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* added fbobject.c to sourcesBrian Paul2005-02-051-0/+1
* minor reorg of shader files, disable building for nowBrian Paul2005-01-181-5/+11
* add shader/slang/slang_mesa.cppMichal Krol2005-01-181-2/+3
* add slang preprocessor C sources; add slang include directoriesMichal Krol2005-01-181-1/+10
* add src/mesa/shader/slang to INCLUDE_DIRSMichal Krol2005-01-171-1/+2
* _mesa_GetInteger/Float/Boolean/Doublev() are now generated with the newBrian Paul2005-01-161-0/+1
* add shader/shaderobjects_3dlabs.cMichal Krol2005-01-131-1/+2
* Add t_vb_cull.c (Bernard Blackham)Keith Whitwell2005-01-071-0/+1
* Implement software ATI_fragment_shaderDave Airlie2004-12-191-0/+2
* name parameter to glGetActiveAttribARB() should not be const.Brian Paul2004-10-281-1/+2
* Add support for optimized versions of the code underlying ReadPixelsIan Romanick2004-10-141-0/+1
* Initial support for PowerPC specific code in Mesa and DRI drivers. DRIIan Romanick2004-10-131-1/+2
* Add infrastructure for t_vertex.c codegen. Add an example driverKeith Whitwell2004-06-301-0/+2
* Don't include glapi_*.S files in DRI / solo builds.Ian Romanick2004-06-221-2/+6
* Removed the old teximage code.Brian Paul2004-04-271-1/+2
* Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compileKeith Whitwell2004-04-141-0/+2
* fix the buildBrian Paul2004-03-291-9/+14
* First round of codegen for t_vtx_api.c -- ie the Begin/Vertex/End code.Keith Whitwell2004-03-291-1/+4
* added OSMESA_DRIVER_OBJECTS and COMMON_DRIVER_OBJECTSBrian Paul2004-03-261-0/+4
* Implemented support for software-based AUX color buffers.Brian Paul2004-03-211-0/+1
* s/transform/tnl/Brian Paul2004-02-241-1/+1
* Before calling _mesa_create_context(), initialize a dd_function_table structBrian Paul2004-01-201-0/+3
* Beef up t_vertex.c:Keith Whitwell2004-01-051-2/+1
* Add t_vertex.cKeith Whitwell2004-01-051-0/+1
* lists of common source filesBrian Paul2003-12-121-0/+236