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* Use tile functions in new p_tile.[ch]Brian2007-12-151-0/+4
* remove more -I pathsBrian2007-12-111-6/+5
* trim down -I optionsBrian2007-12-111-2/+4
* gallium: remove redundant clear_color state.Keith Whitwell2007-12-111-1/+0
* gallium: Remove feedback interfaces from pipe driver.Keith Whitwell2007-12-111-1/+0
* Port i965 driver to Gallium3D.Zack Rusin2007-12-111-1/+3
* Disable, remove tnl module from the Gallium build since no longer used.Brian2007-12-071-1/+1
* Disable swrast, swrast_setup and driverfuncs in the build.Brian2007-12-071-3/+3
* Overhaul the Xlib winsys layer.Brian2007-12-071-3/+1
* Hide texture layout details from the state tracker.Michel Dänzer2007-12-061-1/+1
* gallium: reorg tgsi directories.Michal Krol2007-11-231-8/+7
* New vertex buffer stage.José Fonseca2007-11-221-0/+1
* Determine GL extensions/limits by making pipe queries.Brian2007-11-051-0/+1
* move st_create_framebuffer() to new st_framebuffer.c fileBrian2007-11-051-0/+1
* Renaming llvmtgsi to gallivm. Taking first steps on the way to supportingZack Rusin2007-11-021-1/+1
* disable/omit renderbuffer span codeBrian2007-11-011-1/+0
* remove xm_dd.c from buildBrian2007-10-311-1/+0
* omit X point/line/triangle routinesBrian2007-10-311-3/+1
* switch to Xlib driver in pipe/xlib/Brian2007-10-311-12/+11
* No longer need st_update_tnl atom.Brian2007-10-311-1/+0
* Use ffvertex_prog.c code instead of t_vp_build.c code.Brian2007-10-311-0/+1
* added prog_cache.cBrian2007-10-301-0/+1
* Rename file since it's now a state atomBrian2007-10-301-1/+1
* added st_pixeltransfer.cBrian2007-10-301-0/+1
* Remove conditionals from the makefiles.Zack Rusin2007-10-291-3/+1
* Move mesa_to_tgsi.[ch] to state_trackerBrian2007-10-271-3/+1
* Cleanup some code.Zack Rusin2007-10-241-1/+1
* Refactor the tgsi->llvm storage translatorZack Rusin2007-10-241-0/+1
* Implement basic opcode translation and storage translation.Zack Rusin2007-10-241-1/+2
* Implement the conversion and do the initial execution pass.Zack Rusin2007-10-241-0/+1
* Initial stab at LLVM integration.Zack Rusin2007-10-241-1/+9
* plug the wide prims code into the pipelineBrian2007-10-221-1/+2
* added st_debug.cBrian2007-10-181-0/+1
* Added accum function/files.Brian2007-10-141-0/+1
* Make flushing more lazy in the draw module.Keith Whitwell2007-09-271-1/+2
* Translate mesa vertex/fragment programs to TGSI programs at same time to do p...Brian2007-09-251-2/+2
* Finishing up rename of the setup state to the rasterizer state.Zack Rusin2007-09-181-1/+1
* move cso cache to the pipe directoryZack Rusin2007-09-181-2/+2
* Combing depth and stencil objects and making them immutable.Zack Rusin2007-09-181-1/+0
* Implementing a better hash, removing state_tracker dependency from the cache.Zack Rusin2007-09-181-0/+2
* First stab at immutable state objects (create/bind/delete)Zack Rusin2007-09-181-0/+4
* Plug in selection/feedback code.Brian2007-09-171-0/+1
* s/xm_softpipe.c/xm_winsys.c/Brian2007-09-101-1/+1
* added st_cb_rasterpos.cBrian2007-09-101-0/+1
* Initial work for post-transformed vertex feedback buffers.Brian2007-09-061-0/+1
* Move guts of glRasterPos down into T&L module.Brian2007-09-061-0/+1
* Consolidate vertex-related code in new draw_vertex.cBrian2007-08-301-0/+1
* Split out vertex shader/cache/fetch functionality from draw_prim.cKeith Whitwell2007-08-271-0/+3
* checkpoint in constant tracking reworkKeith Whitwell2007-08-251-2/+4
* Add tgsi_sse2.michal2007-08-241-2/+3