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path: root/src/mesa/state_tracker/st_atom_texture.c
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* intel: Add support for ARB_sampler_objects.Eric Anholt2011-04-231-1/+3
* st/mesa: minor clean-ups in update_textures()Brian Paul2011-04-131-4/+8
* mesa: move sampler state into new gl_sampler_object typeBrian Paul2011-04-101-5/+13
* st/mesa: Set samplers views' first_level.Henri Verbeet2011-04-081-1/+3
* st/mesa: clean up the sampler view format codeBrian Paul2011-01-201-7/+14
* st/mesa: formatting, whitespace fixesBrian Paul2011-01-201-10/+15
* gallium: add EXT_texture_sRGB_decode.Dave Airlie2011-01-161-0/+4
* mesa/st: initial attempt at RG support for gallium driversDave Airlie2010-10-021-1/+9
* st/mesa: implement depth texture modesMarek Olšák2010-07-201-11/+85
* mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-1/+1
* st/mesa: attempt to fix TFP by using sampler views (v1)Dave Airlie2010-06-081-7/+21
* mesa/st: add support for EXT_texture_swizzle.Dave Airlie2010-06-051-2/+55
* st/mesa: remove dead codeBrian Paul2010-05-031-9/+0
* st/mesa: remove unused needFlush parameter to st_finalize_texture()Brian Paul2010-05-031-4/+4
* st/mesa: ignore gl_texture_object::BaseLevel when allocating gallium texturesBrian Paul2010-04-301-3/+0
* st/mesa: remove st_texture_object::pipe fieldBrian Paul2010-04-181-1/+2
* st/mesa: s/st_get_stobj_sampler_view/st_get_texture_sampler_view/Brian Paul2010-04-181-1/+1
* st/mesa: Associate a sampler view with an st texture object.Michal Krol2010-03-121-10/+10
* gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca2010-02-021-0/+1
* mesa: Update vertex texture code after gallium changes.Michal Krol2009-12-011-0/+8
* gallium: Remove some superfluous instances of #include "p_inlines.h".Michel Dänzer2009-03-041-1/+0
* gallium: assorted state tracker fixes for > 8 texture samplersBrian Paul2009-01-021-1/+1
* gallium: check vertex shaders for samplers/texture usage as we do for fragmen...Brian2008-12-041-6/+14
* gallium: use a default texture in update_textures(), update_samplers() when n...Brian Paul2008-08-141-11/+23
* gallium: fix some render to texture bugsBrian Paul2008-05-071-30/+50
* gallium: Reallocate pipe_texture in st_TexImage if the texture object was used.Michel Dänzer2008-05-021-0/+2
* Some changed for non-C99 compilersAlan Hourihane2008-05-021-10/+5
* gallium: use simple color pass-through fragment shader if textures don't existBrian Paul2008-04-251-2/+28
* gallium: adjust the code in update_textures() to look more like update_sample...Brian2008-04-041-8/+7
* gallium: check SamplersUsed to determine if texture needed, as in st_atom_sam...Brian Paul2008-03-241-16/+15
* gallium: catch some out of memory conditions in the texture image code.Brian Paul2008-03-201-1/+4
* gallium: add face, dirtyLevels params to pipe->texture_update()Brian Paul2008-03-191-5/+0
* gallium: michel's patch to rework texture/sampler binding interfaceKeith Whitwell2008-03-051-6/+9
* gallium: change st->state.sampler_texture[] to store pipe_texture pointersBrian Paul2008-02-291-8/+6
* gallium: fix update_textures() bug in pipe_texture binding logicBrian Paul2008-02-291-1/+3
* gallium: new pipe->texture_update() functionBrian2008-02-201-4/+10
* gallium: state tracker didn't always notify drivers of texobj data changesBrian2008-02-201-9/+9
* added commentBrian2008-02-061-0/+1
* clean-upBrian2008-02-061-12/+7
* gallium: remove set_sampler_units interfaceKeith Whitwell2007-12-111-11/+21
* Hide texture layout details from the state tracker.Michel Dänzer2007-12-061-7/+7
* silence the finalize_mipmap_tree msgBrian2007-11-011-0/+2
* add names to tracked state atoms to improve debugkeithw2007-08-251-0/+1
* fix some issues with texture/mipmap_tree state trackingBrian2007-08-131-4/+5
* debug infoBrian2007-08-071-0/+5
* plug in texture/sampler state updateBrian2007-08-071-1/+4
* texture image state handlingBrian2007-08-071-0/+76