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path: root/src/mesa/state_tracker/st_atom_rasterizer.c
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* st/mesa: completely rewrite state atomsMarek Olšák2016-07-301-16/+0
* st/mesa: remove st_tracked_state::nameMarek Olšák2016-07-301-1/+0
* mesa: Rename CoordReplaceBits back to CoordReplace.Mathias Fröhlich2016-06-161-1/+1
* gallium: Convert the state_tracker to use CoordsReplaceBits.Mathias Fröhlich2016-06-161-6/+2
* st/mesa: fix setting of point_size_per_vertex in ES contextsIlia Mirkin2016-05-291-2/+18
* mesa/st: Use _mesa_geometric_ functions appropriatelyEdward O'Callaghan2016-04-071-1/+1
* mesa: replace gl_context->Multisample._Enabled with _mesa_is_multisample_enab...Bas Nieuwenhuizen2016-03-241-2/+3
* st/mesa: minor indentation fixesBrian Paul2016-01-051-4/+4
* st/mesa: negate the can_force_persample_interp flagMarek Olšák2015-10-201-1/+1
* st/mesa: set force_persample_interp if ARB_sample_shading is usedMarek Olšák2015-10-031-0/+8
* st/mesa: add EXT_polygon_offset_clamp supportIlia Mirkin2015-02-021-0/+1
* mesa/gallium: Signal _NEW_TRANSFORM from glClipControl.Mathias Fröhlich2014-10-301-7/+4
* gallium: Enable ARB_clip_control for gallium drivers.Mathias Fröhlich2014-10-241-1/+13
* st/mesa: add ST_DEBUG=wf option which enables wireframe renderingMarek Olšák2014-10-211-2/+9
* st/mesa: redefine mapping from VARYING_SLOT_TEXi/PNTC/VARi to TGSI GENERIC[i]Marek Olšák2014-09-241-1/+2
* st/mesa: don't set coord_enable for gl_PointCoord if using TGSI_SEMANTIC_PCOORDMarek Olšák2014-09-241-1/+2
* st/mesa: minor simplification of some state atom assignmentsBrian Paul2014-07-091-1/+1
* st/mesa: implement zero-stride edge flag by culling primitivesMarek Olšák2014-03-151-0/+8
* mesa: Update gl_scissor_attrib to support ARB_viewport_arrayCourtney Goeltzenleuchter2014-01-201-1/+1
* s/Tungsten Graphics/VMware/José Fonseca2014-01-171-3/+3
* mesa: convert _NEW_RASTERIZER_DISCARD to a driver flagMarek Olšák2013-04-241-3/+3
* gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel...José Fonseca2013-04-231-1/+4
* mesa: don't set _ClampFragmentColor to TRUE if it has no effectMarek Olšák2013-04-061-2/+1
* Replace gl_frag_attrib enum with gl_varying_slot.Paul Berry2013-03-151-2/+2
* Replace gl_vert_result enum with gl_varying_slot.Paul Berry2013-03-151-1/+1
* st/mesa: remove some conditionals in update_raster_state()Brian Paul2013-02-261-15/+8
* st/mesa: fix polygon offset state translation logicBrian Paul2013-02-221-7/+3
* st/mesa: remove a weird msaa hackMarek Olšák2012-12-121-2/+1
* st/mesa: don't clamp fragment color with integer colorbufferMarek Olšák2012-08-151-1/+2
* st/mesa: simplify initialization of light_twosideMarek Olšák2012-01-311-21/+3
* st/mesa: do vertex and fragment color clamping in shadersMarek Olšák2012-01-251-2/+4
* Squash-merge branch 'gallium-clip-state'Marek Olšák2012-01-101-1/+6
* mesa: Add _NEW_RASTERIZER_DISCARD as synonym for _NEW_TRANSFORM.Paul Berry2011-12-211-2/+2
* mesa: Move RasterDiscard to toplevel of gl_context.Paul Berry2011-12-211-1/+1
* st/mesa: implement EXT_transform_feedback and ARB_transform_feedback2Marek Olšák2011-12-151-2/+5
* gallium: implement clamping controls (ARB_color_buffer_float)Luca Barbieri2011-03-291-1/+7
* st/mesa: update comment, use st_fb_orientation()Brian Paul2011-01-221-6/+8
* Track separate programs for each stageIan Romanick2010-10-271-3/+2
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-1/+1
* gallium: rework handling of sprite_coord_enable stateBrian Paul2010-09-171-0/+14
* gallium: more work on ccw flag removalKeith Whitwell2010-05-141-45/+29
* st/mesa: use BITFIELD64_BIT to access shader OutputsWritten in more placesBen Skeggs2010-03-311-1/+1
* gallium: add point_quad_rasterization bit to rasterizer stateRoland Scheidegger2010-02-041-1/+2
* gallium: clean up point sprite rasterizer stateRoland Scheidegger2010-02-031-12/+13
* gallium: remove point_size_min and point_size_max from rasterizer stateRoland Scheidegger2010-01-121-3/+0
* Merge branch 'ext-provoking-vertex'Brian Paul2009-06-191-0/+3
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| * st: set pipe_rasterizer_state::flatshade_first according to provoking vertex ...Brian Paul2009-05-281-0/+3
* | st/mesa: fix incorrect sprite origin when drawing to FBO/textureBrian Paul2009-06-011-1/+2
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* mesa/st: remove duplicate offset calculationKeith Whitwell2009-04-281-16/+1
* gallium: remove remaining references to origin_lower_leftKeith Whitwell2009-03-211-3/+0