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* gallium: implement a glBitmap cacheBrian2008-03-281-0/+5
| | | | | | | The bitmap cache attempts to accumulate a series of glBitmap calls in a buffer to effectively render a whole bunch of bitmaps at once. The cache can be disabled, if needed, by setting UseBitmapCache=GL_FALSE.
* gallium: glBitmap code now separated from glDraw/CopyPixels codeBrian2008-03-201-0/+41