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path: root/src/mesa/state_tracker/st_cb_fbo.c
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* Move the remaining format pf_get_* functions to u_format.h.Michal Krol2009-12-171-2/+2
* Merge branch 'master' into pipe-format-simplifyMichal Krol2009-12-171-5/+2
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| * gallium: interface cleanups, remove nblocksx/y from pipe_texture and moreRoland Scheidegger2009-11-301-5/+2
* | Move pf_get_block() to u_format auxiliary module.Michal Krol2009-12-031-2/+2
* | Move pf_is_depth_stencil() to u_format auxiliary module.Michal Krol2009-12-031-1/+2
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* gallium: fix more statetrackers/drivers for not using texture width/height/de...Roland Scheidegger2009-11-261-1/+1
* gallium: don't use arrays for texture width,height,depthKeith Whitwell2009-11-191-3/+3
* Merge branch 'texformat-rework'Brian Paul2009-10-281-13/+1
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| * mesa: remove a bunch of gl_renderbuffer fieldsBrian Paul2009-10-081-13/+1
* | gallium: Permit surface_copy and surface_fill to be NULL.Corbin Simpson2009-10-171-4/+12
* | st/mesa: pass pipe_screen, not pipe_context to st_choose_format() functionsBrian Paul2009-10-071-1/+1
* | Merge branch 'mesa_7_6_branch'Brian Paul2009-10-051-6/+7
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| * | st/mesa: check for null before asserts, fix possible mem leakBrian Paul2009-10-011-6/+7
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* / mesa: Copy textures' base format into wrapper renderbuffer.José Fonseca2009-10-051-0/+1
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* Merge branch 'mesa_7_5_branch' into mesa_7_6_branchNicolai Hähnle2009-09-201-0/+1
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| * mesa/st: Initialize format bits of framebuffer renderbuffersNicolai Hähnle2009-09-201-0/+1
* | mesa st: Report unsupported render-to-texture formats.Thomas Hellstrom2009-07-301-0/+53
* | Merge branch 'mesa_7_5_branch'José Fonseca2009-06-111-72/+73
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| * mesa: Pure software accum buffer.José Fonseca2009-06-101-73/+74
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-05-011-1/+11
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| * st: create renderbuffer's pipe_surface in st_render_texture()Brian Paul2009-05-011-1/+11
* | st: when creating an on-demand front color buffer, init to back buffer imageBrian Paul2009-05-011-1/+31
* | st: added st_renderbuffer::defined flagBrian Paul2009-05-011-0/+2
* | st: when double buffered, only create front color buffer on demandBrian Paul2009-05-011-0/+101
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* st: rearrange some code to be a little more clearBrian Paul2009-04-091-9/+7
* gallium: remove unneeded compressed=0 assignmentBrian Paul2009-04-091-1/+0
* gallium: Remove some superfluous instances of #include "p_inlines.h".Michel Dänzer2009-03-041-1/+0
* gallium: Unify reference counting.Michel Dänzer2009-03-041-2/+1
* gallium: remove old state tracker renderbuffer attachment assertionBrian Paul2009-03-031-2/+0
* gallium: add st_validate_framebuffer() driver functionBrian Paul2009-02-271-0/+20
* Merge branch 'master' into gallium-texture-transferKeith Whitwell2009-02-161-5/+5
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| * mesa: use new ST_CALLOC_STRUCT() macro in gallium state trackerBrian Paul2009-02-121-2/+2
| * mesa: consistantly use mesa memory-functions in gallium state trackerBrian Paul2009-02-121-1/+1
| * mesa: merge gallium-0.2 into gallium-master-mergeBrian Paul2009-02-091-2/+2
* | gallium: No longer allow CPU mapping surfaces directly.Michel Dänzer2009-02-051-4/+0
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* gallium: remove pipe_buffer from surfacesZack Rusin2009-02-021-1/+0
* gallium: make p_winsys internalZack Rusin2009-01-301-1/+1
* mesa: tweak to formattingAlan Hourihane2009-01-151-2/+2
* mesa: small cleanupAlan Hourihane2009-01-151-6/+5
* mesa: handle some cases of 0x0 render targetsAlan Hourihane2009-01-141-3/+4
* gallium: avoid mapping same vertex buffer in subsequent framesKeith Whitwell2008-12-121-1/+1
* gallium: new assertion on surface->textureBrian Paul2008-09-171-0/+1
* gallium: replace assertion with conditionalBrian Paul2008-07-041-1/+2
* gallium: handle msaaRoland Scheidegger2008-06-271-1/+3
* gallium: Drop pipe_texture->cpp and pipe_surface->cpp.José Fonseca2008-06-271-3/+5
* gallium: remove unused varsBrian Paul2008-06-191-3/+0
* gallium: free renderbuffer's old texture in st_renderbuffer_alloc_storage()Brian Paul2008-05-261-2/+3
* gallium: depth textures have usage depth_stencil instead of render_targetRoland Scheidegger2008-05-091-6/+0
* gallium: re-enable call to init_renderbuffer_bits(), remove dead codeBrian Paul2008-05-081-14/+1
* gallium: fix some render to texture bugsBrian Paul2008-05-071-6/+28