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path:
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src
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mesa
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state_tracker
/
st_atom_sampler.c
Commit message (
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Author
Age
Files
Lines
*
st/mesa/r200/i915/i965: eliminate gl_fragment_program
Timothy Arceri
2016-10-26
1
-1
/
+1
*
i965/mesa/st: eliminate gl_compute_program
Timothy Arceri
2016-10-26
1
-1
/
+1
*
mesa/i965/i915/r200: eliminate gl_vertex_program
Timothy Arceri
2016-10-26
1
-1
/
+1
*
i965/mesa/st: eliminate gl_geometry_program
Timothy Arceri
2016-10-26
1
-1
/
+1
*
i965/mesa/st: eliminate gl_tess_eval_program
Timothy Arceri
2016-10-26
1
-1
/
+1
*
i965/mesa/st: eliminate gl_tess_ctrl_program
Timothy Arceri
2016-10-26
1
-1
/
+1
*
mesa/st: support lowering multi-planar YUV
Rob Clark
2016-09-26
1
-3
/
+38
*
gallium: Use enum pipe_shader_type in bind_sampler_states() (v2)
Kai Wasserbäch
2016-08-29
1
-1
/
+1
*
st/mesa: completely rewrite state atoms
Marek Olšák
2016-07-30
1
-4
/
+0
*
st/mesa: remove st_tracked_state::name
Marek Olšák
2016-07-30
1
-1
/
+0
*
st/mesa: fix handling the fallback texture
Miklós Máté
2016-03-27
1
-3
/
+4
*
st/mesa: add state validation for compute shaders
Samuel Pitoiset
2016-02-13
1
-0
/
+8
*
st/mesa: trivial indentation fix
Brian Paul
2015-12-11
1
-1
/
+1
*
st/mesa: add texture updates for tessellation programs
Ilia Mirkin
2015-07-23
1
-0
/
+16
*
st/mesa: use cso_set_samplers
Marek Olšák
2015-07-23
1
-5
/
+4
*
mesa: create, use new _mesa_texture_base_format() function
Brian Paul
2015-01-05
1
-3
/
+1
*
st/mesa: use new _mesa_base_tex_image() helper
Brian Paul
2015-01-05
1
-1
/
+2
*
st/mesa: set sampler_view::last_level correctly
Marek Olšák
2014-06-19
1
-5
/
+2
*
st/mesa: improve sampler view handling
Christian König
2014-04-04
1
-5
/
+17
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
1
-3
/
+3
*
mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.
Paul Berry
2014-01-09
1
-3
/
+3
*
st/mesa: only set up sampler compare mode for depth textures
Brian Paul
2013-12-13
1
-9
/
+12
*
st/mesa: add const qualifiers in sampler validation code
Brian Paul
2013-12-13
1
-3
/
+3
*
st/mesa: simplify integer texture check
Brian Paul
2013-12-13
1
-5
/
+2
*
mesa: move max texture image unit constants to gl_program_constants
Marek Olšák
2013-05-11
1
-3
/
+3
*
st/mesa: optionally apply texture swizzle to border color v2
Christoph Bumiller
2013-04-18
1
-3
/
+24
*
st/mesa: fix integer texture border color for some formats (v2)
Marek Olšák
2012-10-15
1
-3
/
+9
*
st/mesa: add support for GS textures and samplers
Brian Paul
2012-08-16
1
-8
/
+8
*
st/mesa: combine vertex/fragment sampler state in arrays
Brian Paul
2012-08-16
1
-6
/
+6
*
st/mesa: merge fragment/vertex sampler update code
Brian Paul
2012-08-06
1
-56
/
+50
*
st/mesa: massage update_vertex_samplers() code
Brian Paul
2012-08-06
1
-16
/
+20
*
st/mesa: rename some vertex/fragment state fields for better consistency
Brian Paul
2012-08-06
1
-4
/
+4
*
gallium: consolidate CSO sampler and sampler_view functions
Brian Paul
2012-08-03
1
-6
/
+6
*
st/mesa: remove st_get_default_texture()
Brian Paul
2012-02-15
1
-1
/
+2
*
st/mesa: exit the update fragment samplers/textures loops early.
Dave Airlie
2012-02-09
1
-6
/
+10
*
st/mesa: avoid vertex texture and sampler updates for 0 case
Dave Airlie
2012-02-08
1
-0
/
+2
*
gallium: move border color to be a color union
Dave Airlie
2011-09-27
1
-1
/
+1
*
st/mesa: fix indentation, whitespace
Brian Paul
2011-06-14
1
-69
/
+74
*
st/mesa: replace st->ctx with ctx
Brian Paul
2011-06-14
1
-8
/
+11
*
st/mesa: only memset sampler when about to use it.
Dave Airlie
2011-05-18
1
-3
/
+2
*
st/mesa: overhaul vertex/fragment sampler and sampler views.
Dave Airlie
2011-05-16
1
-76
/
+110
*
gallium: implement seamless cubemap extensions
Marek Olšák
2011-05-06
1
-0
/
+3
*
intel: Add support for ARB_sampler_objects.
Eric Anholt
2011-04-23
1
-1
/
+3
*
mesa: move sampler state into new gl_sampler_object type
Brian Paul
2011-04-10
1
-13
/
+18
*
st/mesa: Clamp min_lod to the max miplevel as well.
Henri Verbeet
2011-04-08
1
-1
/
+3
*
st/mesa: Set samplers views' first_level.
Henri Verbeet
2011-04-08
1
-6
/
+3
*
st/mesa: Apply LOD from texture object
Fabian Bieler
2011-04-05
1
-1
/
+2
*
st/mesa: Apply LOD bias from correct texture unit
Fabian Bieler
2011-04-05
1
-1
/
+1
*
st/mesa: need to translate clear color according to surface's base format
Brian Paul
2011-02-21
1
-44
/
+2
*
st/mesa: fix texture border color for RED and RG base formats
Marek Olšák
2010-11-29
1
-0
/
+12
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