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path: root/src/mesa/state_tracker/st_cb_program.c
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* mesa: Remove yet more remnants of NV_fragment_program.Kenneth Graunke2012-10-161-2/+1
* st/mesa: move fragment shader tgsi tokens into st_fp_variantMarek Olšák2012-01-251-10/+0
* st/mesa: Add a GLSL IR to TGSI translator.Bryan Cain2011-08-011-0/+14
* st/mesa: s/varient/variantBrian Paul2010-12-161-7/+7
* st/mesa: rename the varient release functionsBrian Paul2010-12-141-6/+6
* st/mesa: make st_delete_program() staticBrian Paul2010-12-131-1/+1
* st/mesa: add comments, fix formatting in st_cb_program.cBrian Paul2010-12-131-29/+31
* Squashed commit of the following (st-mesa-per-context-shaders branch):Brian Paul2010-12-131-38/+8
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-6/+6
* mesa: initial support for ARB_geometry_shader4Zack Rusin2010-06-281-0/+48
* st/mesa: Remove unnecessary headers.Vinson Lee2010-06-261-2/+0
* mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-3/+3
* mesa: refactor shader api / object codeBrian Paul2010-06-101-5/+3
* st/mesa: rename state -> tgsi, updated commentsBrian Paul2010-02-121-6/+6
* mesa: change ctx->Driver.ProgramStringNotify() to return GLbooleanBrian Paul2010-02-041-3/+6
* st/mesa: Remove unnecessary headers.Vinson Lee2010-01-311-1/+0
* Merge branch 'mesa_7_7_branch'Brian Paul2010-01-221-1/+0
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| * st/mesa: Remove unnecessary header from st_cb_program.c.Vinson Lee2010-01-151-1/+0
* | mesa/st: refactor vertex and fragment shader translationKeith Whitwell2009-11-151-41/+2
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* mesa: Ensure TGSI tokens are freed with gallium's free.José Fonseca2009-09-211-4/+5
* mesa: use new ST_CALLOC_STRUCT() macro in gallium state trackerBrian Paul2009-02-121-2/+2
* mesa: consistantly use mesa memory-functions in gallium state trackerBrian Paul2009-02-121-4/+4
* gallium: check for FEATURE_feedback and FEATURE_drawpix when creating/using t...Brian Paul2008-07-101-0/+4
* Merge branch 'gallium-0.1' into gallium-tex-surfacesBrian Paul2008-05-201-0/+7
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| * gallium: fix vertex shader mem leak (glRasterPos)Brian Paul2008-05-201-0/+7
* | Merge branch 'gallium-0.1' into gallium-tex-surfacesBrian Paul2008-05-201-2/+7
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| * gallium: fix default case in st_new_program()Brian Paul2008-05-201-2/+7
| * fix program delete/refcount bugBrian Paul2008-05-191-1/+3
* | fix program delete/refcount bugBrian Paul2008-05-181-1/+4
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* gallium: use cso_destroy_vertex/fragment_shader() functionsBrian Paul2008-04-241-7/+5
* gallium: fix some bitmap frag shader issuesBrian Paul2008-04-221-0/+4
* gallium: free bitmap fragment shaders, misc clean-upBrian Paul2008-03-241-2/+3
* gallium: fix a few more shader-related mem leaksBrian2008-03-221-10/+18
* gallium: fix a few mem leaks when deleting programsBrian2008-03-221-13/+20
* gallium: in st_program_string_notify() free shader tokens.Brian2008-03-141-0/+10
* gallium: rework CSO-related code in state trackerBrian2008-03-111-1/+4
* Code reorganization: update build.José Fonseca2008-02-151-2/+2
* gallium: rename st_fragment_program's fs field to cso to match st_vertex_programBrian2008-02-121-2/+2
* include pipe/draw/draw_context.hBrian2008-01-151-0/+1
* free stvp->draw_shaderBrian2008-01-141-1/+5
* Fix problems with vertex shaders and the private draw module.Brian2008-01-141-4/+7
* Use program serial numbers to avoid re-generating fragment programs for glDra...Brian2007-10-301-2/+4
* Move mesa_to_tgsi.[ch] to state_trackerBrian2007-10-271-1/+0
* remove unused varBrian2007-10-101-2/+0
* Track fragment and vertex shader code generation via pipe shader state objects.Michel Dänzer2007-10-031-7/+0
* Get rid of ST_NEW_SHADER flag and the dependency on _NEW_PROGRAMZack Rusin2007-10-031-10/+16
* fix st_use_program()Brian2007-09-281-0/+3
* Instead of linked program pairs, keep a list of vertex programs translated fo...Brian2007-09-281-0/+12
* Redoing the way we handle vertex shaders for the draw module.Zack Rusin2007-09-281-7/+0
* Revert "Redoing the way we handle vertex shaders for the draw module."Zack Rusin2007-09-281-0/+7