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src
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mesa
/
state_tracker
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st_atom_shader.c
Commit message (
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Author
Age
Files
Lines
*
st/mesa: implement GL_ATI_fragment_shader
Miklós Máté
2016-03-27
1
-1
/
+64
*
mesa: replace gl_context->Multisample._Enabled with _mesa_is_multisample_enab...
Bas Nieuwenhuizen
2016-03-24
1
-1
/
+1
*
st/mesa: don't force per-sample interp if only sampleid/pos are used
Ilia Mirkin
2016-03-05
1
-8
/
+6
*
st/mesa: add compute shader states
Samuel Pitoiset
2016-02-13
1
-0
/
+32
*
st/mesa: use correct pipe functions to create tess shaders
Marek Olšák
2016-02-11
1
-3
/
+6
*
st/mesa: unify get_variant functions for TCS, TES, GS
Marek Olšák
2016-02-09
1
-15
/
+3
*
st/mesa: unify variants and delete functions for TCS, TES, GS
Marek Olšák
2016-02-09
1
-3
/
+3
*
st/mesa: negate the can_force_persample_interp flag
Marek Olšák
2015-10-20
1
-1
/
+1
*
st/mesa: decouple shaders from contexts if they are shareable
Marek Olšák
2015-10-20
1
-5
/
+5
*
st/mesa: automatically set per-sample interpolation if using SampleID/Pos
Marek Olšák
2015-10-03
1
-1
/
+7
*
st/mesa: set force_persample_interp if ARB_sample_shading is used
Marek Olšák
2015-10-03
1
-0
/
+1
*
st/mesa: remove st_context::missing textures and get_passthrough_fs
Marek Olšák
2015-07-29
1
-27
/
+2
*
st/mesa: add tessellation shader states
Ilia Mirkin
2015-07-23
1
-0
/
+72
*
mesa: use GL_GEOMETRY_PROGRAM_NV instead of MESA_GEOMETRY_PROGRAM
Marek Olšák
2015-06-05
1
-1
/
+1
*
glsl_to_tgsi: cleanup includes
Marek Olšák
2015-04-16
1
-2
/
+1
*
st/mesa: don't set vs.key.clamp_color if a shader doesn't write any colors
Marek Olšák
2015-01-19
1
-1
/
+6
*
mesa/st: add per sample shading state to fp key and set interpolation
Ilia Mirkin
2014-07-09
1
-1
/
+5
*
st/mesa: remove _NEW_POLYGON dependency from vertex shader
Marek Olšák
2014-03-15
1
-6
/
+3
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
1
-2
/
+2
*
gallium/util: make WRITES_ALL_CBUFS optional in the passthrough fragment shader
Marek Olšák
2013-06-13
1
-1
/
+2
*
mesa: don't set _ClampFragmentColor to TRUE if it has no effect
Marek Olšák
2013-04-06
1
-2
/
+1
*
gallium/util: fix glClear with MRT by making the FS write to all cbufs
Marek Olšák
2013-01-15
1
-1
/
+2
*
st/mesa: don't clamp fragment color with integer colorbuffer
Marek Olšák
2012-08-15
1
-2
/
+3
*
st/mesa: do vertex and fragment color clamping in shaders
Marek Olšák
2012-01-25
1
-0
/
+7
*
st/mesa: s/varient/variant
Brian Paul
2010-12-16
1
-9
/
+9
*
Squashed commit of the following (st-mesa-per-context-shaders branch):
Brian Paul
2010-12-13
1
-105
/
+38
*
st/mesa: Remove unnecessary header.
Vinson Lee
2010-08-06
1
-1
/
+0
*
mesa: initial support for ARB_geometry_shader4
Zack Rusin
2010-06-28
1
-0
/
+42
*
mesa: rename src/mesa/shader/ to src/mesa/program/
Brian Paul
2010-06-10
1
-1
/
+1
*
st/mesa: rename state -> tgsi, updated comments
Brian Paul
2010-02-12
1
-1
/
+1
*
st/mesa: Remove unnecessary headers.
Vinson Lee
2010-02-03
1
-1
/
+0
*
st/mesa: remove duplicate calculation of fp input mapping
Keith Whitwell
2010-02-01
1
-17
/
+1
*
st/mesa: Remove unnecessary headers.
Vinson Lee
2010-01-31
1
-1
/
+0
*
Merge branch 'mesa_7_7_branch'
Brian Paul
2010-01-22
1
-2
/
+1
|
\
|
*
st/mesa: change instruction count assertion to > 0
Brian Paul
2010-01-18
1
-1
/
+1
|
*
st/mesa: Remove unnecessary header from st_atom_shader.c.
Vinson Lee
2010-01-16
1
-1
/
+0
|
*
st/mesa: move assert on nr vs insns until after pos_invarient expansion
Keith Whitwell
2009-12-18
1
-2
/
+0
|
*
Merge branch 'outputswritten64'
Ian Romanick
2009-11-17
1
-1
/
+1
*
|
st/mesa: comments, whitespace
Brian Paul
2010-01-11
1
-8
/
+15
*
|
gallium: don't use edgeflags if the app didn't supply them
Roland Scheidegger
2009-12-19
1
-4
/
+6
*
|
gallium: fix not generating new vp varient when polygon mode changes
Roland Scheidegger
2009-12-19
1
-1
/
+1
*
|
gallium: more work for edgeflags changes
Roland Scheidegger
2009-12-14
1
-2
/
+2
*
|
gallium: first steps to treat edgeflags as regular vertex element
Keith Whitwell
2009-12-09
1
-1
/
+10
*
|
mesa/st: refactor vertex and fragment shader translation
Keith Whitwell
2009-11-15
1
-239
/
+87
|
/
*
mesa: add new FRAG_ATTRIB_FACE and FRAG_ATTRIB_PNTC fragment program inputs
Brian Paul
2009-07-29
1
-17
/
+0
*
gallium: compare the actual register, not all the inputs
Zack Rusin
2009-07-11
1
-1
/
+1
*
gallium: fixup register indexes for fog/frontface/point coord
Zack Rusin
2009-07-07
1
-3
/
+12
*
gallium: more fog extraction fixes
Zack Rusin
2009-07-06
1
-14
/
+7
*
gallium: fix the front face semantics
Zack Rusin
2009-07-01
1
-2
/
+17
*
mesa: rework vertex shader output / fragment shader input attribute matching
Brian Paul
2009-06-11
1
-20
/
+33
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