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src
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mesa
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state_tracker
/
st_context.c
Commit message (
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Author
Age
Files
Lines
*
mesa/st: support lowering multi-planar YUV
Rob Clark
2016-09-26
1
-1
/
+6
*
st/mesa: only enable MSAA coverage options when we have a MSAA buffer
Brian Paul
2016-09-16
1
-1
/
+2
*
st/mesa: use pipe var instead of st->pipe in st_create_context_priv()
Brian Paul
2016-08-16
1
-4
/
+4
*
st/mesa: _NEW_TEXTURE & CONSTANTS shouldn't flag states that aren't used
Marek Olšák
2016-08-12
1
-8
/
+46
*
st/mesa: don't update clip state if it has no effect
Marek Olšák
2016-08-12
1
-1
/
+2
*
st/mesa: don't dirty sample shading on _NEW_PROGRAM
Marek Olšák
2016-07-30
1
-2
/
+1
*
st/mesa: remove excessive shader state dirtying
Marek Olšák
2016-07-30
1
-0
/
+6
*
st/mesa: completely rewrite state atoms
Marek Olšák
2016-07-30
1
-15
/
+85
*
st/mesa: set debug callback async flag
Nicolai Hähnle
2016-07-08
1
-1
/
+2
*
st/mesa: add readpix_cache structure
Nicolai Hähnle
2016-06-21
1
-0
/
+3
*
st/mesa: inline _mesa_create_context() into its only caller
Emil Velikov
2016-06-13
1
-2
/
+6
*
st/mesa: try not to compile compute shader on the first use
Marek Olšák
2016-06-08
1
-0
/
+1
*
st/mesa: begin moving PBO functions into their own file
Nicolai Hähnle
2016-06-01
1
-2
/
+3
*
st/mesa: remove unused st_context::default_texture
Brian Paul
2016-05-17
1
-5
/
+0
*
st/mesa: remove ST_NEW_MESA flag (v2)
Marek Olšák
2016-03-11
1
-2
/
+0
*
st/mesa: implement a simple cache for glDrawPixels
Brian Paul
2016-02-19
1
-0
/
+4
*
st/mesa: simplify st->ctx, ctx->st usage in a various places
Brian Paul
2016-02-16
1
-5
/
+5
*
st/mesa: overhaul vertex setup for clearing, glDrawPixels, glBitmap
Brian Paul
2016-02-16
1
-9
/
+23
*
st/mesa: add an image atom for shader images
Ilia Mirkin
2016-02-15
1
-0
/
+1
*
st/mesa: add compute program dispatch callbacks
Samuel Pitoiset
2016-02-13
1
-0
/
+2
*
st/mesa: add compute shader states
Samuel Pitoiset
2016-02-13
1
-0
/
+1
*
st/mesa: add a second pipeline for compute
Samuel Pitoiset
2016-02-13
1
-0
/
+6
*
st/mesa: don't allocate bitmap drawing state until needed
Brian Paul
2016-02-09
1
-1
/
+0
*
st/mesa: implement and enable memory info extensions (v2)
Marek Olšák
2016-02-05
1
-0
/
+25
*
st/mesa: Accelerate PBO uploads
Fredrik Höglund
2016-02-03
1
-0
/
+2
*
st/mesa: add support for SSBO binding and GLSL intrinsics
Ilia Mirkin
2016-01-29
1
-0
/
+1
*
st/mesa: add atomic counter support
Ilia Mirkin
2016-01-29
1
-0
/
+1
*
gallium: add GREMEDY_string_marker
Rob Clark
2016-01-21
1
-0
/
+9
*
st/mesa: implement Driver.InvalidateBufferSubData
Nicolai Hähnle
2016-01-14
1
-1
/
+1
*
st/mesa: add support for new mesa indirect draw interface
Ilia Mirkin
2016-01-07
1
-0
/
+2
*
s/GLuint/GLbitfield/ for st_invalidate_state() parameter
Brian Paul
2016-01-06
1
-1
/
+1
*
st/mesa: make KHR_debug output independent of context creation flags (v2)
Nicolai Hähnle
2016-01-04
1
-0
/
+18
*
st/mesa: use PK2H/UP2H when supported
Ilia Mirkin
2016-01-03
1
-0
/
+2
*
u_upload_mgr: allow specifying PIPE_USAGE_* for the upload buffer
Marek Olšák
2016-01-02
1
-3
/
+6
*
u_upload_mgr: remove alignment parameter from u_upload_create
Marek Olšák
2016-01-02
1
-8
/
+4
*
st/mesa: remove outdated comment
Nicolai Hähnle
2015-11-25
1
-2
/
+0
*
st/mesa: delay initialization of performance counters
Nicolai Hähnle
2015-11-25
1
-1
/
+1
*
st/mesa: implement ARB_copy_image
Marek Olšák
2015-10-28
1
-0
/
+2
*
st/mesa: create shaders which have only one variant immediatelly (v2)
Marek Olšák
2015-10-20
1
-0
/
+14
*
st/mesa: negate the can_force_persample_interp flag
Marek Olšák
2015-10-20
1
-2
/
+3
*
st/mesa: decouple shaders from contexts if they are shareable
Marek Olšák
2015-10-20
1
-1
/
+2
*
st/mesa: implement DrawPixels shader transformation using tgsi_transform_shader
Marek Olšák
2015-10-09
1
-4
/
+2
*
st/mesa: set force_persample_interp if ARB_sample_shading is used
Marek Olšák
2015-10-03
1
-0
/
+2
*
mesa: remove Driver.Accum
Marek Olšák
2015-10-03
1
-2
/
+0
*
st/mesa: don't ignore texture buffer state changes
Marek Olšák
2015-07-25
1
-0
/
+1
*
st/mesa: set default tessellation levels
Marek Olšák
2015-07-23
1
-0
/
+1
*
st/mesa: add tessellation shader states
Ilia Mirkin
2015-07-23
1
-0
/
+2
*
mesa/st: use EmitNoIndirectSampler if !ARB_gpu_shader5
Tapani Pälli
2015-06-30
1
-0
/
+5
*
cso: add context cleanup code from st/mesa
Marek Olšák
2015-05-20
1
-6
/
+0
*
st/mesa: implement GetGraphicsResetStatus
Marek Olšák
2015-05-12
1
-3
/
+4
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