
st/mesa: remove what is left from u_blit
Marek Olšák
2013-02-18
1
-2
/
+0
*
st/mesa: emit saturates in the vertex shader if Shader Model 3.0 is supported
Marek Olšák
2013-02-06
1
-0
/
+1
*
mesa: Make the drivers call a non-code-generated dispatch table setup.
Eric Anholt
2013-01-21
1
-1
/
+1
*
drivers: compute version and then initialize exec table
Jordan Justen
2012-12-16
1
-0
/
+8
*
st/mesa: remove a weird msaa hack
Marek Olšák
2012-12-12
1
-17
/
+0
*
gallium: add start_slot parameter to set_vertex_buffers
Marek Olšák
2012-10-31
1
-1
/
+2
*
mesa: remove the driverCtx parameter to _mesa_create/initialize_context()
Brian Paul
2012-10-05
1
-1
/
+1
*
st/mesa: accept and handle configuration options from st/dri
Vadim Girlin
2012-08-23
1
-3
/
+7
*
st/mesa: use Elements() instead of hard-coded number
Brian Paul
2012-08-18
1
-1
/
+4
*
st/mesa: combine vertex/fragment sampler state in arrays
Brian Paul
2012-08-16
1
-9
/
+6
*
st/mesa: rename some vertex/fragment state fields for better consistency
Brian Paul
2012-08-06
1
-2
/
+8
*
st/mesa: use STATIC_ASSERT in a few places
Brian Paul
2012-07-27
1
-3
/
+3
*
st/mesa: implement accelerated stencil blitting using shader stencil export
Marek Olšák
2012-07-12
1
-0
/
+2
*
st/mesa: use pipe_sampler_view_release() in st_destroy_context_priv()
Brian Paul
2012-05-19
1
-1
/
+1
*
Merge branch 'gallium-userbuf'
Marek Olšák
2012-05-11
1
-32
/
+21
|
\
|
*
cso: cso_context should install u_vbuf by itself and not st/mesa
Marek Olšák
2012-04-30
1
-27
/
+0
|
*
gallium: add void *user_buffer in pipe_vertex_buffer
Marek Olšák
2012-04-30
1
-5
/
+0
|
*
st/mesa: make user constant buffers optional
Marek Olšák
2012-04-30
1
-0
/
+11
|
*
st/mesa: make user index buffers optional
Marek Olšák
2012-04-30
1
-0
/
+10
*
|
mesa: add gl_context::NewDriverState and use it for vertex arrays
Marek Olšák
2012-05-08
1
-0
/
+6
|
/
*
mesa/st: Fix derreference after free.
José Fonseca
2012-04-25
1
-2
/
+6
*
u_vbuf: take advantage of all new vertex fetch caps
Marek Olšák
2012-04-24
1
-1
/
+3
*
gallium: make user vertex buffers optional
Marek Olšák
2012-04-24
1
-0
/
+26
*
st/mesa: use u_upload_mgr to upload vertices for glBitmap
Marek Olšák
2012-04-18
1
-0
/
+3
*
st/mesa: do vertex and fragment color clamping in shaders
Marek Olšák
2012-01-25
1
-0
/
+11
*
mesa: rewrite accum buffer support
Brian Paul
2011-12-08
1
-2
/
+3
*
st/mesa: tell VBO module to always unmap buffers before drawing
Brian Paul
2011-10-26
1
-0
/
+4
*
st/mesa: check if _mesa_create_context() returns NULL
Emil Velikov
2011-07-12
1
-0
/
+3
*
st/mesa: overhaul vertex/fragment sampler and sampler views.
Dave Airlie
2011-05-16
1
-3
/
+0
*
mesa: plug in new functions for GL_ARB_sampler_objects
Brian Paul
2011-04-10
1
-0
/
+2
*
mesa/st: Fix user buffer size computation when stride is zero.
José Fonseca
2011-04-07
1
-2
/
+2
*
gallium: add texture barrier support to the interface and st/mesa (v2)
Marek Olšák
2011-03-15
1
-0
/
+2
*
st/mesa: implement ARB_sync
Marek Olšák
2011-03-08
1
-0
/
+2
*
gallium: notify drivers about possible changes in user buffer contents
Marek Olšák
2011-02-14
1
-0
/
+5
*
mesa: remove _mesa_create_context_for_api()
Brian Paul
2011-02-08
1
-1
/
+1
*
st/mesa: optimize constant buffer uploads
Marek Olšák
2011-01-06
1
-7
/
+0
*
Squashed commit of the following (st-mesa-per-context-shaders branch):
Brian Paul
2010-12-13
1
-0
/
+2
*
st/mesa: Unbind all constant buffers
Jakob Bornecrantz
2010-12-06
1
-2
/
+2
*
mesa: replace #defines with new gl_shader_type enum
Brian Paul
2010-11-23
1
-0
/
+5
*
st/mesa: Reset the constant buffers before destroying the pipe context.
Tilman Sauerbeck
2010-11-04
1
-0
/
+5
*
st/mesa: Reset the index buffer before destroying the pipe context.
Tilman Sauerbeck
2010-11-02
1
-0
/
+2
*
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
1
-5
/
+5
*
Rename GLvisual and __GLcontextModes to struct gl_config
Kristian Høgsberg
2010-10-13
1
-1
/
+1
*
mesa/st: support using PIPE_TEXTURE_RECT internally
Luca Barbieri
2010-08-20
1
-0
/
+5
*
st/mesa: remove stray semicolons
Brian Paul
2010-08-06
1
-1
/
+1
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