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* mesa: refactor: move glTexParameter-related functions into new texparam.c fileBrian Paul2008-09-211-0/+1
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* mesa: refactor: move glTexEnv-related functions into new texenv.c fileBrian Paul2008-09-211-0/+1
| | | | (cherry picked from commit 7ecac78ab53016ae3db3dd601b187cb050037463)
* mesa: refactor: move glTexGen-related functions into new texgen.c fileBrian Paul2008-09-211-0/+1
| | | | (cherry picked from commit 27049189d6221fefe43eb55846efaa51742dcdf4)
* mesa: refactor: move multisample-related functions into new multisample.c fileBrian Paul2008-09-211-0/+1
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* mesa: refactor: move glClear, glClearColor into new clear.c file.Brian Paul2008-09-211-0/+1
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* mesa: refactor: move scissor functions into new scissor.c fileBrian Paul2008-09-211-0/+1
| | | | (cherry picked from commit 4be7296bfcba22a849f949d105ea385e6964cc25)
* mesa: refactor: move _mesa_init_exec_table() into new api_exec.c fileBrian Paul2008-09-211-0/+1
| | | | (cherry picked from commit b36e6f0baf64491772b8e1a1cddf68a7dcf8ee22)
* mesa: refactor: move glReadPixels code into new readpix.c fileBrian Paul2008-09-211-0/+1
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* mesa: refactor: move glPixelStore function into new pixelstore.c fileBrian Paul2008-09-211-0/+1
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* mesa: move fixed function vertex program builder from tnl to core mesaKeith Whitwell2008-09-211-0/+2
| | | | | | Also unify caching of fragment and vertex programs in shader/prog_cache.c` Brought across from gallium-0.2
* mesa: move rastpos helper to tnlKeith Whitwell2008-09-211-0/+1
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* mesa: remove a bunch of -I paths from INCLUDE_DIRSBrian Paul2008-09-181-9/+1
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* mesa: prefix a bunch of #include lines with "main/".Brian Paul2008-09-181-0/+3
| | | | | This is another step toward removing a whole bunch of -I flags from the cc commands. Still need to address driver code...
* fix Xlib libGL.so build problem.Brian Paul2008-06-091-0/+1
| | | | Also, build driverfuncs.c into libmesa.a since it's always needed.
* more old stuff, rename SOLO->MESA, etcBrian Paul2008-06-091-25/+8
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* remove X11, Glide, OSMesa sourcesBrian Paul2008-06-051-32/+1
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* Updated GLSL uniform/sampler handling from gallium-0.1 branchBrian Paul2008-05-141-0/+1
| | | | | | | | | | Previously, the shader linker combined the uniforms used by the vertex and fragment shaders into a combined set of uniforms. This made the implementation of glUniform*() simple, but was rather inefficient otherwise. Now each shader gets its own set of uniforms (no more modelview matrix showing up in the fragment shader uniforms, for example). cherry-picked by hand from gallium-0.1 branch
* Rename occlude.[ch] to queryobj.[ch]Brian2007-04-211-1/+1
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* added slang_mem.cBrian2007-04-211-0/+1
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* added new xm_glide.c fileBrian2007-04-201-0/+1
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* remove t_vb_arbprogram.cBrian2007-04-161-2/+0
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* move some code into new slang_ir.c fileBrian2007-03-241-0/+1
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* Overhaul of error handling.Brian2007-02-261-1/+1
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* added slang_label.cBrian2007-02-231-0/+1
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* remove nvvertexec.c, add prog_execute.cBrian2007-02-221-1/+1
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* Merge branch 'origin' into glsl-compiler-1Brian2007-02-221-18/+21
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/mesa/main/state.c src/mesa/shader/program.c src/mesa/shader/program.h src/mesa/shader/programopt.c src/mesa/shader/slang/slang_execute.c src/mesa/sources src/mesa/swrast/s_arbshader.c src/mesa/swrast/s_context.c src/mesa/swrast/s_span.c src/mesa/swrast/s_zoom.c src/mesa/tnl/t_context.c src/mesa/tnl/t_save_api.c src/mesa/tnl/t_vb_arbprogram.c src/mesa/tnl/t_vp_build.c src/mesa/tnl/t_vtx_eval.c
| * Helper for rebasing draw requests where min_index != 0.Keith Whitwell2007-01-301-0/+1
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| * remove tnl/t_vtx_x86_gcc.S file from sources as it no longer existsRoland Scheidegger2007-01-251-2/+1
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| * Add vbo_split fileskeithw2007-01-151-0/+3
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| * better handling of current attributes. Trivial dlist and varray tests workKeith Whitwell2006-10-301-16/+14
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* | added slang_builtin.cBrian2007-02-201-0/+1
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* | add prog_debug.cBrian2007-02-091-0/+1
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* | remove slang_library_texsample.[ch]Brian2007-02-021-1/+0
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* | rename slang_link2.c slang_link.cBrian2007-02-021-3/+3
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* | rename slang_assemble_typeinfo.[ch] to slang_typeinfo.[ch]Brian2007-02-021-1/+1
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* | remove slang_assemble*.c filesBrian2007-02-021-4/+0
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* | remove slang_export.c and related codeBrian2007-02-021-1/+0
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* | remove slang_link.c and slang_analyse.cBrian2007-02-021-2/+0
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* | remove slang_execute.c, slang_execute_x86.cBrian2007-02-021-3/+1
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* | remove slang_label.c until it's readyBrian2007-02-011-1/+0
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* | fix g++ warnings/errorsBrian2007-01-231-0/+1
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* | Rework code related to temp register allocation, both for user variablesBrian2007-01-131-0/+1
| | | | | | | | | | | | and expression temporarires. Much better register utilization now. Lots of other fixes. The OpenGL GLSL "orange book" brick shader demo works now.
* | Overhaul of GLSL API functions, dispatching, etc.Brian2006-12-191-4/+1
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* | change/add/rm several filenamesBrian2006-12-151-3/+10
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* | Remove unneeded -I directories (3Dlabs headers).Brian2006-12-131-2/+0
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* | Checkpoint GLSL compiler work. Add new sources, remove obsolete.Brian2006-12-131-33/+6
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* s/X86_SOURCES/ASM_SOURCES/ in ALL_SOURCES to try to fix make depend warnings ↵Brian Paul2006-10-161-1/+1
| | | | (bug 8669)
* Move mipmap generation functions, texture scaling functions into newBrian Paul2006-09-291-0/+1
| | | | mipmap.c file.
* remove stray tabBrian Paul2006-09-061-1/+1
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* Functions for vertex/fragment program transformations, optimizations, etc.Brian Paul2006-08-241-0/+1
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