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* Rework code related to temp register allocation, both for user variablesBrian2007-01-131-0/+1
* Overhaul of GLSL API functions, dispatching, etc.Brian2006-12-191-4/+1
* change/add/rm several filenamesBrian2006-12-151-3/+10
* Remove unneeded -I directories (3Dlabs headers).Brian2006-12-131-2/+0
* Checkpoint GLSL compiler work. Add new sources, remove obsolete.Brian2006-12-131-33/+6
* s/X86_SOURCES/ASM_SOURCES/ in ALL_SOURCES to try to fix make depend warnings ...Brian Paul2006-10-161-1/+1
* Move mipmap generation functions, texture scaling functions into newBrian Paul2006-09-291-0/+1
* remove stray tabBrian Paul2006-09-061-1/+1
* Functions for vertex/fragment program transformations, optimizations, etc.Brian Paul2006-08-241-0/+1
* move ALL_SOURCES to sources fileBrian Paul2006-08-211-1/+9
* Fix-ups for linux-fbdev config. No longer build Xlib driver sources.Brian Paul2006-08-181-0/+2
* Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick2006-06-121-0/+1
* added rbadaptors.cBrian Paul2006-05-191-0/+1
* Add slang_analyse.c and slang_library_texsample.c.Michal Krol2006-03-141-0/+2
* added s_blit.cBrian Paul2006-03-011-0/+1
* More GLSL code:Michal Krol2006-02-271-1/+2
* More GLSL code:Michal Krol2006-02-211-0/+2
* More GLSL code.Michal Krol2006-02-181-0/+1
* Add swrast/s_arbshader.c.Michal Krol2006-02-151-0/+1
* Add tnl/t_vb_arbshader.c.Michal Krol2006-02-131-4/+5
* Add shader/slang/slang_compile_*.* files.Michal Krol2006-01-301-1/+5
* Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can beBrian Paul2005-12-141-1/+0
* Remove the _mesa_parse_arb_vertex/fragment_program() functions intoBrian Paul2005-11-191-2/+0
* added depthstencil.cBrian Paul2005-11-161-0/+1
* At keithw's request, remove all traces of the "fragment program to C" andIan Romanick2005-11-081-2/+0
* Add _mesa_exec_malloc() and _mesa_exec_free() for allocatingKeith Whitwell2005-10-181-0/+2
* alphabetizeBrian Paul2005-09-161-2/+2
* Split the s_texture.c file into two new files:Brian Paul2005-09-151-1/+2
* use ASM_API variable, bug 4415Brian Paul2005-09-121-2/+6
* Clean-up of sources/Makefile, bug 4111Brian Paul2005-09-101-4/+10
* Add support for assembly (static) dispatch functions on x86-64. ThisIan Romanick2005-07-021-0/+3
* Add t_vb_arbprogram_sse.cKeith Whitwell2005-06-081-0/+1
* Add new runtime assembly files.Keith Whitwell2005-06-071-0/+1
* add shader/slang/slang_assemble_assignment.cMichal Krol2005-05-251-0/+1
* update grammar_mesa.c pathMichal Krol2005-05-251-1/+1
* add mesa/shader/grammar to include listMichal Krol2005-05-251-0/+1
* intermediate code generator (not finished);Michal Krol2005-05-191-0/+6
* Remove old t_vertex.c codegen infrastructure, tie in new code.Keith Whitwell2005-05-181-2/+2
* x86-64 transform optimizations (Mikko T.)Brian Paul2005-05-071-1/+5
* fix xm_span2.c referenceBrian Paul2005-05-041-1/+1
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-4/+6
* Add a facility to route all rasterization through a fragment programKeith Whitwell2005-05-041-0/+1
* Simplify the pipeline_stage structureKeith Whitwell2005-04-221-5/+9
* Move some utility functions to slang_utility.c.Michal Krol2005-04-221-1/+2
* add shader/slang/slang_preprocess.cMichal Krol2005-04-151-1/+2
* add SLANG_SOURCESMichal Krol2005-04-131-1/+5
* Add shaderobjects_3dlabs.c back into build but use #ifdef FEATURE_shading_lan...Brian Paul2005-04-071-6/+6
* Disable C++ shading language code yet again. Doesn't compile with olderBrian Paul2005-03-291-3/+5
* re-enable shading language sourcesBrian Paul2005-03-291-4/+3
* disable 3dlabs shading language code until build is fixedBrian Paul2005-03-261-3/+4