summaryrefslogtreecommitdiffstats
path: root/src/mesa/state_tracker/st_context.c
Commit message (Expand)AuthorAgeFilesLines
* st/mesa: begin moving PBO functions into their own fileNicolai Hähnle2016-06-011-2/+3
* st/mesa: remove unused st_context::default_textureBrian Paul2016-05-171-5/+0
* st/mesa: remove ST_NEW_MESA flag (v2)Marek Olšák2016-03-111-2/+0
* st/mesa: implement a simple cache for glDrawPixelsBrian Paul2016-02-191-0/+4
* st/mesa: simplify st->ctx, ctx->st usage in a various placesBrian Paul2016-02-161-5/+5
* st/mesa: overhaul vertex setup for clearing, glDrawPixels, glBitmapBrian Paul2016-02-161-9/+23
* st/mesa: add an image atom for shader imagesIlia Mirkin2016-02-151-0/+1
* st/mesa: add compute program dispatch callbacksSamuel Pitoiset2016-02-131-0/+2
* st/mesa: add compute shader statesSamuel Pitoiset2016-02-131-0/+1
* st/mesa: add a second pipeline for computeSamuel Pitoiset2016-02-131-0/+6
* st/mesa: don't allocate bitmap drawing state until neededBrian Paul2016-02-091-1/+0
* st/mesa: implement and enable memory info extensions (v2)Marek Olšák2016-02-051-0/+25
* st/mesa: Accelerate PBO uploadsFredrik Höglund2016-02-031-0/+2
* st/mesa: add support for SSBO binding and GLSL intrinsicsIlia Mirkin2016-01-291-0/+1
* st/mesa: add atomic counter supportIlia Mirkin2016-01-291-0/+1
* gallium: add GREMEDY_string_markerRob Clark2016-01-211-0/+9
* st/mesa: implement Driver.InvalidateBufferSubDataNicolai Hähnle2016-01-141-1/+1
* st/mesa: add support for new mesa indirect draw interfaceIlia Mirkin2016-01-071-0/+2
* s/GLuint/GLbitfield/ for st_invalidate_state() parameterBrian Paul2016-01-061-1/+1
* st/mesa: make KHR_debug output independent of context creation flags (v2)Nicolai Hähnle2016-01-041-0/+18
* st/mesa: use PK2H/UP2H when supportedIlia Mirkin2016-01-031-0/+2
* u_upload_mgr: allow specifying PIPE_USAGE_* for the upload bufferMarek Olšák2016-01-021-3/+6
* u_upload_mgr: remove alignment parameter from u_upload_createMarek Olšák2016-01-021-8/+4
* st/mesa: remove outdated commentNicolai Hähnle2015-11-251-2/+0
* st/mesa: delay initialization of performance countersNicolai Hähnle2015-11-251-1/+1
* st/mesa: implement ARB_copy_imageMarek Olšák2015-10-281-0/+2
* st/mesa: create shaders which have only one variant immediatelly (v2)Marek Olšák2015-10-201-0/+14
* st/mesa: negate the can_force_persample_interp flagMarek Olšák2015-10-201-2/+3
* st/mesa: decouple shaders from contexts if they are shareableMarek Olšák2015-10-201-1/+2
* st/mesa: implement DrawPixels shader transformation using tgsi_transform_shaderMarek Olšák2015-10-091-4/+2
* st/mesa: set force_persample_interp if ARB_sample_shading is usedMarek Olšák2015-10-031-0/+2
* mesa: remove Driver.AccumMarek Olšák2015-10-031-2/+0
* st/mesa: don't ignore texture buffer state changesMarek Olšák2015-07-251-0/+1
* st/mesa: set default tessellation levelsMarek Olšák2015-07-231-0/+1
* st/mesa: add tessellation shader statesIlia Mirkin2015-07-231-0/+2
* mesa/st: use EmitNoIndirectSampler if !ARB_gpu_shader5Tapani Pälli2015-06-301-0/+5
* cso: add context cleanup code from st/mesaMarek Olšák2015-05-201-6/+0
* st/mesa: implement GetGraphicsResetStatusMarek Olšák2015-05-121-3/+4
* st/mesa: implement GL_AMD_performance_monitorChristoph Bumiller2015-05-061-0/+9
* st/mesa: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-021-3/+3
* st/mesa: pass etc2 textures to driver if supportedIlia Mirkin2015-02-191-0/+3
* cso: put cso_release_all into cso_destroy_contextMarek Olšák2014-12-101-6/+2
* st/mesa: For vertex shaders, don't emit saturate when SM 3.0 is unsupportedAbdiel Janulgue2014-12-081-0/+2
* st/mesa: drop dependence on API profile in st_init_extensionsMarek Olšák2014-09-241-1/+1
* st/mesa: handle failed context creation for core profileBrian Paul2014-09-111-33/+49
* st/mesa: make st_init_limits context-independentMarek Olšák2014-08-111-1/+7
* mesa: move ShaderCompilerOptions into gl_constantsMarek Olšák2014-08-111-1/+1
* st/mesa: make st_init_extensions context-independentMarek Olšák2014-08-111-1/+25
* st/mesa: convert the ETC1 format to an uncompressed one if unsupportedMarek Olšák2014-08-111-0/+3
* st/mesa: fix geometry shader memory leakBrian Paul2014-07-091-0/+1