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path:
root
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src
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mesa
/
state_tracker
/
st_atom_sampler.c
Commit message (
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Author
Age
Files
Lines
*
st/mesa: help fix stencil border color for GL_DEPTH_STENCIL textures
Marek Olšák
2018-09-04
1
-0
/
+3
*
st/mesa: don't store non-fragment sampler states and views in st_context
Marek Olšák
2018-02-08
1
-19
/
+16
*
st/mesa: guard sampler views changes with a mutex
Nicolai Hähnle
2017-11-09
1
-14
/
+7
*
st/mesa: store state that affects sampler views per context
Nicolai Hähnle
2017-10-11
1
-2
/
+2
*
st/mesa: also clamp and quantize per-unit lod bias
Marek Olšák
2017-07-26
1
-3
/
+4
*
st/mesa: don't set the border color if it's unused
Marek Olšák
2017-06-22
1
-4
/
+18
*
st/mesa: set st_context::...num_samplers to 0 when there are no samplers
Marek Olšák
2017-06-22
1
-1
/
+3
*
st/mesa: sink and simplify texBaseFormat getting for sampler states
Marek Olšák
2017-06-22
1
-9
/
+9
*
st/mesa: don't set sampler states for TBOs
Marek Olšák
2017-06-22
1
-2
/
+9
*
st/mesa: optimize sampler state translation code
Marek Olšák
2017-06-22
1
-48
/
+20
*
st/mesa: sink code needed for apply_texture_swizzle_to_border_color
Marek Olšák
2017-06-22
1
-28
/
+33
*
st/mesa: simplify update_shader_samplers
Marek Olšák
2017-06-22
1
-16
/
+8
*
st/mesa: when binding sampler states, don't check the max sampler limit
Marek Olšák
2017-06-22
1
-8
/
+1
*
st/mesa: don't unbind sampler states if none are used
Marek Olšák
2017-06-22
1
-1
/
+1
*
st/mesa: disable per-context seamless cubemap when using texture handles
Samuel Pitoiset
2017-06-14
1
-3
/
+6
*
st/mesa: make convert_sampler_from_unit() non-static
Samuel Pitoiset
2017-06-14
1
-6
/
+8
*
st/mesa: remove struct st_tracked_state
Marek Olšák
2017-05-08
1
-37
/
+12
*
st/mesa: add st_convert_sampler()
Samuel Pitoiset
2017-04-18
1
-12
/
+30
*
mesa/st: only update samplers for stages that have changed
Timothy Arceri
2017-04-13
1
-18
/
+76
*
mesa/st: remove _mesa_get_fallback_texture() calls
Timothy Arceri
2017-04-12
1
-6
/
+2
*
st/mesa: don't pass compare mode for stencil-sampled textures
Ilia Mirkin
2017-02-12
1
-1
/
+1
*
st/mesa: round lod_bias to a multiple of 1/256
Marek Olšák
2016-12-07
1
-0
/
+6
*
st/mesa/r200/i915/i965: eliminate gl_fragment_program
Timothy Arceri
2016-10-26
1
-1
/
+1
*
i965/mesa/st: eliminate gl_compute_program
Timothy Arceri
2016-10-26
1
-1
/
+1
*
mesa/i965/i915/r200: eliminate gl_vertex_program
Timothy Arceri
2016-10-26
1
-1
/
+1
*
i965/mesa/st: eliminate gl_geometry_program
Timothy Arceri
2016-10-26
1
-1
/
+1
*
i965/mesa/st: eliminate gl_tess_eval_program
Timothy Arceri
2016-10-26
1
-1
/
+1
*
i965/mesa/st: eliminate gl_tess_ctrl_program
Timothy Arceri
2016-10-26
1
-1
/
+1
*
mesa/st: support lowering multi-planar YUV
Rob Clark
2016-09-26
1
-3
/
+38
*
gallium: Use enum pipe_shader_type in bind_sampler_states() (v2)
Kai Wasserbäch
2016-08-29
1
-1
/
+1
*
st/mesa: completely rewrite state atoms
Marek Olšák
2016-07-30
1
-4
/
+0
*
st/mesa: remove st_tracked_state::name
Marek Olšák
2016-07-30
1
-1
/
+0
*
st/mesa: fix handling the fallback texture
Miklós Máté
2016-03-27
1
-3
/
+4
*
st/mesa: add state validation for compute shaders
Samuel Pitoiset
2016-02-13
1
-0
/
+8
*
st/mesa: trivial indentation fix
Brian Paul
2015-12-11
1
-1
/
+1
*
st/mesa: add texture updates for tessellation programs
Ilia Mirkin
2015-07-23
1
-0
/
+16
*
st/mesa: use cso_set_samplers
Marek Olšák
2015-07-23
1
-5
/
+4
*
mesa: create, use new _mesa_texture_base_format() function
Brian Paul
2015-01-05
1
-3
/
+1
*
st/mesa: use new _mesa_base_tex_image() helper
Brian Paul
2015-01-05
1
-1
/
+2
*
st/mesa: set sampler_view::last_level correctly
Marek Olšák
2014-06-19
1
-5
/
+2
*
st/mesa: improve sampler view handling
Christian König
2014-04-04
1
-5
/
+17
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
1
-3
/
+3
*
mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.
Paul Berry
2014-01-09
1
-3
/
+3
*
st/mesa: only set up sampler compare mode for depth textures
Brian Paul
2013-12-13
1
-9
/
+12
*
st/mesa: add const qualifiers in sampler validation code
Brian Paul
2013-12-13
1
-3
/
+3
*
st/mesa: simplify integer texture check
Brian Paul
2013-12-13
1
-5
/
+2
*
mesa: move max texture image unit constants to gl_program_constants
Marek Olšák
2013-05-11
1
-3
/
+3
*
st/mesa: optionally apply texture swizzle to border color v2
Christoph Bumiller
2013-04-18
1
-3
/
+24
*
st/mesa: fix integer texture border color for some formats (v2)
Marek Olšák
2012-10-15
1
-3
/
+9
*
st/mesa: add support for GS textures and samplers
Brian Paul
2012-08-16
1
-8
/
+8
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