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path: root/src/mesa/state_tracker/st_cb_clear.c
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* state_tracker: replace __FUNCTION__ with __func__Marius Predut2015-04-141-1/+1
* st/mesa: replace INLINE with inlineBrian Paul2015-02-261-7/+7
* st/mesa: add a fallback for clear_with_quad when no vs_layerIlia Mirkin2014-11-171-5/+20
* gallium: remove unused pipe_viewport_state::translate[3] and scale[3]Marek Olšák2014-11-161-2/+0
* gallium/util: add a window_space option to the passthrough vertex shaderMarek Olšák2014-11-161-1/+2
* st/mesa: adjust Z coordinates for quad clearingBrian Paul2014-08-051-2/+5
* gallium: rename PIPE_CAP_TGSI_VS_LAYER to also have _VIEWPORTIlia Mirkin2014-07-031-1/+1
* mesa/st: add support for ARB_sample_shadingIlia Mirkin2014-04-261-0/+3
* gallium: allow setting of the internal stream output offsetZack Rusin2014-03-071-1/+1
* mesa: Update gl_scissor_attrib to support ARB_viewport_arrayCourtney Goeltzenleuchter2014-01-201-5/+5
* s/Tungsten Graphics/VMware/José Fonseca2014-01-171-3/+3
* st/mesa: use signed temporary variable to store _ColorDrawBufferIndexesEmil Velikov2014-01-151-1/+1
* st/mesa: bind NULL colorbuffers as specified by glDrawBuffersMarek Olšák2014-01-131-1/+1
* st/mesa: check depth and stencil writemask before clearingMarek Olšák2014-01-131-2/+15
* st/mesa: always prefer pipe->clear over clear_with_quad (v2)Marek Olšák2014-01-131-5/+14
* st/mesa: set correct PIPE_CLEAR_COLORn flagsMarek Olšák2013-12-121-11/+26
* st/mesa: fix glClear with multiple colorbuffers and different formatsMarek Olšák2013-12-121-24/+9
* st/mesa: implement layered framebuffer clear for the clear_with_quad fallbackMarek Olšák2013-12-031-16/+42
* st/mesa: add casts to silence MSVC warningsBrian Paul2013-06-261-2/+2
* gallium/util: make WRITES_ALL_CBUFS optional in the passthrough fragment shaderMarek Olšák2013-06-131-1/+2
* gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel...José Fonseca2013-04-231-1/+2
* st/mesa: do proper error checking for u_upload_alloc() callsBrian Paul2013-01-251-3/+2
* st/mesa: use a generic varying to pass the clear color to the FSMarek Olšák2013-01-151-2/+2
* gallium/util: fix glClear with MRT by making the FS write to all cbufsMarek Olšák2013-01-151-1/+3
* st/mesa: remove dead conditional in ClearMarek Olšák2013-01-151-12/+0
* st/mesa: simplify conditionals in ClearMarek Olšák2013-01-151-30/+12
* st/mesa: fix glClear with different colormask for each colorbufferMarek Olšák2013-01-151-18/+25
* st/mesa: always assume separate depth and stencil clear is supportedMarek Olšák2013-01-151-96/+22
* gallium: add start_slot parameter to set_vertex_buffersMarek Olšák2012-10-311-3/+5
* st/mesa: fix integer texture border color for some formats (v2)Marek Olšák2012-10-151-5/+14
* gallium: set sample mask to ~0 for clear, blit and gen_mipmapMarek Olšák2012-08-041-1/+3
* st/mesa: write vertices directly into the buffer for glClear fallbackMarek Olšák2012-04-181-19/+21
* st/mesa: use u_upload_mgr to upload vertices for glClear fallbackMarek Olšák2012-04-181-60/+11
* st/mesa: improve assertion/check for stencil formatBrian Paul2012-02-151-8/+2
* Squash-merge branch 'gallium-clip-state'Marek Olšák2012-01-101-3/+1
* st/mesa: implement EXT_transform_feedback and ARB_transform_feedback2Marek Olšák2011-12-151-0/+3
* mesa: rewrite accum buffer supportBrian Paul2011-12-081-3/+2
* st/mesa: add some null pointer checking to better handle out of memoryBrian Paul2011-11-071-0/+5
* st/mesa: set geometry shader to NULL when doing internal drawingMarek Olšák2011-11-041-0/+3
* gallium: move clear paths from rgba to a pointer to a color union (v2)Dave Airlie2011-09-181-11/+11
* mesa: introduce a clear color union to be used for int/unsigned buffersDave Airlie2011-09-141-7/+7
* st/mesa: initial ARB_depth_buffer_float supportMarek Olšák2011-07-101-2/+4
* gallium: implement clamping controls (ARB_color_buffer_float)Luca Barbieri2011-03-291-2/+2
* gallium: Delay the creation of simple helper shadersJakob Bornecrantz2011-03-121-16/+38
* st/mesa: fix crash when DrawBuffer->_ColorDrawBuffers[0] is NULLMarek Olšák2011-02-201-6/+10
* st/mesa: need to translate clear color according to surface's base formatBrian Paul2011-02-211-3/+15
* gallium: add usage parameter to pipe_buffer_createMarek Olšák2011-02-151-0/+1
* gallium: always save and restore vertex buffers using cso_cacheMarek Olšák2011-02-141-1/+4
* st/mesa: fix renderbuffer pointer check in st_Clear()Brian Paul2011-01-031-6/+2
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-6/+6