| Commit message (Expand) | Author | Age | Files | Lines |
* | Remove src/mesa/ppc | Matt Turner | 2012-01-21 | 1 | -2/+0 |
* | swrast: remove s_depthstencil.[ch] files | Brian Paul | 2012-01-06 | 1 | -1/+0 |
* | mesa: remove unused depthstencil.[ch] files | Brian Paul | 2011-12-13 | 1 | -1/+0 |
* | mesa: build swrast/s_depthstencil.c | Brian Paul | 2011-12-13 | 1 | -0/+1 |
* | mesa: build new s_renderbuffer.c file | Brian Paul | 2011-12-08 | 1 | -0/+1 |
* | mesa: rewrite accum buffer support | Brian Paul | 2011-12-08 | 1 | -2/+0 |
* | mesa: new format_pack.c code | Brian Paul | 2011-12-08 | 1 | -0/+1 |
* | mesa: add ETC1 decoding routines | Chia-I Wu | 2011-12-02 | 1 | -0/+1 |
* | mesa: remove _swrast_ReadPixels() | Brian Paul | 2011-11-15 | 1 | -1/+0 |
* | mesa: replace api_noop.[ch] with vbo_noop.[ch] | Brian Paul | 2011-11-11 | 1 | -1/+1 |
* | Delete code made dead by previous uniform related patches | Ian Romanick | 2011-11-07 | 1 | -1/+0 |
* | mesa: compile new texstore.c file | Brian Paul | 2011-10-31 | 1 | -0/+1 |
* | mesa: Move _mesa_GetActiveUniformARB to uniform_query.cpp | Ian Romanick | 2011-10-18 | 1 | -1/+2 |
* | mesa: Add string_to_uint_map facade class | Ian Romanick | 2011-10-04 | 1 | -1/+2 |
* | mesa: Move _mesa_GetAttribLocationARB to shader_query.cpp | Ian Romanick | 2011-10-04 | 1 | -1/+2 |
* | mesa: fix an autoconf build-system bug related to glsl_to_tgsi | Marek Olšák | 2011-09-19 | 1 | -3/+2 |
* | mesa: move software texel fetch code into swrast | Brian Paul | 2011-09-17 | 1 | -1/+1 |
* | mesa: add new pixel format unpacking code | Brian Paul | 2011-09-08 | 1 | -0/+1 |
* | swrast: Add implementation of MapTextureImage/UnmapTextureImage. | Brian Paul | 2011-08-29 | 1 | -0/+1 |
* | mesa: Add partial constant propagation pass for Mesa IR | Ian Romanick | 2011-08-16 | 1 | -0/+1 |
* | st/mesa: Add a GLSL IR to TGSI translator. | Bryan Cain | 2011-08-01 | 1 | -1/+2 |
* | mesa: move texrender.c to swrast | Brian Paul | 2011-06-13 | 1 | -1/+1 |
* | mesa: plug in new functions for GL_ARB_sampler_objects | Brian Paul | 2011-04-10 | 1 | -0/+1 |
* | gallium: add texture barrier support to the interface and st/mesa (v2) | Marek Olšák | 2011-03-15 | 1 | -0/+1 |
* | mesa: add NV_texture_barrier | Marek Olšák | 2011-03-15 | 1 | -0/+1 |
* | mesa: Move texenvprogram.c to ff_fragment_shader.cpp. | Eric Anholt | 2011-03-11 | 1 | -3/+7 |
* | st/mesa: implement ARB_sync | Marek Olšák | 2011-03-08 | 1 | -0/+1 |
* | mesa: Revert most of 3158cc7d because it causes other breakage | Ian Romanick | 2011-03-01 | 1 | -9/+4 |
* | mesa: Fix build breakage caused by c73e6ce | Ian Romanick | 2011-03-01 | 1 | -4/+10 |
* | mesa: move PBO-related functions into a new file | Brian Paul | 2011-02-28 | 1 | -0/+1 |
* | mesa: Add RGTC texture store/fetch support. | Dave Airlie | 2011-02-28 | 1 | -0/+1 |
* | mesa: split up the image.c file | Brian Paul | 2010-10-23 | 1 | -0/+2 |
* | ra: First cut at a graph-coloring register allocator for mesa. | Eric Anholt | 2010-09-29 | 1 | -0/+1 |
* | mesa: Pull ir_to_mesa's sampler number fetcher out to shared code. | Eric Anholt | 2010-09-28 | 1 | -1/+2 |
* | Remove GL_EXT_cull_vertex | Ian Romanick | 2010-09-27 | 1 | -1/+0 |
* | mesa: Fix depend.es[12] generation when LLVM is enabled. | Chia-I Wu | 2010-09-12 | 1 | -0/+1 |
* | Delete more vestiges of the old shader compiler. | Kenneth Graunke | 2010-08-20 | 1 | -21/+0 |
* | Merge remote branch 'origin/master' into glsl2 | Eric Anholt | 2010-07-26 | 1 | -49/+49 |
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| * | mesa: remove restart.c from build | Brian Paul | 2010-07-19 | 1 | -1/+0 |
| * | mesa: entrypoints for GL 3.1 primitive restart | Brian Paul | 2010-07-01 | 1 | -0/+1 |
| * | mesa: rename src/mesa/shader/ to src/mesa/program/ | Brian Paul | 2010-06-10 | 1 | -23/+23 |
| * | mesa: move shader/slang/* sources to main/slang/* | Brian Paul | 2010-06-10 | 1 | -19/+19 |
| * | mesa: move nvprogram.[ch] to main/ | Brian Paul | 2010-06-10 | 1 | -1/+1 |
| * | mesa: move arbprogram.[ch] to main/ | Brian Paul | 2010-06-10 | 1 | -1/+1 |
| * | mesa: move atifragshader.[ch] to main/ | Brian Paul | 2010-06-10 | 1 | -1/+1 |
| * | mesa: move uniforms.c to main/ | Brian Paul | 2010-06-10 | 1 | -2/+2 |
| * | mesa: refactor shader api / object code | Brian Paul | 2010-06-10 | 1 | -2/+2 |
* | | glsl2: Replace the GLSL compiler with the glsl2 project. | Eric Anholt | 2010-06-24 | 1 | -6/+15 |
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* | mesa: move GLSL uniform functions into new source file | Brian Paul | 2010-05-26 | 1 | -1/+2 |
* | gallium: Fix invalidate framebuffer with old libGL libraries | Jakob Bornecrantz | 2010-05-21 | 1 | -0/+1 |