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* mesa: refactor: move scissor functions into new scissor.c fileBrian Paul2008-06-091-0/+1
* mesa: refactor: move _mesa_init_exec_table() into new api_exec.c fileBrian Paul2008-06-091-0/+1
* mesa: refactor: move glReadPixels code into new readpix.c fileBrian Paul2008-06-091-0/+1
* mesa: refactor: move glPixelStore function into new pixelstore.c fileBrian Paul2008-06-091-0/+1
* more old stuff, rename SOLO->MESA, etcBrian Paul2008-06-091-13/+7
* mesa: disable VF_SOURCESBrian Paul2008-06-091-2/+1
* mesa: remove some obsolete gallium bitsBrian Paul2008-06-091-5/+0
* mesa: get rid of FBDEV/SVGA/etc bitsBrian Paul2008-06-091-14/+2
* sync up with Makefile changes on masterBrian Paul2008-06-051-31/+2
* gallium: Don't link x86sse.c into libmesa.a.Michel Dänzer2008-04-221-1/+0
* mesa: no longer combine vertex/fragment shader parameters/uniformsBrian2008-04-041-0/+1
* gallium: glBitmap code now separe from glDraw/CopyPixels codeBrian2008-03-201-0/+1
* gallium: added st_cb_blit.cBrian2008-03-181-0/+1
* gallium: rework CSO-related code in state trackerBrian2008-03-111-1/+0
* Bring in ppc spe rtasm into gallium's rtasm module.José Fonseca2008-02-191-1/+0
* Simplify makefile boilerplate code.José Fonseca2008-02-191-3/+3
* Code reorganization: split gallium and mesa makefiles.José Fonseca2008-02-181-55/+1
* draw: subclass vertex shaders according to execution methodKeith Whitwell2008-02-151-0/+3
* Code reorganization: s/aux/auxiliary/ -- update build.José Fonseca2008-02-151-33/+33
* Code reorganization: update build.José Fonseca2008-02-151-40/+43
* Real-time assembler for Cell SPE.Ian Romanick2008-02-141-0/+1
* remove seperate llvm vs entry pointsZack Rusin2008-02-111-1/+0
* gallium: initial implemenation of auto mipmap generation in state trackerBrian2008-02-081-0/+1
* gallium: Cross-platform debugging helpers.José Fonseca2008-02-061-0/+1
* Clone vf module.José Fonseca2008-01-281-0/+3
* gallium: new 'draw' stage for line stippleBrian2008-01-211-0/+1
* Unify copy_rect helpers.Michel Dänzer2008-01-181-1/+2
* llvm: we need custom rules so had to redo the build a little bitZack Rusin2008-01-041-10/+1
* gallium: incorporate alpha state into depth_stencil state object.Keith Whitwell2007-12-171-1/+0
* Use tile functions in new p_tile.[ch]Brian2007-12-151-0/+4
* remove more -I pathsBrian2007-12-111-6/+5
* trim down -I optionsBrian2007-12-111-2/+4
* gallium: remove redundant clear_color state.Keith Whitwell2007-12-111-1/+0
* gallium: Remove feedback interfaces from pipe driver.Keith Whitwell2007-12-111-1/+0
* Port i965 driver to Gallium3D.Zack Rusin2007-12-111-1/+3
* Disable, remove tnl module from the Gallium build since no longer used.Brian2007-12-071-1/+1
* Disable swrast, swrast_setup and driverfuncs in the build.Brian2007-12-071-3/+3
* Overhaul the Xlib winsys layer.Brian2007-12-071-3/+1
* Hide texture layout details from the state tracker.Michel Dänzer2007-12-061-1/+1
* gallium: reorg tgsi directories.Michal Krol2007-11-231-8/+7
* New vertex buffer stage.José Fonseca2007-11-221-0/+1
* Determine GL extensions/limits by making pipe queries.Brian2007-11-051-0/+1
* move st_create_framebuffer() to new st_framebuffer.c fileBrian2007-11-051-0/+1
* Renaming llvmtgsi to gallivm. Taking first steps on the way to supportingZack Rusin2007-11-021-1/+1
* disable/omit renderbuffer span codeBrian2007-11-011-1/+0
* remove xm_dd.c from buildBrian2007-10-311-1/+0
* omit X point/line/triangle routinesBrian2007-10-311-3/+1
* switch to Xlib driver in pipe/xlib/Brian2007-10-311-12/+11
* No longer need st_update_tnl atom.Brian2007-10-311-1/+0
* Use ffvertex_prog.c code instead of t_vp_build.c code.Brian2007-10-311-0/+1