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path: root/src/mesa/state_tracker/st_cb_drawpixels.c
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* st/mesa: use BITFIELD64_BIT() macro in a few more placesBrian Paul2011-03-151-2/+2
* gallium: remove the geom_flags param from is_format_supportedMarek Olšák2011-03-111-1/+1
* mesa: move PBO-related functions into a new fileBrian Paul2011-02-281-0/+1
* st/mesa: check buffer orientation in blit_copy_pixels()Brian Paul2011-02-181-3/+4
* st/mesa: implement blit-based path for glCopyPixelsBrian Paul2011-02-171-0/+114
* st/mesa: indentation fixBrian Paul2011-02-171-1/+1
* st/mesa: fix incorrect glCopyPixels position on fallback pathBrian Paul2011-02-171-3/+4
* gallium: add usage parameter to pipe_buffer_createMarek Olšák2011-02-151-0/+1
* gallium: always save and restore vertex buffers using cso_cacheMarek Olšák2011-02-141-1/+3
* st/mesa: pass layers param to st_texture_create()Brian Paul2011-01-281-1/+1
* st/mesa: ensure that all pixel paths operation on linear RGB data, not sRGBBrian Paul2011-01-221-3/+7
* st/mesa: Include mfeatures.h in files that perform feature tests.Vinson Lee2011-01-091-0/+1
* st/mesa: Include mtypes.h in st_cb_drawpixels.c.Vinson Lee2011-01-051-0/+1
* st/mesa: s/varient/variantBrian Paul2010-12-161-16/+16
* Squashed commit of the following (st-mesa-per-context-shaders branch):Brian Paul2010-12-131-72/+127
* gallium: support for array textures and related changesRoland Scheidegger2010-12-021-24/+21
* st/mesa: fix glDrawPixels(depth/stencil) bugsBrian Paul2010-11-151-13/+39
* st/mesa: be smarter choosing texture format for glDrawPixels()Brian Paul2010-10-231-4/+46
* mesa: split up the image.c fileBrian Paul2010-10-231-0/+1
* st/mesa: update function name, commentsBrian Paul2010-10-151-6/+14
* st/mesa: reformatting in st_cb_drawpixels.cBrian Paul2010-10-151-20/+32
* st/mesa: fix regressions in glDrawPixels(GL_STENCIL_INDEX)Brian Paul2010-10-151-6/+22
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-9/+9
* st/mesa: use shader stencil export to accelerate shader drawpixels.Dave Airlie2010-10-131-57/+128
* st/mesa: add option to choose a texture format that we won't render to.Dave Airlie2010-10-131-1/+1
* st/mesa: use the wrapped renderbuffer in CopyPixels()Brian Paul2010-09-241-1/+11
* mesa: Removed another unused variable.José Fonseca2010-08-221-1/+0
* mesa: Remove unsused local variable.José Fonseca2010-08-211-1/+0
* mesa/st: support using PIPE_TEXTURE_RECT internallyLuca Barbieri2010-08-201-33/+9
* mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-3/+3
* Merge branch 'gallium-msaa'Roland Scheidegger2010-05-211-22/+22
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| * mesa/st: adapt to interface changesRoland Scheidegger2010-05-171-22/+22
* | st/mesa: Make st_cb_{bitmap,drawpixels}.h FEATURE_drawpix aware.Chia-I Wu2010-05-121-0/+4
* | mesa/st+tgsi: Provide a free callback to match with ureg_get_tokens().José Fonseca2010-05-111-2/+2
* | mesa/st: Remove internal flushes from Mesa state tracker.José Fonseca2010-05-111-9/+6
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* st/mesa: clean-up: use st_context() everywhereBrian Paul2010-04-231-1/+1
* st/mesa: s/st_sampler_view_from_texture/st_create_texture_sampler_view/Brian Paul2010-04-181-2/+2
* Squashed commit of the following:Keith Whitwell2010-04-101-34/+35
* Merge branch '7.8'Brian Paul2010-04-091-21/+20
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| * st/mesa: fix glDrawPixels(GL_DEPTH_COMPONENT) regressionBrian Paul2010-04-081-21/+20
* | gallium: adapt all code to the renamed depth/stencil formatsRoland Scheidegger2010-03-301-6/+6
* | Merge branch '7.8'Brian Paul2010-03-221-5/+6
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| * st/mesa: s/unpack/pack/ to be more consistentBrian Paul2010-03-181-6/+6
* | st/mesa: plug in default for pipe_context::surface_copy() if neededBrian Paul2010-03-171-14/+5
* | Merge branch '7.8'Brian Paul2010-03-171-54/+36
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| * st/mesa: fix glCopyPixels bugs/crashes when src region need clippingBrian Paul2010-03-171-54/+36
* | Merge commit 'origin/master' into gallium-sampler-viewKeith Whitwell2010-03-131-71/+87
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| * | gallium: remove pipe_context member from pipe_transferKeith Whitwell2010-03-111-9/+9
| * | Squashed commit of gallium-context-transfers:Keith Whitwell2010-03-111-16/+14
| * | st/mesa: consolidate duplicated texture allocation codeBrian Paul2010-03-101-49/+49